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Found 131 results

  1. hi guys, i have a problem with my Link Configuration i cant even pass the TCP / UDP test, it gives FAIL. i'm connecting my xbox through WiFi and i have a permanent IP. This is a photo of my router (game or application definition) Help Please.
  2. Hi guys, sorry about my english, but i do not speak english. I have xbox 360 with Reset Glitch, i came here to question your guys if in the internet some one make any version of UMVC 3 with link support or anything like link. Or better, anyone make a "Xbox LIve JackSparrow". Thanks.
  3. Hi guys!It is possible to create a room for Halo 3: ODST on JQE360? It has system link support. Me and my mate(s) would like to play with this game.Have a nice day!
  4. Hello, Can someone tell me, why i cant join to a room that are playing Nuketown 2025?. Appear like i dont have the DLC, but I have this DLC, also i can create a game with it for local play. Note: Im playing with tu6 and i have the revolution map pack too (working well). Thanks
  5. anyone know how to create a private room instead of joining the public room。I want to create a private room ,name it。not join the public room。HOW to do。
  6. Dear LiNK support and dev-team, First of all, thank you for your efforts, because even though I am having certain issues with my LiNK, most people are able to play OK, and those who are not almost instantly get help from people on this forum. Well, let's hope I will be able to proudly stand among those who have been blessed with a resolution for a LiNK problem. So, let's begin with describing the software/hardware I use and then get to the problem. I am using a Xbox 360 (thanks, captain !) phat, with Jasper motherboard (or at least I guess this is what/who Jasper is) and a glitch hack. My current dashboard version is 14719, dashlaunch - 3.05 (I updated from 3.04 hoping to solve the issue, but with no luck) with conpatch and devlink off, pingpatch on, the FSD version is, obviously, the latest one. My console is connected to a Dlink DIR-615 router via a patch cord. All ports are open, UPnP is enabled, although LiNK says that it can't find a UPnP enabled router. FSD successfully passes all connection tests in LiNK menu and is able to download covers and title updates. Well, now it's time for me to tell you the whole story. A month ago, or perhaps a little bit earlier, LiNK started experiencing connection problems. For instance, I sometimes get that "Unable to connect" message when I am trying to play that goddamn Call of Duty, just like some other people do. However, that's not the problem I am concerned about. At this point you might want to ask me a question "yo man hawsthat ya not playin cod isnt da problm?/?1/?". Well, let's put it this way: not being able to join games is only one half of my problem, the other half is not being able to find them. You see, I am always playing with my friend (whom I helped set up LiNK, which means that we had the same settings when I began experiencing problems, plus he also uses a Dlink router, which is similar to mine) and he can always see 3-4 different hosts in a room, while I can see only one (usually a host with a pretty bad ping) or none at all. I can't even find my friend's games (we both live in the same city and are connected to the same ISP). While we were playing Dead Island, I was also experiencing the same issue with not seeing my friend's host or not being able to connect to it. HOWEVER, at that time we figured out a way to solve this problem: he hosted the game, I rebooted MY console (when I say "rebooted", I mean "turned off and then on"), got back on LiNK and ta-da, I could instantly see his host. If we didn't do it this way (e.g. both of us rebooted our consoles, he hosted the game after I entered the room and so on), we couldn't establish connection. Unfortunately this "resolution" of ours doesn't work in Call of Duty. Oh and I forgot to mention that NOBODY can see my hosts, even my friend. I tried reinstalling the whole F3, but it didn't help me in any way. Man, this situation usually gets so damn awkward. I am all like "Эй, друг, пойдём поиграем", he says "Ладно, друг, пошли", aaaaand...nothing. Both of us end up being disappointed. This is even worse than attending a Pentecostal service while they are "speaking in tongues" ! Well, I hope I provided all the information you need. Patiently awaiting a reply. Best wishes, promostyle
  7. Hey guys, I have this problem where I go to join people on LiNK, my RGH restarts. I have just updated to TU6 (placed it in content>0000000>tu6) and now there are very few people I can join. I have gotten in about 3 games, all on Hijacked. I posted a video on it aswell. http://www.youtube.com/watch?v=w4f7ohsFuQw
  8. My problem is that LiNK doesn't work any more. It only worked for like 3 days. Played Black Ops II perfectly. But now it's doing the Endless loading when i try to go to lobby. PASS for all in test. Nothing changed. But LiNK won't work. This is all i have. Please help me. Thanks.
  9. yoshi

    Czech republic

    Ahojte, nešel by někdo se mnou hrát hry například CoD:BO2 nebo Gears of War 3 ?Hi, can you join me for your game ? I will play with you if you want ... just let me know in PM or on skype xxyoshixx51 ... than we can work something out (if is it spam or something, please delete this post :3 )
  10. Please, i am having a problem with the FSD 3.0 prepeared to LINK. I have 2 XBOX 360, fat with LT 3, and slim,with LT3 and RGH. When I had FSD 3.0 prepared to Xlink kai, i can play in my home network without any problem. But i can not connect to xlink kai. Now, I can Play online with the new FSD 3.0 but, i cant play in local system link with the another console, when i create an internal room, the other usr appear and when i try to connect, appear a message screan, telling me that the version of the game is not compatible, but the previos day i can play without any problem with the same games. Yesterday i test, in configuration turn of LINK, and was the same, they did not see each other. Do someone know, if are there some way to play in my home network and LINK with the same Freestyle Dashboard?. Thanks a lot.
  11. Hello community, I would like to present you an Idea I had in relation to FS3 / LiNK. I would really love to be able to send a message to my Friends like you can do with a Wii. May it be a invitation to a game session or anything else. Just like an SMS on XBox. Sure it would be possible to create a homebrew App but that would not be the same. This feature would hav to be implemented in FS directly or as a plugin. I would suggest to put an indicator into the bottom bar whowing total count of mails and unread mails. Further I would suggest merging the system with LiNK as you are already registered there if you use networking functionality. Mails should be stored on the server and downloaded on demand. As soon as the mail is on your XBox it should be deleted from the server. As backend you could even use a simple email server using SMTP to transmit and POP3 to receive email. If you do so... What about username@link.jqe360.com This yould even make it possible to send emails to your xbox! And the send-fom on the side of the box could be like that: Username/E-Mail: Subject: Message: Where the first field would eighter be a comma separated list of users or emails or a mix of both. If there is no @ in a name it will be considered as a username and extended by "@link.jqe360.com" Probably you could also implement the firend list here... So many ideas What do you think of this suggestion? I will love to read your thoughts...
  12. Hi guys, First of all, great work on LiNK and FSD and everything. Much appreciated, and well respected! I personally own two RGH consoles, as I am a huge fan of local co-op. Recently, I added the LiNK plugin as an alternative to XBSlink, which I use for playing remotely with a friend (X-Link is unreliable for me, for some reason...) because XBSlink is a real hassle to set up sometimes. So the way I understood it - there's no way to do both, right? To play Locally and via LiNK, that is. The reason, as I understand it, being that the LiNK plugin funnels traffic from your device to an external address, that being FQE, instead of regular system link usage which is to the router and to other devices on the network. What XBSlink does is, as part of the "other devices", sit and listen for Xbox packets and THEN forwards them to the external target. So my question is - is this how it works? If so, can't it be made so that the XBox transmits the packets as is to BOTH targets (the network AND the external FQE) so that folks with more than one XBox can enjoy local play whilst on LiNK? Is there some other fix, other than unloading LiNK on both consoles, for playing local System Link again? A different question is - how do I make it so LiNK doesn't load by default? I'm more prone to play locally than online, and I'd prefer LiNK to be off by default for the time being, until it can support both local and online play. I know there's an "Always Off" setting, but it doesn't seem to re-enable local system link; only unloading the plugin does. Anyway, thanks, and keep on the EXCELLENT work!
  13. Hi gang. Love the new FD3 and LiNK! But I have yet had no success in connecting. I log into Link, enter a lobby. I can see players and available games to join but every time I attempt to connect the game returns a "disconnected from host" / "failed to connect". I have tried several times with Borderlands 2 and Black Ops 2. System is a RGH fat Falcon board. Wifi connected. Latest FD3 build, Dashlaunch 3.6 Account at JQE made and system linked through settings menu Upnp enabled (while I don't have a upnp router) and ports forwarded in router and entered in settings for the plug in Ran the test successfully. TCP/IP and UDP pass, account pass, DEVLINK disabled, and PINGPATCH active TU installed (TU4 for Borderlands and TU5 I think for BO 2, whatever the most recent). While I see that DEVLINK should be DISABLED by the instructions in the plug-in, the latest tut. for Link says to enable it?? Anyone got a tip? I'm in Canada, greater toronto area. I have historically used KAI or XBSLink and these worked, but I'm dying to give the new link a spin! You guys rock, W?
  14. Hello, I have a RGH running latest dash launch and FSD on wired to router (i have tried wireless as well). LiNK won't do anything on my xbox, i have passed all the test, ports are open etc. My dash is 14719 & i tried playing BO2 on TU4 System link in guide showed up but clicking it does nothing, nothing loads, nothing opens, no noise, nothing. Below is my launch.ini (it never used to look like that, it seems to have changed when i updated my dash launch and filled it with rubbish. Send me yours if you notice anything different or strange. Not sure what dashlaunch it exactly is, but i used these files http://www.realmodscene.com/index.php?/topic/580-dashlaunch-305/ Why isn't it opening? i passed the test completely, the plugin F3 is loaded and LiNK is always on but when i click it in the guide in any game, nothing happens. I have tried wireless and wired and the router does have UPNP enabled, hence why i pass all the tests. ; launch.xex V3.0 config file ; parsed by simpleIni http://code.jellycan.com/simpleini/ ; currently supported devices and paths: ; internal hard disk Hdd:\ ; usb memory stick Usb:\ ; memory unit Mu:\ ; USB memory unit UsbMu:\ ; big block NAND mu FlashMu:\ ; internal slim 4G mu IntMu:\ ; internal corona 4g mu MmcMu:\ ; CD/DVD Dvd:\ (not recommended to use this one) ; buttons can point to any xex, or any CON with default.xex in it on any of the above devices ; note that Right Bumper is ALWAYS default to return NXE ; if you want to assign an additional one, use the path Sfc:\dash.xex ie: ; BUT_A = Sfc:\dash.xex ; all comments and fields in this file are optional, you can remove anything you don't need ; sorry for any double negatives ; njoy, cOz ; example entry ; Default = Hdd:\FreeStyle\default.xex [Paths] BUT_A = BUT_B = BUT_X = Hdd:\Content\0000000000000000\C0DE9999\00080000\C0DE99990F586558 BUT_Y = Start = Back = LBump = RThumb = LThumb = ; Default is what loads when you hold no buttons ; leave this blank if you want NXE as default Default = Hdd:\FreeStyle\default.xex ; at boot time, default can be overridden based on how the console is turned on ; if you start with wired/wireless/IR guide button, this item if existing will be used instead of default ; note that the Guide item is ALWAYS overridden by option: remotenxe = true Guide = ; if you power on with the button on the front of the console (or the power button on a remote if remotenxe is not set to true) ; this item will be used instead of default Power = ; if set, going to system settins from HUD will run this app, override with Right Bumper Configapp = ; if set, this will be run as a title before any other option occurs, does not get circumvented by held buttons or default ; guide/power opts are processed after this; intended for a short video player to allow replacing bootanim Fakeanim = ; by default this only dumps to UART, setting a file here will cause unhandled exception info to be dumped ; as text to a file. Same path restraints as the quick launch buttons. ; if exchandler is set to false, this option does nothing. ; note that this uses the first drive of the class found, so if you use usb: and have more than one usb device ; it may wind up on any of the usb devices depending on which was enumerated first. The path for the file is only ; checked on boot, so the device must be present at power on and at crash time for this to be effective ; ie: dumpfile = Usb:\crashlog.txt Dumpfile = [Plugins] plugin1 = plugin2 = plugin3 = plugin4 = plugin5 = ; these options are never used directly by dash launch but serve to give the configuration program ; a place to keep these values [Externals] ; if true, the configuration application will start a FTP server (user/pass: xbox) ; if not present default is FALSE ftpserv = false ; if ftpserv is true, this is the port that will be used by the FTP server ; if not present default is 21 ftpport = 21 ; if true, the configuration application will start in launch mode instead of options mode ; if not present default is FALSE calaunch = false ; if true, temps in installer and in guide (shuttemps option) will be shown in farenheit instead of celcius ; if not present default is FALSE farenheit = false [Settings] ; if true, brining up miniblade in NXE and then pressing Y will cause launch.xex to relaunch for you ; note you must release Y button then press desired QuickLaunchButtons after or use default item ; if not present default is TRUE nxemini = true ; if true ping limit will be removed for system link play (thanks FBDev!) ; if not present default is FALSE pingpatch = true ; if true (most) xbla will no longer need yaris patching (thanks mojobojo!) ; if not present default is FALSE contpatch = false ; Normally when a fatal error occurs the xbox will just freeze, setting this to false will cause a reboot or powerdown ; setting to TRUE will also disable the unhandled exception filter which tries to intercept recoverable unhandled exceptions with exit to dash ; if not present default is FALSE fatalfreeze = false ; when fatalfreeze is set to false, setting this to true will cause the box to reboot, setting it to false will instead have the box shut down ; note that this option does NOTHING when fatalfreeze is set to true ; if not present default is FALSE fatalreboot = false ; setting this to true will cause the box to reboot (soft reboot) the way it was intended to ; on jtag ONLY set this to true if using blackaddr's reboot fix for SMC, else on reboot you will get E71 and corrupted dash/video/etc settings ; if not present default is TRUE safereboot = false ; when set to true, it is possible to hold RB when launching a game to have the region that the game gets from xam spoofed ; if not present this is set to FALSE regionspoof = true ; when regionspoof is true, you set your region here in hex preceding the value with 0x, for examle devkit would be region = 0x7fff ; if not present but regionspoof is set to true, this is set to 0x7FFF region = 0x7fff ; when set to false, ejecting a dvd video or game returns you to your default item, set to true to auto exit to NXE ; if not present this is set to FALSE dvdexitdash = true ; when set to false, using the exit item in an XBLA game returns you to your default item, set to true to exit to NXE arcade menu ; if not present this is set to FALSE xblaexitdash = true ; when set to true, using miniblades system setting options will not exit to NXE ; if not present this is set to FALSE nosysexit = false ; when set to true, miniblades will not appear... ever (requested as child saftey measure) ; note that using this option overrides everything in dash launch that relies on miniblade exits to function ; if not present this is set to FALSE nohud = false ; when set to false, xbox will be capable of finding system updaters ; if not present this is set to TRUE noupdater = true ; when set to true, dash launch will put all debug strings out to uart ; if not present this is set to FALSE debugout = false ; when set to false, dash launch will not attempt to handle last chance unhandled exceptions ; if set to false, exceptions will also not be dumped to the dumpfile ; if not present this is set to TRUE exchandler = true ; if set to true, this will block the console from resolving LIVE related dns ; if not set this value will be TRUE liveblock = true ; if liveblock is set to true, this will block the console from resolving all MS related dns ; setting this to TRUE will also block apps like freestyle from accessing things like cover images ; *** note that if NO INI is present for launch.xex, this is set to TRUE ; if not set this value will be FALSE livestrong = false ; when set to TRUE the X (guide) and power button on IR remotes will cause the xbox to boot to NXE instead of default item ; note that powering on with the windows/start button automatically goes to NXE's media center now regardless of how this is set ; if not set this value will be FALSE remotenxe = false ; when set to TRUE all USB drives will be polled at hddtimer intervals for the file "alive.txt" in their root ; if the file exists, it will be recreated and 16 random bytes written to it on each poll which should keep drives from spinning down ; if not set this value will be FALSE hddalive = false ; in seconds, the interval between when USB devices will be polled for "alive.txt" file ; if not set and hddalive is set to TRUE this value will be 210 hddtimer = 210 ; attempts to disable popups related to signing in, like "live is blocked" and similar ; !! WARNING OTHER THINGS DO USE THIS DIALOG AND DETECTING THAT IT'S A LOGIN DIALOG MAY NOT BE PERFECT !! ; !! to sign into live profiles other than auto signing on boot you MUST accept the 'check live for updates' dialog BEFORE enabling this option !! ; if not set this value will be FALSE signnotice = true ; when you hold guide button to shut down xbox, normally the 'cancel' option is selected ; setting this to TRUE will cause the shutdown option to be auto selected instead ; !! WARNING OTHER THINGS DO USE THIS DIALOG AND DETECTING THAT IT'S SHUTDOWN DIALOG MAY NOT BE PERFECT !! ; if not set this value will be FALSE autoshut = false ; when you hold guide button to shut down xbox, normally a dialog comes up ; setting this to TRUE will cause the console to shutdown instead of show a dialog ; !! WARNING OTHER THINGS DO USE THIS DIALOG AND DETECTING THAT IT'S SHUTDOWN DIALOG MAY NOT BE PERFECT !! ; if not set this value will be FALSE autooff = false ; 14699+ has native http functions, but you are forced to be logged into use them ; this patch removes that restriction, set to false to disable it if you have any problems ; if not set this value will be TRUE xhttp = true ; when tempbcast is set to TRUE the raw temp data from smc will be broadcast over UDP at temptime second ; intervals on port tempport ; if not set this value will be FALSE tempbcast = false ; if not set this value will be 10 temptime = 10 ; if not set this value will be 7030 tempport = 7030 ; when set to TRUE all titles will have the insecure socket priveledge ; if not set this value will be FALSE sockpatch = false ; when set to TRUE dash launch will not erase launchdata before launching a quick launch item ; if not set this value will be FALSE passlaunch = false ; when set to TRUE various functions will be spoofed to make firmware think it's connected to LIVE ; this does not compensate for the fact that it cannot contact LIVE servers ; setting this to TRUE forces liveblock to TRUE ; if not set this value will be FALSE fakelive = false ; when set to TRUE network/cloud storage options should not show up in disk dialogs ; if not set this value will be TRUE nonetstore = true ; when set to TRUE a snapshot of the console temperature data will be displayed in the console shutdown dialog (displayed when guide button is held) ; !! WARNING OTHER THINGS DO USE THIS DIALOG AND DETECTING THAT IT'S SHUTDOWN DIALOG MAY NOT BE PERFECT !! ; enabling this option disables autooff ; if not set this value will be FALSE shuttemps = false ; when true, any devkit profiles on the console will not appear as corrupt and can be used ; any changes such as saving games or getting achievements will resign the profile with the current/retail keyvault ; this seems not to affect glitch/jtag dev crossflash, but could affect these profiles on true devkits ; if not set this value will be FALSE devprof = false ; when true, system link data will be encrypted for communication with devkits ; if not set this value will be FALSE devlink = false ; when true dash launch will perform automatic disk swapping ; WARNING!! do not enable if you use FSD or swap.xex for this !! ; if not set this value will be FALSE autoswap = false ; when true, disables kinect health pseudo video at game launch ; if not set this value will be TRUE nohealth = true ; when true, disables dash locale setup screens when settings already exist ; if not set this value will be TRUE nooobe = true ; shen true dash launch will automatically enable fakelive functionality only during official dash and indie play sessions ; if not set this value will be FALSE autofake = false
  15. Hey guys, I was thinking about creating this for about a week and finally got around to it. In a nutshell it's just a webpage I created that graphs the amount of people who signed up on JQE360.com over every hour. As well as the amount of people signed into LiNK over every hour. Without further adieu: http://tech-tutors.net/LiNK/ My server started pulling the data today, so at 18:00:00 GMT-6 tomorrow it should be accurate. If you have any suggestions please leave a comment!
  16. Hi , so i was on the 14179 dash and link was working fine . Today i updated it correctly to 16202 ( dash launch 3.05 ) and whenever i try to join a black ops 2 game it gives me "fatal crash intercepted " and it shuts down . Any help would be appreciated .
  17. Hello, I have recently been playing on LiNK and noticed that not all the lobbies which are available through this page: http://link.jqe360.com/ are visible on my Xbox. I can see the lobbies, but it says there are zero players. When I change my Xbox's selected lobby to those lobbies from my PC or Xbox I still am unable to see anyone else. Is the page just a little buggy or am I unable to play in those lobbies? Thanks for all your time! John
  18. FIXED. Soent hours searching, decided to post, searched a little more and finally found my issues. For anyone else having this problem if you have xbdm.xex installed in your plug ins DELETE IT when you want to use LiNK. FSD is up to date, dashlaunch is set, JQE360 connects to server, all LiNK settings pass. But when i go to mw3 and over to system link then try to connect to LiNK all i get it the loading circle. Worked fine 3 days ago but the last 2 days it just wont load the lobbies. Haven't changed any settings at all. Tried directly connecting and have tried wireless, neither will work anymore. Any suggestions? Additional information: jqe360 cannot find my xbox location. And not sure if this is normal or not but testing my consoles connection i get Network connected Internet failed (more info says DNS server cant resolve xbl server names) Tried resetting internet and changed my ports. Links to jqe360, everything still passes, still wont load lobbies.. Just the spinning circles
  19. Everyone's welcome but, would prefer people with mics that speak english. My gamertag is MILFHUNTERO6. I would like to see a online community on Link.Maybe Team FSD will create a msg service and make Link even more awesome!! Hope to get to play with some of ya.
  20. dicky091

    LiNK issue

    Hi there, Just wanted to provide the heads up that there was a trial using link for Sonic All-Stars Racing Transformed. While system link appears to be accessible for this game, it cannot be played without accessing live. Odd I know but definitely a clever way of bypassing the usual system link use online. Anyways just wanted to throw this info out there. Cheers
  21. shizla

    i have an idea

    Hey guys, i have an idea for LiNK e.g. i crate a room, played.. and exit room. Everything is normal. But turn i crated room. Leader is other one. I mean, I need to transfer the leadership returned to his own room. Thanks
  22. is there any game list available? I wonder which games are supported.I tested DOA5 and Dragon Dogma, neither are supported.
  23. First of all great job and sorry for my English Good afternoon I wonder if anyone has been able to connect multiple consoles to share internet with each other, being connected consoles in the same room to link up and if so how? I have a game room with 8 rgh but 8 users connect to the same room to link up, I see the games for my consoles, but if I join my profiles to link any item that is in the same room "the use of host ", and connect one by one the profiles of my consoles there if I see the profiles that are on each console mia, I have them all with different ports, kernel 16197 ip's different all pass me and I have 8 users previously registered and activated http://link.jqe360.com/ in my mail, one for each console the point is that if I have 8 consoles and could create a game of 8 players in a room link-up so that users could join would be excellent, as the only way to do is to turn off the local network to link up and plugins because that way you lose the essence of the program to play online.
  24. A mandatory update for F3 including LiNK and WebUI will be available on F3 auto-updater for authenticated users. Make sure you have your xbox authenticated with jqe360.com and have beta updates enabled in the settings panel. Auto-update for other users and a full release package to update offline will be available later this week is available below. A few important changes: Plugin now runs on Retail or Devkit (and RGLoader) Consoles. DEVLINK IS NOW REQUIRED TO BE TURNED OFF This update is MANDATORY. The LiNK website(http://link.jqe360.com) will be upgraded and the current plugin will no longer work. Be sure to cold boot (power off then on) the console after update completes in order to load newest plugin *** Authentication for WebUI is hardcoded to f3http/f3http for now ***Below is the changelog. ******** F3.0.483 ********* (Redesigned) Web site for a faster cleaner user experience (Fixed) TitleId and TUVER overrides (Added) WebUI created hotkey 's' to take a screencapture from anywhere in the page (Added) WebUI CPU key and DVD key 'not available' when empty (Added) WebUI loader for screencapture (Removed) Leader Sorting from Userlist (Enabled) HttpDaemon security (Fixed) CPU and DVD Key (Removed) Kai from HTTP (Added) Custom XGUntileSurface Function (Moved) JSON templates to external files (Fixed) DL Settings can be change in the hud (Fixed) User list and lobby list pending scn to only use loading spinner (Added) Internal MU mount point for slims to plugin ui (Added) Dashlaunch options to Hud Setting Scn (Added) Dashlaunch resolve function for getting and setting values (Added) TU to game Info (Added) Devlink and pingpatch check (Added) Dynamic Legend Updating System for Syslink HudScene (Revamed) HttpDownloadTask to have better error handling (Changed) Plugin to work on both devkit and retail consoles dynamically (Added) Multithreaded Support in SystemLink HUD (Added) Base AsyncTaskManager Skeleton (Added) Fade-In animation for Hud Temps (Added) Temperatures to hud TeamFSD.Freestyle3.0.483.7z
  25. yadabouth


    i cant see games in black ops 2, I've done port-forward and enabled ping patch and devlink but upnp is never found I've seen hundreds saying enable it and unenable and ping patch etc. I have done everything known to man I know its a beta but when I hear everyone's connecting its driving me mad i can see rooms and people through the system link app on xb guide i join the room but cant find any games through system link ive also tried it with halo wars/bo 1/halo4/borderlands1/2 so i have tried alot so please help me ?
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