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Showing content with the highest reputation since 04/14/20 in all areas

  1. 5 points
    Hi, Based on there being some interest I decide to post my J-Runner with Extras here to provide for y'all. So what has it? - Properly working in Windows 10! No more crashing! - 17559 Dashboard, 3.21 Dashlaunch, and 1.21 XeBuild support - Native FTDI Support (xFlasher and squirt) - SMC+ Support (Super fast glitch cycles without false success resets! See demo: https://www.youtube.com/watch?v=FKGIoVQN_1I) - Fixed the SMC deletion bug - J-Runner no longer leaves SMCs it puts in your data folder - Added 6717 and 9199 Dash Support for JTAG, GLITCH, GLITCH2, R-JTAG (THX @SGCSam!) (Supported motherboards only) - RGH1.2, S-RGH, R-JTOP timings added to Program Glitch Chip menu (see picture) - Timing Assistant - Tweaked XeLL RELOADED: ----- Displays Console LDV ----- Displays Motherboard type ----- Displays serial number for console and board (board S/N CANT EVER CHANGE) (prevent scams) ----- Fixed USB refresh bug - Discord RPC (Disableable in Settings) - Extra SMCs/files - MFR Date displayed in KV Info - Other Misc Fixes such as: ----- Fixed the R-JTAG box showing up when it shouldn't ----- Fixed crashing issues on Windows 10 - Cleanup the UI in general, loads of usability and quality of life improvements - Loads of various bugfixes all over the place - Proper MTX USB Support with NandPro and Xsvf_Ace, can program glitch chips - Thanks Mena! - Ability to reprogram MTX USB Flasher with ACE or Coolrunner/Matrix HEX files - Thanks Mena! - DEVGL Build Support (doesn't include any keys, find them yourself) - Bigffs Build Support Screenshots: Download 3.0.0c: https://cdn.octalsconsoleshop.com/J-Runner with Extras.zip VirusTotal 3.0.0c: https://www.virustotal.com/gui/file/bc3bbf5435aea5735a2a983559a51bbb02fbae53896c13187fdd2bc71694db59/detection Kind Regards, Josh
  2. 4 points
    here is pcsxr 2.1.1b patched xex file with old osdmenu combo(back+start) default.xex
  3. 4 points
    Assassin's Creed Valhalla Download: https://mega.nz/file/0iZhCIJK#mGI60HC6CS2vPt8RiSdPvqptgTdSv_KeVoNujqV693g
  4. 4 points
    Spider-Man Download: https://mega.nz/file/srJHzSqK#6Jnm0z07WlTS9Pgub7lFqgqMB2URGkMbJvA9cuS2Z_I Spider-Man.mp4
  5. 3 points
    Hello friends 👦 I feel like a lot is getting lost over time I found some very interesting Skins with Freestyle support Nowadays I know that not everyone uses Freestyle on their Xbox Even so I thought it was cool to share my findings I'm not the creator of the Skins, I'm just sharing ✅ All credits directed to the creator ✅ 📌 Supports Freestyle Rev 775/780/783 [Skin] • Freestyle Rev 775/780/783 •( Lucidity v143 ) By Aioros • Xbox 360 RGH https://youtu.be/aNoU91GD9RI 👆👆 [Skin]_•_Freestyle_Rev_775-780-783_•(_Lucidity_v143_)_By_Aioros_•_Xbox_360_RGH_-.rar
  6. 3 points
    Horizon zero dawn download: Horizon zero dawn Horizon zero dawn v2 download: Horizon zero dawn v2
  7. 3 points
    RGloader BigBlock Add nanddump.bin and cpukey.txt to jasper or trinity folder Build nand via xebuild Jasper == xebuild -c jasperbigffs -t glitch2 -f 17489-dev -d jasper -v Trinity == xebuild -c trinitybigffs -t glitch2 -f 17489-dev -d trinity -v or use the included .bat files USE AT YOUR OWN RISK JTAG Not Support BIG Block Trinity and Jasper ONLY Avatar Run updserv.xex from flash and install avatar update via jrunner. XeBuild-dev-BB.7z
  8. 3 points
    Not my skin I just updated it to work with 0.7b1. Original Author still the same I have added the Avatar & some lil effects to the main background nothing major. It's was & now is the same skin favourite of mine. https://drive.google.com/file/d/1nGgY-RpfcE8-0lVtzWg5Flh4E2dbXzKw/view?usp=drivesdk
  9. 3 points
    There are some new layouts created for Aurora. I would thanks team Phoenix, Begal, Nightcervant and RacerX for their work. ****FINAL VERSION WITH FIX ( I HOPE )**** Movie and Circle are modifications of "Flock Circle Dance by Begal"; Escalator is modification of "Collector by Nightcervant"; Focus is modification of "Ribbon by Phoenix" inspired me to an old work of RacerX; Roman and Arrow are modifications of "Spine by Phoenix"; Wall is modication of "Table by Phoenix". SCREENSHOTS Version 1 Version 2 ====================> DOWNLOAD <==================== Aurora_Layouts_MatteIta_V1_Fix.rar Aurora_Layouts_MatteIta_V2_Fix.rar
  10. 3 points
    GREENSteamOS.xzp 4 Варианта на выбор, полностью зеленого цвета мне не удалось сделать, только частично. 100% и 50% это степень прозрачности нижней панели. Отлично работают на Aurora 0.7b.1 Надеюсь автор еще вернется. GREENSteamOS.xzp Blue_SteamOS50%.xzp Blue_SteamOS100%.xzp GREEN-X_SteamOS.xzp
  11. 2 points
    A Little over a week ago i released Aurora Asset Editor v1.0, now i'm back with a new version for you, the new version features FTP support aswell as the ability to load/convert FSD's .assets to Aurora, i also added support for grabbing assets from xbox.com and xboxunity.net same as Aurora does (when it comes to images atleast) If you need information on how this application works, check the original release thread: http://www.realmodscene.com/index.php?/topic/5282-aurora-asset-editor-a-graphical-editor-for-auroras-asset-files/ for more information Here's a changelog of what has changed since v1.0: Here are some screenshots of the new features in action: AuroraAssetEditor_v1.1.rar
  12. 2 points
    Extract the contents of 'HDD ROOT' folder to the root of your hard drive. With out these files on your harddrive you will freeze at the 360 logo. Xell working on eject on all rgh2 consoles. 17559 Avatars working. Use updserv.xex to send avatar data via J-runner. Included 17559 $SystemUpdate in download. No return to xshell button. DOWNLOAD
  13. 2 points
    V2.9.7: - Added: Add Matrix Flasher reprogramming - Fixed: Various bugs and usability issues Now you can program the Matrix Flasher to flash X360ACE, or Matrix/Coolrunner, or backup the existing firmware directly from the Tools menu. Remember, Matrix Flasher Mode will allow you to program XSVF and such with a modified Matrix Flasher. Download Full Pack: https://cdn.octalsconsoleshop.com/J-Runner with Extras.zip Download 2.9.6 to 2.9.7 Delta Update: https://cdn.octalsconsoleshop.com/JR-296-297-Delta-Update.zip VirusTotal: https://www.virustotal.com/gui/file/470940ea9655952c58ae637daf39f6961472f7d95598a83c1d3e02ec94d43f58/detection Kind Regards, Josh
  14. 2 points
    Here is my first Halo skin for Aurora 0.7b1. Inspired from the KODI.xzp skin made by Iggor Ferreira I think it is. Sorry if my spelling of your name is wrong. But your kodi build I've always liked. Admins remove this skin if not acceptable. There was one thing i should of changed as you will notice when the main screen boots up. It may annoy you it may not.haha I have changed a few things but not much but I added alot of backgrounds & tinkered a bit with some anim to the loading & main screen. So put on some shades. You may get blinded by the colors.lol hope you guys enjoy https://drive.google.com/file/d/1-Ct8emmWjkk4qrVNSgBEgSBhCzHoRX2K/view?usp=drivesdk 20200414_152311.mp4
  15. 2 points
    😀 I'm not the creator of this skin I'm posting here because I found it on the internet and I found it nice I leave here all the credit to its creators and involved If the real creator see this post has manifested itself so that I can say thank you for the work This Skin is in your native language chosen by the creator (Spanish), if someone adds languages let them know to expand the possibilities Supports: • Freestyle Rev 775/780/783 • Download Here : https://bit.ly/2Vhq0tO
  16. 2 points
    Since I was jamming KI on my XB1X. I decided to do a KI Skin Has music KI gold theme on loading screen. So if you have alot of stuff loading just chill out. Listen to some KI gold. KI gold intro theme. Main background + Avatar https://drive.google.com/file/d/1ZcVqIQ25YTs4ws1jTV5Ym_zjpM-xZm8x/view?usp=drivesdk
  17. 2 points
    Ok, so i've been picking through the retroarch source on swizzy's guithub.. since they will never release another one haha.. i've changed some things like the menu lists, the menu graphics, and such.. also included is a pre-defined cfg file(no more piecing together file for release) and folders. Analog is mapped, shaders are enabled and 1 is pre-applied for you, cheats work, cheat menu re-worked to limit text display(no overlapping text). Menu toggle has also been changed to L3 (left-thumb press) EDIT: right trigger is fast forward; left trigger is toggle cheat(once cheat file is loaded) right analog left/right(once cheat file is loaded) - scroll thru cheats ALSO, A button is accept/B is cancel in the menu.. swapped those as well hahahaha edit 2: ok, so i made an HD version, the sd/hd versions arent coded to display differently, so one change will change both lol.. included cheat files from: https://github.com/libretro/libretro-database/tree/master/cht
  18. 2 points
    Michiru Kagemori The Selfless reported on Twitter about a big Leak from Microsoft Xbox One security system. The Leak contains over 22 GB source code, include Keys for the Xbox One Security System. What effect this leak has for the future of the Xbox Security, is the big question. Source: Twitter. com
  19. 2 points
    Lol.. This forum is alive.. People just ask the same stuff that is already answered lol
  20. 2 points
    Do you enjoy Aurora? Enjoy playing on LiNK? Enjoy XboxUnity? If you answered yes to any or all of those, you better get a post in this thread!! Since I have been holding on to my donation for the Phoenix team until I could do something cool with it,,, Here is the deal... for every person that posts a thank you message to the Phoenix team in this thread, I will personally donate $0.25 to the team (max $25.00 {100 people} for this round) if you'd like to make your own donation to them you can do it HERE As a thank you from me, to everyone for showing their support,,I am sharing my first "semi-complete" HUD theme for use with Aurora With info and base files from gavin_darkglider HERE (creds to him for the file processing work, The "Aurora Home" text, and the base aurora icon) I have built on his work to create this modified HUD for everyone to show off their Phoenix / Aurora support!! Here is a list of changes from the stock HUD Custom "Aurora Home" button text & base Aurora icon - gavin_darkglider Custom Game info scene and text relocation - begal Custom "Phoenix" and "Aurora" logo's in hud - begal Custom Green temp gauges when signed in - begal Custom color/design Icons that change color/design when button is in focus - begal (prob more im forgetting, that's what happens when you get old kids LOL) System Link Button Focus (notice icon change) File browser (more custom colored icons) Install to Plugins\HudScene\** **be sure to backup your original files if necessary before overwriting them** HudScene_Aurora_Custom_begal.rar NEW VERSIONS JULY 4, 2015 This new V2 uses the "glow box" visual used in the default Aurora skin HudScene_AuroraGlowVersion_begal.rar This V3 combines the "glow box" visual as well as a turquoise(ish) home tab (I was able to easily match the temp guages color to the Aurora color code, but coloring the hud tab was done by changing the color write flags so it is not quite the same as the aurora color but I thought some people may still like it so figured id share it as well, I did it this way because to my knowledge only the outline of the tab can be colored using other methods ) Turq home tab_Aurora glow box game scene.rar Thank you to all the devs and site staff that make all this possible !!!!!! begal
  21. 2 points
    Ultimative Emulator Package for Xbox360 RGH For you all: The Ultimative Emulator Package now also for the Xbox 360 😃 I searched all over the internet to find the best emulators for you. DOWNLOAD LINKS: Mirror 1# Uploaded: http://ul.to/3z39eojd Mirror 2# MEGA: https://mega.nz/file/OX5TDJbJ#9-OKLVzn7wutcH6qhwO08utL2DQF2G7A4cJ2nyqvOjE My README and a README for each Emulator is included. The normal path on your XBox360 for Emulators is \Hdd1\Emulators Emulators for following included: 3DO Emulator Capcom Play System 3 DOS Games Nintendo DS Capcom CPS-1 to 3 Cave Data East DEC and DECO Galaxian Irem MXX Kaneko 16 Konami Neo-Geo NMK16 Pacman PGM Psikyo 68EC020 & SH-2 Sega System 1 System 18 X-Board and Y-Board Super Kaneko Nova System Toaplan, Taito Sega Megadrive/Genesis Sega Master System/Game Gear NES (Nintendo Entertainment System) Genesis/Megadrive N64 (Nintendo 64) Beats of Rage for Beat’em Up games Sony Playstation 1 Sony PSP Another World/Out of this World Emulator for Flashback game engine Genesis Plus GX Genesis Plus GX SNES9x Next VBA Next NEStopia FCEUmm Mednafen PCE Fast Mednafen NGP Mednafen VB Mednafen Wonderswan Prboom NX Engine (Cave Story) Tyrquake FInal Burn Alpha Gambatte MAME Emulator for point and click adventure games Sega Master System und Game Gear SNES (Super Nintendo Entertainment System) GameBoy Advance Atari Jaguar ... and more ... If you have questions or advices, feedback whatever .. let me know ! You cannot improve, when you don´t know what to improve ^^ Have Fun BestNoob And here the Ultimative Emulator Package for PC (Windows) downloadlinks are inside the description.
  22. 2 points
    Coverflow WheelArcade diseñado por mi para Aurora 0.7B Xbox 360, espero sea de su agrado WheelArcade Default: WheelArcade Default by adriancaz.cfljson WheelArcade WebOS: WheelArcade webOS by adriancaz.cfljson
  23. 2 points
    you obviously havent searched around..
  24. 2 points
    Fursan al-Aqsa Dev Blog #12 - Performance Optimization for Consoles In this article I explain the new changes I made to my custom UDK/Unreal Engine 3 to fix textures streaming on consoles and make the game run and render as intended on both PS3 and Xbox360. Hello guys (and girls)! After one intense week of work, headaches, distress, and almost throwing everything (my PC and my consoles) out the window :), I finnaly got that last map, Camp Filon, running smoothly on consoles, the way it was intended to run, as you can see in this video below: https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/videos/28-fursan-al-aqsa-performance-test-ps3 Until now, all the gameplay features I implemented on my game, like Knife Kills, UI, Pause Menu, Game Over Screen, HeadShots Counter, and so on, if you see, I tested them on debug maps, empty maps, merely blocks, without texture, particles, or any effect. I mean, these scenarios did not represent how the final game will run.So, whenever I compiled the last map, Camp Filon, to run on PS3 and Xbox360, I discovered another bug, which I did not observe before. All the textures on the map were terrible blurry, I mean, indeed blurry to such extent that the visuals became horrible!!! I know that consoles have much limited RAM memory than PC, and specifically PS3 and Xbox360, in rough terms, they have 256MB and 512MB of RAM, respectively.What was driving me nuts is the fact that the game run fine on PC, just on consoles the textures got extremelly blurry. After searching on legacy UDK Engine forums (https://forums.epicgames.com/udk) and on UDN Network (https://docs.unrealengine.com/udk/Three/WebHome.html), I began to learn more deep about Unreal Engine 3 on Consoles. The good of developing a game alone, is that it can be a true classroom for anyone. I myself, learned a LOT on this project. Specially, whenever I began developing this game, I did not know too much about Unreal Script Programming. Now, I learned a LOT, and I am able to do many things I could not do before. Coming back to my journey, I discovered about Texture Pool in Unreal Engine 3, which, in rough terms, is kinda fixed memory space used for loading (streaming) textures to the screen. From what I understood (I may be wrong, but what matters here is that now it is working), Unreal Engine 3 throws all the textures currently loaded (which can be seen by the player view camera) inside this texture pool, and then it loads the mipmap of these textures as it is needed. The mipmaps here are kinda different versions of the same texture in different resolutions, to be loaded according the camera view distance, like, the closer the player view camera is to a texture, it will load a higher resolution of the texture, the further, it will load a lower resolution version of the texture. This is essential for performance. So what was happening? The texture pool was filled up in consoles, so it was only loading the lowest resolution of each texture (16x16). The default Texture Pool Size in UE3 is 140MB, so I increased it to 200MB and voila! Problem solved! Not yet... Again I compiled the map and did run on PS3 and Xbox360. It run beautifully and smoothly, with the textures on it`s full resolution, and the mipmaps loading correctly. However, another problem happenned, whenever I added the enemies on the map, it simply crashed the game on consoles with the error OUT_OF_MEMORY. I was already entering into despair because this problem, however, my last try, was to compress all the TGA textures of this map in photoshop using the RLE algorithm. I created a small photoshop action script to batch compress all the 465 TGA textures (diffuse, normal and specular), and was able to reduce by almost half the total size of the textures. Before compression they were 576MB, and after they turned 278MB!!! So this compression of textures compensated the increased texture pool size, allowing the game run, without crash, and with the mipmaps working flawlessly, as you could see on the above video. Finnaly, I can use this new map as a template whenever building my other maps, as I know now that I need to optimize the maps as much as I can, and keep the maps size small, just like this, for the sake of performance, and gameplay. Cheers and until next update.
  25. 2 points
    Halo 4 Download: https://mega.nz/file/AuQRjYZQ#jDqrf1sovsEcdMQlMxLzUTz7qTZGJWZGTWvSfgdLAJE
  26. 2 points
    Hay guys made some coverflow layouts. A few pics & vids of them not all of them are in the picture/video. Some are pretty much the same. Just the main cover will be In a different position or spin, wheel, flip added to it. Hope you guys enjoy. Be safe out there. https://drive.google.com/file/d/1LEyRT6xZEEl6Q8gidKHbLCxg-ZUIE3oy/view?usp=drivesdk 20200323_152109.mp4 20200323_151350.mp4 20200323_152140.mp4 20200323_151425.mp4 20200323_151959.mp4 20200323_152041.mp4 20200323_152205.mp4 20200323_151523.mp4 20200323_151602.mp4 20200323_152240.mp4 20200323_152311.mp4 20200323_151702.mp4 20200323_151849.mp4 20200323_151925.mp4 20200323_151740.mp4 20200323_151818.mp4
  27. 2 points
    you would have more skins with moving background, I thought it was really cool to have background animation
  28. 2 points
    I checked a few times but I didn't have a chance to try it. No problem appears. because xbox is not with me bichert74.xzp By_Srealmoreno_Elegant_Without_Avatar.xzp
  29. 2 points
    So, after downloading it and checking, i figured out what the username/password is... easy... Username: xell Password: password
  30. 2 points
    The Dream Theme v2.5 (Released October 13th, 2013) What's in this Skin? - 212 HD backgrounds - 100 different stages - 15 different content tabs - 15 different icon sets - 26 Coverflow layouts Changes since v2.4: - Added 62 new HD backgrounds - Changed the coverflow look for people who want to use the status bar - Some minor Tweaks How to use: 1- Go with a ftp program to your Freestyle 3 folder 2- Place "The Dream Theme v2.5.xzp" file in your "Skins" folder. 3- Go with Freestyle 3 to the Skin menu and choose "The Dream Theme v2.5" skin. 4- Restart your Xbox360 5- Go to settings menu and select "reset skin settings" That's all Don't forget to reset your skin settings before using this new version otherwise things will not work properly! Some screenshots below The Dream Theme v2.5.rar
  31. 1 point
    Yes leave it as it came from the factory and put it on the xbox and format it
  32. 1 point
    haven't checked in a while but i have a mega link https://mega.nz/folder/3kQDnIBC#9Yu3b97_8stVBH_jmI8fwQ
  33. 1 point
    http-~~-//www.youtube.com/watch?&v=jMWXpp0V2is YOUTUBE TUTORIAL VIDEO MIGRATE FROM FSD2 TO F3 - IMPORTANT FILES 32/64bit Manuals Changelog Infos Known bugs Access 2010 VERSION GaDaBaMa32.rar Access 2013 VERSION GaDaBaMa_3.2_A2013.rar
  34. 1 point
    Is there any possibility to create anybody a skin for the latest version of Aurora 0.7b like the old NXE menu on Xbox360? I found one but is for the old Freestyle menu.
  35. 1 point
    TU 80 Right? Enter the original dash and see if the old TU is not there yet. Remove if applicable, clear the cache of hard drives and usbs. Install the last TU again. Also beware of file corruption. It is very common in FTPs like Filezilla
  36. 1 point
    reserved - Lists Title IDs and Names with locally missing Cover-Assets (Technique is checking Aurora GameData-Dir for corrupted files (yet)) - Checks Xbox Unity also for availablility - in DB means, if the Title is registered in the DB. If not, it means, the Assets might be trash - results.txt for results open for testing CheckForMissingCover.zip
  37. 1 point
    02 zero two(phut hon) Download: https://mega.nz/file/J7BxRAYQ#m74lWYbLvN7uIFoOjSNSBplwHmJsla3KatyuY1oyvks WhatsApp_Video_2020-12-01_at_22_22_36.mp4
  38. 1 point
    I used to go by Shadha a while ago I go by Gunz4Hire for a while now, MORE Homebrew coming soon ABOUT: This is a Port/Upgrade of the classic game Snake. Made In Unity 5.4. Runs on XDK / RGH / JTAG - RGLoader seems Incompatible with anything built in Unity ~ Roughly 1000 lines of code in total. I have added poison blocks that take away food and distort your vision temporarily. I have added random generating walls that spawn every 10 fruit. 8 Achievements to Collect. CONTROLS: DPAD - Control Snake START - Pause Menu DOWNLOAD: Raw Files: https://mega.nz/file/1CYWmQqJ#pD_pZ7Mxxy8dnwaw9gD92GkRAK5pcy8iB5i4AcsYLOw Package file: https://drive.google.com/file/d/1tNBqfCm7S8Lvi3srYdP383JHkcmt1kxg/view?usp=sharing Handles: http://discord.alphaarchive.net/ Discord Handle - Gunz4Hire#4014 www.twitter.com/Gunz4X www.youtube.com/channel/UCRM3PmMJoq2zckH1cCQPK8g/
  39. 1 point
    Fursan al-Aqsa Announcement Trailer - All the Power to the People of Palestine Watch the video: http://tiny.cc/om0zsz Soundtrack by Rodrigo KTarse (https://www.youtube.com/user/rodrigo17290) the Great Insurgent Rapper of Brazil's Guetos! Updated Demo Download PC Version: http://tiny.cc/ym0zsz Download PS3 Version: http://tiny.cc/zm0zsz Download Xbox360 Version: http://tiny.cc/1n0zsz This Updated Demo of Fursan al-Aqsa - Knights of al-Aqsa Mosque will allow players to have a taste of the Campaign Mode, which has a gameplay very similar to (and inspired by) the Classic Shooter Goldeneye 007, with many mission objectives to complete on each "mission", such as destroying security cameras, sabotaging some Israeli equipment, finding documents that reveal more details about the game’s plot, planting bombs, invading Israeli bases, finding and murdering a specific enemy, rescuing Palestinian civilians, hijacking vehicles, taking down planes. Adding to this, there is a Multiplayer Map, Battle of Negev Desert, so you all can revive the Golden Days of Split Screen Multiplayer Games. On consoles (PS3 and Xbox360), the multiplayer mode works outside the box, as for PC, you need to have 2 Xbox360 Gamepads for PC. However, it works aswell with ANY PC Gamepad through the Xbox360 Controller Emulator, which is already included with PC Version. After you install the PC Version, just go to C:\Users\YOURNAME\Documents\My Games\Fursan al-Aqsa Press Beta\Support\Xbox360ControllerEmulator.zip All the intructions are there. The full version of this game will be released in January 2021, Insha Allah (God's Willing) I hope you all enjoy this updated demo, as there is too much love, dedication and many sleepless nights spent on this project. Assalamu Alaykum, may the Peace be upon You! Nidal Nijm. Note: There is a small bug in the game (which does not interfere with gameplay), it is a bug in the version of Unreal Engine 3 that I am using. Sometimes, when the player leans against some walls and tries to shoot, the projectile of the weapon is not launched. To solve this, just tap in any direction (W, A, S, D / analog directional on consoles) and shoot again. This is because the starting point of the projectile launch in Unreal Engine 3 is calculated in relation to the position of the player's camera, and sometimes the camera is "pressed" on some walls when the player is too close, losing the starting point of calculation for launching the projectile.
  40. 1 point
    1 Yes you can. Retro compatibility games (Xbox Classic) will only work if you have it. Some games (rarely) only work on it. 2 It is preferable to have DLCs and game content on separate HDs, but this is not a rule. 3 Games can be on any HD but as I said above, HDDX compatibility is only installed on the internal HD
  41. 1 point
    you can change the names.. i'm pretty sure they are from retroarch team.. but the file extension works, there is a 42 char limit, and no special characters.. plus there is a minor glitch where you cant use double codes, meaning codes that have "code1"+"code2".. you would have to manually make 2 seperate codes, and activate them together.. but you can name the cheat files anything you want.. they are individually selected when you load them, they dont load with the rom..
  42. 1 point
    Thank you so much could you do one for Valkyrie Profile Lenneth with intro and lopping music Sky gate?? thanks
  43. 1 point
    Download: xeBuildGUI Topic adjusted ! Dr.Gonzo
  44. 1 point
    would be quicker to simply use the 360 to move stuff to external hdd.. cut out the middle man of ftp
  45. 1 point
    lol It's not fake. This is my share, it came directly from my console. For download and password go here.
  46. 1 point
    Hi man, did you have Xui tool? i'm looking for that but i don't found it, i want to create my own aurora skin for kids. if you have the program or the link, could you send me the link please?
  47. 1 point
    😀 cOz presents us with a new version of DashLaunch, now supporting the new 17559 Kernel and earlier versions. . . ******* V3.21 - add 17559 - minor bugfixes ******* https://bit.ly/32SCCsL 👆👆👆 ******* special thanks ❤ cOz / RubensYama . 👦 Thanks for keeping the Xbox 360 scene alive ✌ dash_launch_v3.21.zip
  48. 1 point
    Cover layout link is back up in the first post.
  49. 1 point
    So why you even comment. Plus the FSD coverflow is custom? The fsd coverflow didn't build its self out of fresh air. These coverflows are for people that wanted them & a different look than the other coverflows. There not for everyone. But hay I put these up for people to enjoy.
  50. 1 point
    Idk if people will see this post, but are there any ONLINE and ACTIVE asean users? If u wanna know im from indonesia Would be great to play with an indonesian or asean user
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