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Jakanis

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  1. Зібрати за допомогою Language Pack Compiler. Однак мені довелось склонити його з Github(https://github.com/XboxUnity/AuroraLanguagePackCompiler) та скомпілювати самостійно у Visual Studio. Скомпільований бінарь в архіві. Але якщо не довіряєш випадковому .exe від випадкового типа з інтернету - в компіляції нічого складного. AuroraLanguagePackCompiler.zip
  2. It's maybe a bit late but... .dat file - is just metadata of language pack(language, author, mb icon). You set these in compiler. Just use AuroraLanguagePackCompiler or "Compile" button in AuroraTranslationTool. However, it didn't worked for me for some reason, neither newer version of AuroraLanguagePackCompiler somewhere on this forum. So I just built it from source(https://github.com/XboxUnity/AuroraLanguagePackCompiler) and it worked for me on Aurora 0.7b. Attached archive with it to this post AuroraLanguagePackCompiler.zip
  3. Was casually fixing friend's Xbox360 and suddenly translated Aurora 0.7b to Ukrainian Briefly checked for any mistakes, but if anyone see something wrong - let me know. Дякую, всім добра. UA-UA 07b.xml UA-UA 07b.xzp
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