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gavin_darkglider

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Everything posted by gavin_darkglider

  1. Wierd, I havnt tried it, but a bridge, and routing services are different. A bridge connects 2 NIC's as one, such the wifi and ethernet ports in your router are bridged, so everything is on the same network, and the WAN port is not a part of the bridge. Some firmwares allow you to adjust these things, most stock do not. Assuming the firewall allows, and there is a DHCP server for it to assign an IP address to the Xbox, it should work. If you can ping the IP from the computer, you should be able to access the web service on port 80. That is basic networking 101. Not saying you are wrong, but everything I know about networking, and how data is sent, and multiplexed, it doesnt make any sense that it would only work if plugged in to another device that is in the middle.
  2. If your bridge is set up correctly, you should be able to set up internet connection services, and your computer becomes the router. That being said, I do think that you need a DHCP server, because as far as I know there is no way to set a static IP in xell. I.C.S in windows handles this for you. So plug in the cable, turn on ICS on the network card you have hooked up to the xbox, then boot xell. It should get an IP address from the computer, and then they should be able to communicate with each other.
  3. Any crash dumps and call stacks would be helpful from the log folder. If the bug crashes aurora, it is not a minor bug, and needs to be fixed.
  4. That is wierd, I am fairly certain it should work in 0.993, or the corona compatible xell.
  5. They should still be compatible, but because of the skin metadata, they might not work with this revision. You might need to change that file in the skin, but the rest should still be the same.... Unless that russian translation bug was skin related, but I am not sure what the issue was there.
  6. Nova(Auroras built in plugin) will handle disc swapping assuming the folder structure is correct.
  7. It is mainly just bug fixes. Stuff the community found, that the testers missed. A few tranlation bugs, removes NetISO from HUD for now. It also adds a lot of the community translation files, since the team is lacking in translators. It should also fix the RSS feed bugs that have been randomish.
  8. XboxUnity updated to allow Link Play of this game. Please try again.
  9. Generally, we appreciate if you upload the skin to the forum, or give a direct download link. Please Fix that. The skin looks good, one of the more creative ones I have seen in a while.
  10. I agree with swizzy, the API covers everything you would need to do what you are asking. It can do file operations(Copy, Move, Delete), and has DB functions included as well. So with some simple SQL query's, some simple lua code to sort the titles you want based upon a category saved in the db, and some simple file operations.
  11. And your a douche bag, who comes out of nowhere, and has never done anything for the scene, and you come here and dis our free software, which as a team we have been developing for years, and if you dont like it, you can write your own dashboard, and show us what you think pretty is. lol.
  12. Do you have any plugins that are loaded by dashlaunch? We really need more information, before we can track down the issue exactly, and sometimes Dashlaunch plugins(Like non Aurora trainers, or stealth plugins). It is really hard to say where the problem is without further information. Also, Aurora 0.7b uses Nova, not the Freestyle plugin.
  13. Reported to dev's, should be fixed in the bug fix edition of 0.7b we are working on. It appears there were a couple of other small issues us bug testers missed, but most of them are fixed now. lol.
  14. I have no idea, the older one was basically every thing I could get when XYZ mods was still online, up to that date. The rest are packs that people updated, or added to. I have no idea what is there, and they are all in folders named with titleID's for the game, so I cant just look for you. If you go to XboxUnity.net, you can look up games by name, and get the TitleID, then you can look in the pack for that TitleID. That being said, it doesnt mean the trainer will work with the latest TU's for said game.
  15. Xbox Invaders was not XNA, but you could probably build the same game using XNA. lol.
  16. An understanding of basic game programming in C++ would be a good start. Also, a decent knowledge of the DX9 API, and the Xbox 360 XDK installed on your computer with microsoft visual studio 2010.
  17. Have you looked into S-RGH timing files? I have had better luck with that. Project Muffin is worth looking into also, which is basically cr4 wiring with a cheap chip.
  18. I am not sure about the memory cards, but they might be low voltage(3v3) usb ports. If the data lines are there, you can source power from somewhere else on the board, and it might work.
  19. If you can recreate the problem, and post crash logs, we can look into it.
  20. Generally, I recommend against copying aurora with the content and DB's to a new HDD, because the DB uses virtual paths set by the SUID of the partition. Every formatted partition has a different ID. You can fix this if you edit the HDD path in the DB manually, but it is easier for most to just start fresh, and redownload covers, and TU's. Also, this has nothing to do with Aurora 0.7b being released, so please dont hijack threads with questions that have been answered on this site before.
  21. It tells you it cant read the KV, so that means the KV is encrypted, and you have the wrong cpu key, or your dump is corrupted.
  22. Internal drives only format to 2 TB, so any thing over that is pointless. Any 2 TB drive will work. As for the memory card slot, I have never heard of anyone turning it into a usb port, but it may be possible. The internal sata port for the dvd wont work with hdds, so removing the drive is pointless, unless you are going to mount a pc drive in there.
  23. It isnt like he just disappeared. lol. He got a job or something else that is taking up most of his time. lol. He is still an active member of team phoenix, just doesnt have the time to post on here like he used to. That being said, the scene wouldnt be what it is today without many of swizzy's contributions.
  24. Remove all plugins in dashlaunch, and I bet it loads. Nova is a plugin that is loaded by Aurora's plugin manger, not by dashlaunch, and trying to use dashlaunch to load it will cause problems. That is because the WebUI runs on port 9999 not port 80 like is standard use, so to get to it in your browser you need to go to http://<XboxIP>:9999 You can change the port, but I think that port 80 is reserved. could be wrong, but I think they didnt use it for a reason. lol.
  25. They probably wont work, as this is a crappy xbox emulator, that was modified to work with unsigned code. It still has all of the limitations of stock og xbox support. Chances are, the trainer loader causes issues with the emulator, hince it not loading the game.
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