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Everything posted by saywaking
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Aurora 0.1a by Phoenix (Hotfix #1 - Look Inside)
saywaking replied to Mattie's topic in Aurora releases
Yeah, put always all info what you can provide, if you expect good support. So what exactly is tyou scan path I think your scan settings are just bad -
[Aurora] Developers Support - Plugins
saywaking replied to faucolt's topic in Requests and Suggestions
Another Reason to ask why you guys released XUI Workshop , if we all use the famous LiNK PlugIn and would never be able to modify nor create a parallel working app, except we are no consumers but Homebrew devs. Great Idea, already expected it Im just curious why this language. Looks like i have to research and learn it. I expect more objects to access in the next releases. -
[Aurora] Developers Support - Plugins
saywaking replied to faucolt's topic in Requests and Suggestions
did not mention it because we are limited with that :S -
Aurora 0.1a by Phoenix (Hotfix #1 - Look Inside)
saywaking replied to Mattie's topic in Aurora releases
Is it just that or other stuff also ? Where did you put it into? did you check the folder and its content ? how is the path setup (incl depth) ? You should answer all these questions and give all of them information -
Actually i never had software faults, because it is not really possible to do wrong steps in the flashing steps, as all puzzles (CPU, etc.) have to fit and you see messages if something is correctly accomplished or not. When i started and had such problems, i watched out for bad solderjoints which always (common) lead to these fails. It is really important to work right and clean in every hard- and software step.
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Swizzy, you had the chance to get on him. Why do you care about this, just ignore him if you just have to tell about your work. Haters gonna hate, not all people appreciate what people do big. If i would be you i would build something nice for him and rip off his console, not talk about tropies
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You could maybe do it as custom Plug-In.
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Aurora Fakeanime boot video
saywaking replied to moses_373's topic in Skins, Coverflow Layouts, Scripts and Trainers
Looks Really cool. Well i would love to see this Animation while Aurora is loading. Would look more fresh and modern. Don't want to deal with Fakeanim right now. -
You could have used xexmenu (or dashlaunch) to rename, i guess. Intresting finding tho, good you saw that.
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[Aurora] Developers Support - Plugins
saywaking replied to faucolt's topic in Requests and Suggestions
Already possible. You will have to code it yourself. (XDK, XUI Workshop for HUD mods) You can add Plugins to Dashlaunch, FSD, F3 and (maybsoon) Aurora It was already there, if it is not there it could come, and of course with management I don't think so, you have to be a good coder, trustworthy and maybe have had real life contact. And that's one of the reasons why it closed. The Coding is great and if they do something, why would you need your own ones ? If they don't do your wishes, you are an unlucky guy. Get XDK if you want to code your own xex files and Homebrew Stuff. We Don't have an API and i don't think we will get one. Well im an xbox guy, don't see much ps3 modding where im located. -
[Aurora] Some ideas for future versions...
saywaking replied to Radu287's topic in Requests and Suggestions
Saving ressources i guess -
Aurora 0.1a by Phoenix (Hotfix #1 - Look Inside)
saywaking replied to Mattie's topic in Aurora releases
Like activating custom title updates. -
Tell us your settings. Did you open ports or/and activate UPnP ?
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Your guesses are right. Sorry for not being specific :S I also could write Skin s generally. Just a dream to be ignored
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It's morelikely to get a cold solderjoint instead of software faults. Im guessing what could do these faults without doing anything. But you're right, as of ROD on slims it could also be software. Which i doubt in this scenario
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You could only mod the files and change them. You could also rename the locale .xus file to EN-US, so your aurora is spanish, your games english voice and the subtitle you have to set it yourself ingame, or even change it the sameway in the files. Not all games would work tho
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It's basically a good idea, but to prevent differences, the sources you both use, should be the same.
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He is just mad and does not recognize that this project is fresh.
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Well, i would let him go -> ban -> fun -> deserves nothing to loose, at least the smart ones
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Adding friends is already possible. (As long as you see the players in the playerlist) Text messaging, great idea, many people want that, and i even think it is possible. But it depends on the devs. i doubt it will happen but at least you will have hope
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contact MasterRo via IRC on Efnet #realmodscene depends on Language
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[Aurora] Upload custom Synopsis especially for xbox 1
saywaking replied to Gromber's topic in Requests and Suggestions
Is this a request ? Custom Synopsis would come from Custom users ? You could start doing it BTW. Where is the Sense of custom synopsis ? I could not need an unprofessional one edit: or you mean locations and translations ?