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fakeanim xbox 360 startupsGreetings! I've been toying around and made some xbox one inspired boot animations. This one is with Xbox One startup sound: bootanimchq-1.wmv And this one is with original Xbox 360 startup sound: bootanimohq-1.wmv With Xbox One startup sound and Microsoft logo: bootanimchqm-1.wmv With original Xbox 360 startup sound and Microsoft logo: bootanimohqm-1.wmv Haven't tried them myself yet, so let me know if it works fine.
Console Startup Crosover for Fakeanim
Timchik230 posted a topic in HomebrewPlease make it video for fakeanim :
Anybody willing to change xex code?
01DawG10 posted a topic in Other topicsGood day, I know most people have moved on from the 360 scene and for me its quite saddening as I still truly enjoy messing around with 360’s. I have an idea but I dont have the necessary skill or time to learn this type of coding/programming. Currently there are 2 options to change your boot animation, and each comes with their own downsides, and I was hoping someone out there could assist. Option1: 360haven is basically dead, but it hosted a custom boot animation option called “bootanim”. What makes this interesting is the fact that you can launch any xex after boot without the need of Dashlaunch. But the problem is that there is no option to delay the boot animation like fakeanim does. Option2: fakeanim is a wonderful tool, but the only way to launch an xex after boot is by using Dashlaunch. This is convenient as you can just default eg Aurora to launch right after boot, but with that you loose basic dash functionality like changing network settings etc. Option 2 can probably circumvented by holding a specific button to change the load option, but my idea is to combine the fakeanim delay option with the convenience of bootanim loading any xex afterwards. You can load Aurora right from boot but still have easy access to the original dash and functionality. Hope I didn’t miss anything basic Anyone want to weigh in their opinion?
FakeAnim v0.60b---------------------------------------------------| FakeAnim v0.60b |--------------------------------------------------- Overview: This release will allow for fake animations in the form of WMV 9 encoded videos to be played on the console prior to showing the dashboard. Since this file is only loaded after the console is ready there will be a minor increase in boot times. This has no impact on glitch times since the glitch occurs prior to this file ever being loaded. The Delay and Calibration settings are designed to allow the user to tweak the video to their specific system and display. This tweaking makes it so that the video does not get cut off. Please read below for a full set of instructions: Intallation & Configuration: Important: Do NOT attempt to delete bootanim.xex if you are unable to restore to a previous NAND dump via hardware. Requirements: DashLaunch v3.03 is required for this to work. Installation: Copy over all files in the archive to the HDD or USB of the 360. Edit your launch.ini to have fakeanim = point to the fakeanim.xex Reboot the console and make sure the application runs. Ignore the Red Screen being present for a while. Once you have verified the application is launched remove bootanim.xex** from the consoles Flash. (Use FS3 or FTP). Reboot the console and pay attention to how long the red screen is displayed. Calibration takes place in the fakeanim.ini file and should be checked with a cold boot in order to force the GPU to initialize. Once calibration is complete edit the fakeanim.ini and set calibration to 0 Calibration Notes: To adjust the length the red screen is shown. Add to the number to increase the time take delay. Take away to decrease it. The delay function is used to ensure the video does not get cut off during the monitor and GPU starting each "delay" is 250ms. Valid entries are between 0 and 100. For slims start around 5. For Phats start around 13. The goal is to get the red screen to show for the least amount of time possible on the Evil Laugh wmv when performing a cold boot. NFO: FakeAnim_v0.60b.rar
convert video file to wmv that work on the Fakeanim
Sking3000 posted a topic in Other Topicshow can i convert videos to wmv that the Fakeanim can read? thanx to all
Fakeanim FAiRLiGHT boot screen
StaticPulse posted a topic in HomebrewHere's something I made earlier today that's a sample from a demoscene video awhile ago for an oldschool warez group. ENJOY! https://www.youtube.com/watch?v=kfWzyV3icpo&feature=youtu.be Fairlight Boot Screen-1.wmv
Teufel Hunden posted a topic in HomebrewSo I put on fakeanim and deleted the bootanim. But before I deleted it I copied it to a folder in my hdd but it won't transfer. It keeps saying operation failed. The reason why I am trying to do this is because my RGH wouldn't boot up. My ROL didn't spin so I held down the remote connector button on the 360 and pressed the eject button and it booted up. But now I can't move the bootanim back. In need of some help.
New Custom Fakeanim boots
Dante Redgrave posted a topic in HomebrewHello everybody. I'll try to add some custom launching animations. I recently made it onto my xbox and I'm really content with it. Pretty eager to make some animations. PS3 launch: This might be a little hate to the XBOX 360, But it still is awesome. Also more to come sooner or later.
I need help with FakeAnim
flaviochief posted a topic in HomebrewI'd like to restore the original xbox 360 boot animation. To uninstall FakeAnim I just need to delete it? And once I delete it, all I have to do is to move the bootanim.xex to the xbox 360 flash right? Thanks. I just want to make sure I don't screw things up.
FAKEANIM XBOX ONEEste Ã© o fakeanim que eu fiz, com nova logo do xbox one. ficou irado show de bola, vale a pena conferir. Como o arquivo Ã© pequeno eu nao postei no youtube. baixe e confira. aqui eu ja coloco ele nos aparelhos que faÃ§o glitcher! xbox one.wmv