Jump to content


  • Content Count

  • Joined

  • Last visited

Community Reputation

12 Good

About jdoe91011

  • Rank
    RMS Freshman

Profile Information

  • Gender
    Not Telling
  1. I have always used DashLaunch to set my maximum target CPU temp to 60 degrees Celsius. This configures the SMC to regulate the fan speed to maintain that temp as a maximum. I use Coronas, and generally speaking, the CPU heats up the most/the fastest. With that being said, as long as the SMC is keeping the CPU at that temp or lower, it will also keep the GPU and Ram below that temp as well. I've found that 60 degrees Celsius is a good balance of safe temperature to minimal fan noise. I never set a static fan speed as it could be too much or too little depending on the situation. As stated in other replies, you will need to reboot your console for these DashLaunch settings to take effect upon changing them.
  2. Hello, I am currently trying to get the dumpfile option in dashlaunch 3.16 to work. I have exchandler enabled, but when I go to set the path for the empty .txt file under the dumpfile option, in the "Paths" menu of dashlaunch, the .txt file does not appear and I am unable to choose a file to dump the crash logs to. Does anyone have any idea what might be causing this? or what I am doing wrong?
  3. Yes, the official 17489 dash is out, I just downloaded it on my retail console. However, the Xebuild version of it is not available yet, nor the corresponding version of Dashlaunch.
  4. That's my understanding of it. Think of the difference between the original PS1 Resident Evil, and the HD version of Resident Evil (originally released on Gamecube, then followed by Wii), but not HD obviously) that came out on Xbox 360, PS3, Xbox One, and PS4 about 6 months ago. So yes, a recreation/remake. This is opposed to an HD remaster, which is what they did with Final Fantasy X and X-2, relative to the originals which were released on PS2.
  5. Its' about time.... I've been wanting to hear this news for over a decade probably. I kind of figured it would happen eventually, why wouldn't it? FF7 really is a special game and it holds a lot of fond memories for me from back in 1997. I still remember the day I bought it on PS1 (along with Resident Evil, which also got an HD remake).
  6. Thank you Team Phoenix and all the users that contribute to the scene and the betterment of an already great dashboard. Your hard work does not go unnoticed or unappreciated!
  7. In regard to the "Release Date" sort, Swizzy already made it...check out his Filters and Scripts page on github.com; there's a lot of useful stuff already written on there. You can find the link in the pinned thread in the Aurora Filters and Scripts forum of realmodscene.com
  8. Ok, I see now, so the "Last Played" sort script is going to show me everything no matter what, but pertaining to what I have played and when I have played it in relation to what I have not, depending on whether I have "ascending" or "descending" checked in the quick view. I would appreciate you making that filter you mentioned, but at your convenience; no rush. thanks for the help!
  9. Oh man, I'm starting to feel silly for not being able to get this to work properly. I have the latest data from the above link, and I have the LastPlayed.lua file in the correct folder path from the above quote. "Last Played" is showing up under my "sorts" and it is selectable when building a new quick view. However, when I build the quick view with "Last Played" as the specified sort, it is showing me everything (Xbox 360, Classic, Arcade, Emulators, Homebrew, etc.), it's identical to "Show All" essentially. It's showing things I've never even played before. Should I be specifying filters along with the "Last Played" sort as well? and if so, which ones? I've never had trouble building my desired quick views prior to this.
  10. Sorry, I should have been more specific, it doesn't show up at all. Thank you for the reply
  11. Hi guys, Is this script working? I went to Swizzy's Github page and copied and pasted the script into a blank text document, and then changed the extension to .lua, then FTP'd the file onto my RGH into the User Filters folder within Aurora. This is how I have implemented all the user scripts provided here in the past (thank you by the way). However, I can't seem to get this one to work.
  12. I recently went to add a couple new roms to Snes360 and Genesis360. However, when I went to access the "rom" folders for these two emulators in the file manager (and through FTP), using Aurora 0.5b, the only folders present were "preview" and they were empty. Both these Emulators still work when I start them through Aurora, but their corresponding files (roms, default.xex, etc.) are nowhere to be found. I am assuming this has something to do with how Aurora deals with emulators, I just can't figure out where the files are, and I've looked all through Aurora's subfolders. This problem seemed to arise when I update to Aurora 0.5b. Does anyone know where I can find the subfolders/files for Snes360 and Genesis360 within Aurora 0.5b? I would like to add new roms, and am currently unable. Thank you
  13. This is awesome! Aurora and RealModScene just keep getting better and better. I'm happy to see you are playing an active part in keeping the 360 scene alive, and are still adding great things to it on a regular basis. Thank you It's ready now; click on the link above for more information....the download link is there.
  • Create New...