I'm not complaining. I just want to figure it out!
for example, today. the Colombians have ping ~ 30, Russians ~ 130. 34 Users on LiNK right now (in morning).
under these conditions works well.
today in evening we will try to play (my time is 9.30 AM now) will be like in the photo (ping to xboxunity.net)
ping 130 - ok, timed out request - disconnect. 300+ Users on LiNK will be.
but at same time ping to google.com is stable.
testing with the same person who is near.
we played DiRT 2 yesterday with russian, ukarainian, columbian and had not disconnects.. but on server played 300+ players..
We just were not lucky because we're far from the server that's in Canada? or on different days the server is loaded one time...
or we have an internet channel loaded in the evening, but ping to google.com and speed is as good..
I want to learn to understand in advance whether it will be possible to play or will be disconnected, so as not to collect people and not have nerves instead of a good game..
often i host the game and every time i test speed and ping before start. if i have "timed out request" to xboxunity - i can`t create a good host, yes?
I apologize for the flow of thoughts =)