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gavin_darkglider

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Everything posted by gavin_darkglider

  1. Aurora always comes with localization's other than english. Has since the beginning. it is also the last stage of the testing process, as the localization xml with all of the new stuff that needs to be localized cant be written until we know what we are writing for. Then we have to solve any issues in the XUI that may arise, due to a localization, if that happens. If you only have one localization, you might miss the bugs before release, so when other make the localizations, there could be unintended visual issues because of it.
  2. When we launch is not important, If it is ready to launch is what matters. I have left notes on progress throughout this thread to try and make people happy. If people would just be patient, then there wouldnt be a problem. I have explained why it is taking so long. I have also said, you should see it within the next month. The rest of the stuff wont be appearant until the localization team does their thing, and they have been waiting on us to finish our thing, and we have to wait on the programmers to finish their thing, and then send our notes back, and they have to do their thing again..... it isnt as easy to get the people with the time and know how together at the same time, because we have lives, and live all over the world. As for brief launch? The launch will be very brief, when it happens. You will get a notice in aurora, it will take less than 5 minutes to download, then it will update. I dont think it can get any more brief. Also, no one said you were a slut or a whore...... If you are, congrats, we dont really care. I said you need to be patient, because no one likes someone who acts like a whining bitch(in fewer words). All I see in all of your posts is whining about time tables. I have 2 kids I deal with every day, they are 4 and 6, and this is what I expect from them. If you are old enough to respond to this thread, then you should be old enough to A. Wait patiently, like everyone else, B.Spell Gavin right, C. Not try to convince the users of our product that it isnt going to be updated because it hasnt been released on your time tables. By doing these things, you waste my time replying to you, and trying to keep the community at bay, because they see your negative post, then think there is something to it, when you dont know what you are talking about. This is time I could be using to finish up the testing needed, so you can get this. So, if you want to get technical, you can add yourself to the blame for why it is taking so long. At least from a certain point of view. That being said, I have already closed most of the bugs, so it should be ready for the localization team, when ever the devs track them all down again.
  3. If you have the right hardware, and the drivers are installed, you click the big button in the top right that says..... Wait for it...... "Read Nand". I know it take a genius to read single syllable words on a screen these days..... Damn emoji's. lol.
  4. I find that hard to believe, as I am testing the first release candidate now. Seems to be pretty smooth, and bug free, because we took our time, and tracked that shit down, and spent a year working it all out.... That being said, once the testing is done, then it get passed off to the localization people, so the language packs can be created. So, depending on how long it takes me to close out the last of these bug reports, and how long it takes the localization team to finish their work, you should see 0.7b before the end of the month, like I said. Then again, if you want to keep being a whining bitch, I will put off closing these bugs until june, and everyone can wait, because you want to talk like you know something. Keep it up, and you wont be posting here anymore. Simple as that, you have been warned.
  5. I think you mean NetIso not netbios(Microsoft networking protocol, similar to DNS)
  6. That is what everyone was saying when 0.6b took a year and a half to be released, after the previous build were every couple of months. Giving up now, is like quitting the game when you are in the room next to the final boss, because the credits will come after that..... It is coming, I am sorry you are impatient. It isnt like 0.6b is that bad...... Maybe if this is how the community feels, we shouldnt release it at all when it is done.
  7. The Xbox 360 is far from dead. There are still tons of people who still have RGH/JTAG boxes, and dont have the next gen systems. The fact you think you would have finished the project along time ago is laughable at best. For those who have never programmed before, let alone programmed for a big endian processor like the PPC64 in the 360, keep your mouth shut, because you have no idea what goes into a project like this. Parts of it work with the API in the Xbox360 XDK, other parts have to be written in assembly, such as taking over the HUD with the plugin, because microsoft never intended for people to do this. So when you learn to program in Visual C++, Assembly with a PPC Processor, and work around the stripped down version of DirectX 9.0c that the xbox 360 depends on, then you can tell every one what a badass programmer you are, and how fast you feel it should take to finish a project as intense as Aurora. Truth is, it takes time to work out the bugs, and sometimes, fixing a small problem in one spot could change something else completly, and cause new bugs. On top of that, other then most of the new features, we are also pushing out the first version of nova with this build, which fixes alot of the bugs in the FSPlugin, and we are still trying to work out a few small bugs there, so we can get the rest of the new stuff like NetIso, and LinkV2 complete. The first version of the new webui also comes with that. You have no idea how much has gone into this build alone. On my computer alone, I have 15 different versions of 0.7b. If you want it so bad, I will PM you the copy that crashes the moment you hit a button. Then you can say you have 0.7b, but will still be stuck in the same boat as everyone else running 0.6b, because you cant use 0.7b. Lets just put it this way, you seem to think we arent working on it, but 0.6b was released at r1238, and the current test build is r1554. That means that between 0.6b and 0.7b currently there have been 316 versions of 0.7b, and it still isnt ready for the public quite yet. That being said, this comes to the either put up or shut up, and stop complaining, because you really have no idea what you are talking about.
  8. ????? It might have been a while since this thread was started, but this isnt a release thread, but a teaser thread. Once the team is ready to release, which is planned for sometime this month, you will know, as Aurora will ask you if you want to update. You and everyone else in this thread. Dont feel special, we arent with holding it just from you. It isnt quite ready yet. You will know when it is, because you will be able to download it. If people want to keep complaining about waiting, then we dont have to release it at all. For what it is worth, if you dont like waiting, do something for the scene, like write your own custom dashboard, and maybe you will be found useful enough to be a tester, or developer for aurora, in which case, you can get all of the test builds with the rest of the testers. Dont ask to be a tester though, or you will never be considered to test.
  9. While people are bitching about time frames, lets put this in perspective. Most of the coding on Aurora is done by 1 person. Currently there are only like 10 people who are part of team phoenix. Now, when you put this in perspective, our members are all over the world, and do this for fun. It is difficult when the main programmer has a life, and so does everyone else. So while there might be 3 test builds in a month, or day, depending, lately, we have had 2 builds to test in 3 months. For what it is worth, the only current thing causing crashes is that we implemented a new feature to check TU downloads hashes against the server, and if the connection is lost, then aurora gets a fatal exception. Other than that, Nova's WebUI v1 is complete, and working, and there are a couple of small bugs in nova, that ported over from FSPlugin, like having to reload the plugin to get new screenshot buttons to work, if setting plugin wide, and not on a per game basis(Another new feature of Aurora 0.7b, Along with per game dashlaunch settings.) Long story short, as far as new features go, 0.7b is like a completed mona lisa, vs an andy worhal painting of soup cans, on a bad acid trip. lol. Have faith, the wait has been worth it. as I said, there are only like 2 major bugs that need working out, which shouldnt take long. The rest of the stuff is localization stuff for 0.7b, and some stuff for the updater, which cant be tested until 0.7b goes online.
  10. What? Aurora has been around longer than that. Hell, the idea of nova, was announced in like 2014, and aurora was on like 0.3 or 0.4 at the time. So, I am not sure what you are saying here..... And I am not going to guarantee a release this month, just saying that last I heard, which was recently, was that the developers wanted to try and release it this month.
  11. NetISO only works with SVOD(GOD), and ISO formats currently. dont worry though, you can still use ConnectX, which will continue to be supported..... unless someone ports a better SMB client to the xbox 360, in which case that might get included, and connectx removed. doubtful though.
  12. My guess is the problem is in the launcher(default.xex), on the disc, which I would assume points to the DVD handle the kernel produces, instead of the game handle. So once that launcher loads, it looks for the actual games on the disc in the drive. This isnt a huge issue on a retail console if you copy the game to the hdd in god format, because you still need the disc in the drive to play the game. On an RGH console the disc doesnt need to be in the drive to play a game ripped with NXE. Truth is though, that the launcher is like a microsoft approved extreemly stripped down version of xexmenu, or aurora, in the idea that it will launch other xex/svod container files. In every other way it is different. Since that is the case, you dont need the launcher, just copy the XBLA folders to then content folder and call it a day.
  13. Your Welcome, but I deserve none of the credit on this one. First an Formost, c0z was the one who came up with and coded the original NetISO plugin for dashlaunch(Not publically released), and MaesterRowen took that code, and included it into Nova, and wrote the Phoenix NetISO server for the computer side of things. As far as Team Phoenix goes, I am just a tester, and moderator. Other than finding some major bugs, and knowing things before most other people, because I have connections in the inner circle, I havnt really done much as far as development goes. That being said, the NetIso stuff was orignally planned for this release, so the base code is in nova and aurora for it now, but due to some of the bugs we encountered with it, and the time frame it will take to fix them, it was put to a vote in the community, and the community chose to for go NetISO for now, for a quicker release of 0.7b, which even then still has taken a bit longer than we had planned. That being said, the current plan is to have 0.7b released sometime this month. We are in the process of buttoning up the final bugs, now that the WebUI v.1 for nova is ready. There may be some upgrades to that in 0.8+, as I hear that there are some things that got pushed back there as well, and a few things that the devs feel could be done better. What we have appears to work, so the release should be soon. Just waiting on feedback from the other testers, and one more fatal exception to fix, that I know of, and it should be ready for the public....... All of that being said, just because it should be ready soon, doesnt mean that we dont have lives, but from what I hear, the plan is to push it out this month sometime, but dont get too excited, as things dont always go to plan. lol.
  14. I see no reason why creating an iso file out of the extracted images wouldnt work. GOD/SVOD works as is. And in future versions it might support extracted games, even though it wasnt technically designed for that. It shouldnt be too hard to modify the server, which should be opensource, to work with extracted ISO files. It is all kind of a moot point, as NetISO has been put on hold until 0.8+, as 0.7b has taken longer to be finished. Due to the complexity of some of the new features, and Nova testing, it has taken longer then we anticipated to complete 0.7b No, it wouldnt need byte patching to work with Aurora. It would be even harder to write a plugin around the SMB/CIFS standards, and then make it compatible with all the standard changes. You would have to port the whole client side of Samba to the XDK, then have to debug the shit out of it. It isnt an easy task, and it isnt going to be done by Team Phoenix. Especially since they are trying to get away from it with NetISO, which is more like Daemon Tools for the Xbox, than anything else. The client side creates a virtual drive, that then takes the actual drives handle in the kernel when you mount an ISO to it. So, in a way it is more like putting a disc in the console than anything.
  15. ConnectX will never be updated to run faster. It is out of our control, as it is a plugin from an actual devkit, that has been byte patched to work with a retail kernel. Aurora/FSD load, and run the functions in the XEX/DLL. We understand it is slow, but never fear, we are working on a new solution called NetISO, that will be included in Nova, when it is ready. From my testing, using ethernet, it is super fast, but it also requires that your games be in ISO/SVOD format(Currently) I think you are confusing the SMB plugin with ConnectX. The SMB Plugin is a server plugin, so you can access your xbox hard drive via SMB Shares. ConnectX connects to SMB shares, but is really slow and dated on the SMB standard, as the plugin is older than Windows Vista. lol. For the rest of you, here is a quick update..... I think we are close to release..... The Nova WebUI is finally being tested, and is quite a bit nicer than the one included with FSD, if you ask me. Since that was the last major thing, it should be soon.....
  16. It wont be included in this release, as it isnt high on our priority list to make it work. Use FTP, it is a much more accepted protocol for file transfer, and is less likely to corrupt your data than the current implementation of the SMB plugin, that is not publicly available for Aurora, or the SMB plugin for FSD.
  17. An xex code compiled for the xbox. To create your own XEX, you have to know how to write code in Visual C++, Know your way around the DirectX 9.0C API(Application Programming Interface), and have a copy of the XDK. It also wouldnt hurt to have RGLoader on your xbox instead of freeboot, which makes debugging much easier. But since you are asking how to make an XEX, I seriously doubt that you would have the required programming skill needed to actually make something awesome like Aurora, or FSD. I would shoot for a replacment XEX loader, much easier to code, and then go from there.
  18. Sorry for the wait..... The testers havnt gotten a new build to test in over a month. Most of the bugs have been worked out, since we patched out NetISO, in this build. The major holdup is the WebUI for Nova. There was a lot of updates to the FSPlugin, and it was rebranded as Nova. The since Aurora supports LUA, I think one of the new features they are working on for the WebUI, is a LUA editor, and a bunch of other stuff. As of this point, I am fairly sure that is what is holding up the release. Then again, the dev scene has been fairly quiet, so I dont know what has been going on in the last month or so, as I havnt been around much...... Been working on other projects, and life...... lol.
  19. I dont think you need it to connect, it should convert it on the pc, and dump it to a folder. Then you take that folder, and copy it to the root of the drive. As I said though, it will ruin the DB for the music that is already on the xbox, so you should back up that folder on the xbox hdd first. If it requires a connection, then you might need to be on FSD. I honestly couldnt tell you anymore, since the last time I played with that app was in like 2013, and it hasnt been updated since 2010.
  20. Which means you need the xbox to see it as native music, or music that has been ripped to the xbox. There is a poorly written app that kind of works, but it replaces all of the music, because the author never wrote code to append songs to the DB that the 360 looks at. Which means every time you use it, it erases the music already on the xbox. Here, try X360 Music Organizer. http://www.360-hq.com/download-file-307.html It has issues, but it will let you add music without burning it to a cd, but it will over write any music you may have on your hdd, when you copy the generated folder over.
  21. Copied Link to list of updated Aurora Retroarch Cores. Will mark as experimental, since this hasnt been tested by me. If people are happy with it in the end, I might replace integrate it into the main archive at some point, but I am lazy, so it wont be for a while. lol. OP Updated.
  22. This is not a tutorial. do not post in the tutorial section with questions, it is for guides, not questions.
  23. If you can figure out what the problem is, then we might be able to fix the issue. it could be something stupid like a character error in a game name, but it is hard to tell without adding each game 1 name at a time until the problem arises.
  24. if you can, put a fresh copy of aurora on a usb drive, and copy the db files from your current aurora, then oopen them with sqlitebrowser, and search through the settings table for the code. Should be stored in plain text, which makes it easy enough to fix.
  25. all of the cores use the same basic configuration, so if you cant save settings with that core, set your options in another core, and copy the ini to the mame core.
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