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Mattie

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Everything posted by Mattie

  1. just because its called beta doesnt mean it isnt working correctly. I don't know how you use FSD, but it was far from "everything worked". It has less features and more bugs than Aurora does. And nobody was forced to use Aurora, you are free to use FSD if you want.
  2. The preview might be possible, i can put it on the list to look at. Scrolling left / right probably a no, shortcut combo definitely not.
  3. I've confirmed this issue, it will be fixed for 0.7b
  4. its fixed. it was this one:(Fixed) Use CreateFile with FILE_SHARE_READ when launching a xex or container #782 What Swizzy means is, do you boot to freestyle or aurora when you turn on your xbox. If freestyle is booted first, plugin settings could be messed up for aurora.
  5. it seems you did nnot put the f3plugin in the plugin folder....
  6. It is in the Aurora folder: User\Import you put a folder with the titleid of the game and then the images. most emulators have the same titleid, so i think you can also put the name in there. I will ask MaesterRowen to make a short description how to name everything It was however already possible to change assets locally using Swizzy's Asset editor
  7. Russian is included in the release. Translation files to improve are here: http://www.realmodscene.com/index.php?/topic/4295-language-packs/#entry33665
  8. It didn't make the release. Will be in 0.7, if ever
  9. I will provide all the xml's in the localization forum later today
  10. After a long long time Phoenix has finally released version 0.6b of Aurora! Check it out on the website: http://phoenix.xboxunity.net. Download attached after server issues If you like what we're doing here, feel free to buy us a virtual beer or something! Aurora_0.6b_-_Release_Package.rar
  11. After a long long time Phoenix has finally released version 0.6b of Aurora! Check it out on the website: http://phoenix.xboxunity.net. If you like what we're doing here, feel free to buy us a virtual beer or something!
  12. the TU was indeed corrupt. I have deleted it but I do not have the correct update, so hopefully someone uploades it again
  13. I didn't test it, but according to the device list there is an USB0, 1 and 2, so up to 3 external drives should be possible.
  14. I don't think this would be a problem. We can't guarantee the api won't change, but other that that, I see no issues (unless you are going to generate a LOT of traffic and server use goes up while ad revenue remains the same and we can't cover the costs anymore). You can use the json api for the app, stuff like: http://xboxunity.net/Resources/Lib/TitleList.php?page=0&count=10&search=&sort=4&direction=1&category=3&filter=0 which gets you the 10 games with most link users like so: { "Items" : [{ "TitleID" : "415608C3", "HBTitleID" : "00000000", "Name" : "COD: Black Ops II", "LinkEnabled" : "1", "TitleType" : "360", "Covers" : "25", "Updates" : "154", "MediaIDCount" : "11", "UserCount" : "138", "NewestContent" : "2016-02-06" }, { "TitleID" : "415608CB", "HBTitleID" : "00000000", "Name" : "Modern Warfare 3", "LinkEnabled" : "1", "TitleType" : "360", "Covers" : "10", "Updates" : "83", "MediaIDCount" : "10", "UserCount" : "31", "NewestContent" : "2016-03-10" }, { "TitleID" : "4D53085B", "HBTitleID" : "00000000", "Name" : "Halo: Reach", "LinkEnabled" : "1", "TitleType" : "360", "Covers" : "16", "Updates" : "11", "MediaIDCount" : "11", "UserCount" : "28", "NewestContent" : "2015-12-31" }, { "TitleID" : "4D5308AB", "HBTitleID" : "00000000", "Name" : "Gears of War 3", "LinkEnabled" : "1", "TitleType" : "360", "Covers" : "17", "Updates" : "33", "MediaIDCount" : "8", "UserCount" : "22", "NewestContent" : "2016-06-03" }, { "TitleID" : "4156091D", "HBTitleID" : "00000000", "Name" : "COD: Black Ops III", "LinkEnabled" : "1", "TitleType" : "360", "Covers" : "18", "Updates" : "7", "MediaIDCount" : "1", "UserCount" : "21", "NewestContent" : "2016-05-03" }, { "TitleID" : "415608FC", "HBTitleID" : "00000000", "Name" : "Call of Duty : Ghosts", "LinkEnabled" : "1", "TitleType" : "360", "Covers" : "14", "Updates" : "127", "MediaIDCount" : "10", "UserCount" : "21", "NewestContent" : "2016-05-29" }, { "TitleID" : "394F07D4", "HBTitleID" : "00000000", "Name" : "Diablo III Reaper of Souls", "LinkEnabled" : "1", "TitleType" : "360", "Covers" : "14", "Updates" : "14", "MediaIDCount" : "7", "UserCount" : "11", "NewestContent" : "2016-03-30" }, { "TitleID" : "584E07D2", "HBTitleID" : "00000000", "Name" : "Community Game", "LinkEnabled" : "1", "TitleType" : "XBLA", "Covers" : "2", "Updates" : "1", "MediaIDCount" : "1", "UserCount" : "7", "NewestContent" : "2014-09-08" }, { "TitleID" : "41560855", "HBTitleID" : "00000000", "Name" : "Call of Duty: Black Ops", "LinkEnabled" : "1", "TitleType" : "360", "Covers" : "7", "Updates" : "34", "MediaIDCount" : "9", "UserCount" : "6", "NewestContent" : "2015-11-22" }, { "TitleID" : "434307D4", "HBTitleID" : "00000000", "Name" : "RESIDENT EVIL 5", "LinkEnabled" : "1", "TitleType" : "360", "Covers" : "21", "Updates" : "5", "MediaIDCount" : "1", "UserCount" : "2", "NewestContent" : "2016-03-11" } ], "Count" : 175, "Pages" : 18, "Page" : 0, "Filter" : "0", "Category" : "3", "Sort" : "4", "Direction" : "1" } Let us know your progress!
  15. We never delayed releases because people were nagging. It has been said a few times, but the real reasons have always been that it wasnt done yet. When it's done, it gets released. As for the beta, well, way back when we started, we planned a simple dash, 2 or 3 beta's and a version 1 to be done with it... now we just kept adding features. I think most of the Aurora beta's have been more stable than any FSD release was. Maintaining a stable and a beta will just be too much work. 0.6b will have some features that will be a little bit more buggy, but everything that already was in 0.5b will be as stable or better in 0.6b. well you are still getting an update anyway! Anyway, thanks a lot for these comments, we really appreciate it!
  16. in 0.6b there will be an extra button in the menu that brings you to the file manager at the current game's location
  17. Check your private messages, I gave you a custom 0.5 build with some changes
  18. I have found what i believe to be the problem and will try to fix it for 0.6
  19. If you play 2 different games, do they work then?
  20. Does this occur when running the same game, or also when running 2 different games? Is it always the same xbox, or is it whichever one you run second? Is it an extracted game or a GOD game? Can you provide the full logging?
  21. That is a debug build. It is not enabled in release builds.
  22. Unfortunately the audio lib is not supported
  23. Hi all, It's been a while since we talked about Aurora 0.6b. Development and testing kind of stalled when everyone's personal life got in the way. We are still working on 0.6b and got most of the work done. I will try to answer a few of the questions or clear up some of the speculations and assumptions I've seen. SOME ANSWERS No we are not "waiting on the translators". Development and testing stalled because life got in the way for a lot of us. Because of this, we might release 0.6b with less testing as usual, and only English, depending on the availability of all the translators (translations can be added later). There is no release date. Most features are done. File and folder structure changed for 0.6b so updater will take a little bit more work still. Utility Scripts are not "widgets". The LUA utility scripts are run in a separate scene. It will not allow you to make "widgets" that are part of the main screen. There are predefined scenes you can use (like messagebox, filebrowser), or you can design your own screen using Xui. A repo will be available on GitHub, where scripts can be shared and downloaded via the repo browser. Yes ^Wulfgar^ / wulfie66 (<- is that your birth year ) has been part of the scene for as long as his beard is. Yes we do listen to suggestions. The fact a specific one isn't in, doesn't mean we don't listen. It will either be in later, or we chose a different way (quick filters are here to stay). No not all, but most of the announced features will be in. An overview: Passcode Security: yes Cover Downloader: yes Game Wallpapers: yes Asset Importer: yes Screen Capture Viewer: yes Plugin Settings Revamp: yes Saved Game Manager: no Profile Pannel: no Utility Scripts: partially (a lot of the libraries are in, not all) In addition, a lot of people asked for a game installer like F3. We have made a GOD installer that is accessible through Utility Scripts (and a script to use it right away): As usual; thanks for helping us test and improve Aurora and we look forward to bringing more functionality in the future. DONATIONS If you like what we're doing and the work we are putting into this project and would like to show your support feel free to use this handy button... Cheers, Phoenix
  24. Mattie

    Rising Phoenix

    To help you out of your dreams... source has been out several times, and there have been people that could get the missing parts. Even when the xbox scene was still a big thing, not a single release was made by anyone. If we'd release source, nobody would do a damn thing. If you havent noticed yet, the 360 scene is pretty much dead, and besides us, there isn't really anyone releasing anything for it nowadays. As for your choice not to use Aurora, that's your choice, don't make it our problem. Meantime, it does everything you are complaining about not having.
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