Jump to content
RealModScene

Keyser

Members
  • Content Count

    216
  • Joined

  • Last visited

  • Days Won

    16

Everything posted by Keyser

  1. Instead of selecting Freestyle Home, press Y. It should take you back to Xbox original dash.Go to XexMenu, Dashlaunch. Access via file explorer or Ftp and delete the non compatible F3 theme. It should boot now with the default skin. If it doesnt modify settings.db manually.Gesendet von meinem GT-I9100 mit Tapatalk 2
  2. Keyser

    XUITT 2.1.6

    Download the attached file in the 1st post. RS will be down for some hours today.Gesendet von meinem GT-I9100 mit Tapatalk 2
  3. Keyser

    XUITT 2.1.6

    Xuitool comes with the Microsoft XDK. It has nothing to do with XUITT setup. XUITT asks if you want to search Xuitool manually. Just say no. The next window might help you to get xuitool...
  4. Did you add a game manually? Make sure the game has a TitleId as well otherwise you'll not be able to look for covers for that game.
  5. The settings are saved under [your F3 folder]DataDatabasessettings.db Your games/app collections are saved under [your F3 folder]DataDatabasescontent.db Your images/covers etc. are saved under [your F3 folder]DataGameDatahex(ContentItemId)folder.assets
  6. I'm not quite sure if I understand what you're trying to achieve, but here is part of the code: For DLC folder (content): myDLCFolder = myContentFolder & "0000000000000000" Select Case fso.folderexists(myContentFolder) Case True Me.ContentFolder.Value = myDLCFolder Case Else Me.ContentFolder.Value = "" End Select As you see, if your selection (myContentFolder) + 0000000000000000 does not exist then it will leave the field blank. For example Hdd1:Content0000000000000000 GameSaves myGameSaveFolder = myContentFolder & "" & Me.UserSettingGamerProfile.Value Select Case fso.folderexists(myGameSaveFolder) Case True Me.GameSaveFolder.Value = myGameSaveFolder Case Else Me.GameSaveFolder.Value = "" End Select Here you need to select a profileID from the combobox (under Settings - FSD - GameData - Profile) before choosing a Content Folder. But once again, your selection (myContentFolder) + ProfileId (from combobox) must exist as a folder, otherwise the field will be blank.
  7. You can't remove them because it wouldn't do any difference. You need to correct your FSD database. If you mean games with multiple discs then hide them. In Gadabama through manual edit, tab Combobox, automatic. Or in F3, Y (options), move game, Hidden or use the Webui. If your games appear double after a F3 scan you may need to correct your scanpaths. Gesendet von meinem GT-I9100 mit Tapatalk 2
  8. 3.1.2 Added Delete obsolete TU Added Allow Samba enabled under Sync Added copy GameAssetInfo.bin (used in enhanced WebUI) Enabled overwrite setting for JPG2DDS and PNG2DDS Added 5 new themes (totally 33 themes to choose from!)
  9. Nice tool jbox! Works fine. I've had an unhandled exception when selecting Wallpaper/Stages have another... and then cancel on the dialog box. Other than that it seems to do the job. Thanks. I see you switched to InnoSetup. If you're not using InnoIDE try it out. It's easier than the compiler itself. If you need to insert a download function in your installer try Sherlock Software.
  10. If you do Step2 it will scan the local JPG folders and you should see all downloaded images once it finishes. You can also add all games to the sync queue through the SQ tab. Sent from my GT-I9100
  11. Keyser

    XUITT 2.1.6

    XUITT 2.1.5 Fixed xcopy command to include *preview.pngThanks robins!
  12. In the function ContentItemsData it gets the table ContentItems from your F3 database and fills a local table with it's contents. As the error says that <<The field is too small to accept the amount of data you attempted to add>> I assume that some field value extends 255 chars. The fields with INTEGER type can't be the problem. So it must be a field with TEXT. The only field known to me that usually has more than 255 chars is ContentItemDescription. That's why in Access this filed has MEMO type. So the ones left are: ContentItemPath TEXT, ContentItemDirectory TEXT, ContentItemFileName TEXT, ContentItemName TEXT, ContentItemDeveloper TEXT, ContentItemPublisher TEXT, ContentItemGenre TEXT, ContentItemRating TEXT, ContentItemRaters TEXT, ContentItemReleaseDate TEXT, ContentItemHash TEXT, Now, to solve your problem I would need to know which field it is. The easiest way would be if you share your database. Send me a pm with a link and I'll take a look. (The database is found at F3DataDatabasescontent.db) @Rafi Yep, it definitely is much faster than over LAN. I even use the F3 on my USB stick as default (Dashlaunch allows to configure USB devices as well). If you want to use it to transfer data - then you'll only need to copy the data folder. But your usb stick must still look like F3 - Data -Databases -GameData You don't need to copy any other paths/files (xex/skins/Tu's etc is not needed). Just keep the folder structure. In GaDaBaMa select the root folder (in the above example F3). It searches for the databases itself.
  13. Error 3163 When you get this error, does a window pop up asking if you want to send a bug report? If yes, the title of this window bears the name of the function. This info is crucial. Content Data Actually you don't need to scan your content if you just want to download images. In Step2 you import F3's database. Scanning content is optional. It will just show you which DLC you have installed for example + game saves. Drive/Paths GaDaBaMa needs to know where F3 is. However, F3 can be anywhere. Doesn't matter if the games are in another drive. For example: my games are on an external eSATA drive. F3 sits on a USB Stick. Samba App I think there is a misunderstanding. You can have more than 1 FreeStyle3 installation. Just use a blank F3 installation without building up a database (no scanpaths etc.) but enable Samba - therefore, it's called Samba app in the manual. If you want to sync your F3 database (the one with all your games etc. and Samba disabled) start the Samba App (blank F3 install). 3000 Games over Samba? I synced 3500 images over Samba (3.2 GB) and it took me well over 1h (about 300 games). The same sync over USB 3.0 was 8 minutes long.
  14. 1. I do not recommend syncing over Samba. During my tests I had randomly crashes over Samba and therefore GaDaBaMa does not allow to have Samba enabled on the database you wish to sync. That said, if you really have to do it over LAN you'll need a 2nd app with Samba enabled. That's what I called Samba App in the example above. For example F3 you wish to sync -> Samba disabled F3 or FSD2 or another app with Samba -> Samba enabled Error 3163 I would need a bit more details. The bug report says which function causes the error for example.
  15. Keyser

    FS2 to FS3

    You can move the game to another section. Go to F3 (Game list) Press (Y) Options Move Game Select another section or Hide Game
  16. I'm glad it worked. Thanks for the feedback Afaik NXE downloads boxarts from xbox.com as well but you need LIVE for that. I don't know where they are saved nor if there is a way to do it manually, sorry. Maybe you'll get an answer by opening a new topic about this matter. If it's easy to achieve I might consider add that feature later.
  17. Keyser

    FS2 to FS3

    You can leave your FSD2 as it is and install F3 in another folder. Configure your dashlaunch if you want to boot F3 directly. Don't know who told you the above but deleting the scan paths makes no sense. You can migrate your FSD2 data (this means database & images/covers etc.) to F3. See this tutorial Check this setting if you migrate otherwise your .assets files will be faulty:
  18. Your assumptions are correct. Only Data folder gets changed. The question is if the covers where a) downloaded and b.) in the sync queue. To a) xbox.com has no fullcovers. They need to be downloaded from jqe360.com (Tab Jqe360.com) If you download from xbox.com you have the option to exclude boxarts & covers. This option is necessary if you select Delete folder content first and you would like to keep your covers or if you intent to download boxarts & covers in higher resolution from jqe360.com To b.) If you click Tab SyncQueue and either SQ_Form or SQ_Report it is possible that your sync queue is empty now. So it asks if you would like to repeat the last run. Say yes, and you’ll see the content of your last sync queue (it can be completely deleted afterwars through the SQ_Form). Are the covers part of the syncqueue? If not, see a). Otherwise I’ll need a few more details. Consider though, that few games do not have covers and some that have, have corrupted images (blank). Hope this helps.
  19. Keyser

    XUITT 2.1.6

    XUITT 2.1.4 Updated default.xex/FreeStylePlugin.xex table to F3 r483 Added/changed some hack functions Added export/import options for xex tables
  20. Keyser

    XUITT 2.1.6

    Once you decompress a skin you'll find a file named splash.dds*. Change that file.I guess you could also edit SplashScreen.xur to suit your needs. * nvdxt is a command line app from nvidia to create dds. IrfanView supports also dds (get Formats.dll plugin) I guess there are also dds plugins for Photoshop
  21. Isn't that already implemented? Automatic Asset Retrieval at Startup?
  22. I don't know if it is a bug or how to fix it but I know some alternatives that may help you. 1. Using a SQLite GUI (SQLite 2009pro is free and easy) Open the content.db located in Data/Databases. Open the table ContentItems. The field ContentItemTabId handles the Tab. Check the table Tabs and you'll see which ID is which Tab. You can edit each game individually or through a SQL. 2. Use GaDaBaMa Do Step1 and 2. Open manual edit form and select the tab from the ComboBox Since 3.1 you can sync just the ContentItems table. So after altering the tabs hit Step4. It will ask if you would like to update your ContentItems table as your sync queue is empty. Say yes.
  23. Keyser

    XUITT 2.1.6

    Thanks for the bug report. To be honest, I haven't had time to test it with UNICODE. In theory it should have worked. I'll take a look. I've done a spanish - UTF-8 - translation and that seem to be working fine. You can edit the strings to be translated through Database tools. Sent from my GT-I9100 EDIT: Found the problem. The funcions are all correct but the chronology of the default.xex table plays an important role. After sorting the table differently it all worked out. About UNICODE: it looks like the chronology of the previously added functions must be different then with UTF-8 or with UTF-8 we didnt ran into the same problem. To be sure I've changed the chronology of some functions so that it does not get stuck again in a loop -> freeze. I have to test it on my Xbox but the hex-values look ok. I'll release a bugfix as soon as possible. Thanks. EDIT2: XUITT 2.1.3 Changed chronology of default.xex table Fixed freeze in UNICODE default.xex hack
  24. I had a little run on my Rapidshare account. Available traffic has now been extented to 30GB. Should be enough for a while. Thanks for your feedback.
×
×
  • Create New...