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KiwiMeoWii

XDK-RGLoader for BB RGH3 (Jaspers ONLY)

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Still in beta stages. Only tested on rgh3 Jasper big block. PLEASE USE AT YOU'RE OWN RISK

Big shout out to¬†Pro-Moddz appreciate you for letting me test for you all these years brother.¬†especially for rgh2 bb rgloader. Was awesome. Then now this rgh3 rgl buildūüôŹ

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will need Octal450 latest J-Runner-with-Extras. Make a copy of it. 

I would assume you're bb jasper is already rgh3!! & be on the latest kernel update 17559 & have the avatar update etc. (Ensure this is done prior before flashing over the rgloader nand. If you want avatars working)

You will need to have your cpukey.text & to extract your rgh3 bb nand via jrunner. (Google how to) 

EXAMPLE: Extracts-04757692607. Remove the Extracts- keep the console ID number. Inside this rename the KV_dec.bin & SMC_dec.bin to just KV.bin & SMC.bin. copy your cpukey.text here also. Copy the 04757692607 folder to the root of Octal450 J-Runner-with-Extras. 

Assuming you have the RGLoaderJasperBB(RGH3) download. Copy N Paste the J-Runner-with-Extras build from within it over Octal450 J-Runner-with-Extras (Let it Overwrite everything)

Example: should look like this.

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Now hit the Build-JasperBB-RGLoader3.bat file Enter Console Serial: Example-046757692607 then hit enter to start building your nand. Once done it should spit out x2 nands (inside your extracted nand folder). They are the same rgh3 nands. Rename one to updflash.bin. start flashing away.

Features.

1. Xshell + Retail (with or without the hdd)

2. Xshell spoofed to 17559, Retail 17489 (without hdd) with (hdd Retail also spoofed to 17559)

3.Launch Xshell in the Hud (replaces family settings) (works with or without hdd)

4. rgloader.ini on your FLASH. (Run plugins at your own risk) (enables Launch Xshell in hud. why the rgloader.ini is built into the nand)

5. Connect via wifi or directly to router. (Will connect to internet. Live connection will be blocked)

6. Avatars should work (if you done what I stated above) or place the 17559 $SystemUpdate folder on Root of HDD. Will apply avatar update if not applied already

7. can run another rgloader.ini from root of hdd. Run plugins from this. I wouldn't use the one in flash but It can be used. (You were warned) 

8. Disc drive: plays retail discs. 

9. Xell via eject

10. Full xdk-rgl build. Flash filesystem will show via nieghborhood 

Basically has all the rgloader features. In the NAND.

Also comes with my 3 themes I made for rgloader plus the original rgloader theme & xna with original xshell blue background theme. (Build into nand) if you not feeling my theme. As the build adds my rgloader theme into it. First picture in post.

New Link added. Removed all the useless files from build. I should of done this before I uploaded it. Everything was 100% tested before I uploaded new link. Nothing wrong with old link. Just that it built useless files & it had unneeded files in it.

https://drive.google.com/file/d/1KRbzKD3mvucKPMjMO6pOsXBEIdoBrDOm/view?usp=drivesdk ENJOY. 

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Added the DEVKIT Folder along with internal drive linker, LiveEnvironments & Samples

Make other Folders inside the DEVKIT Folder to catagorize your extacted tiltles, builds etc. if not fussed just drag N drop your titles, dev builds, homebrew exe, xexs into the DEVKIT Folder

Everything in the DEVKIT folder should all now populate & show in xshell. 

God files go into your content\000 folder as normal.

KiwiMeoWii_-RGLoader~2.png

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What did you change in J-Runner with Extras? Would be nice to add native support for whatever you are doing.
Kind Regards,
Josh

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On 6/10/2023 at 7:00 AM, Octal450 said:

What did you change in J-Runner with Extras? Would be nice to add native support for whatever you are doing.
Kind Regards,
Josh

Based upon the guide, nothing overly interesting, they dump stuff from nand, then with cpukey and extracted data, they build nand image, and flash it back with j-runner. I didnt diff the code though.

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On 7/17/2023 at 6:07 AM, gavin_darkglider said:

Based upon the guide, nothing overly interesting, they dump stuff from nand, then with cpukey and extracted data, they build nand image, and flash it back with j-runner. I didnt diff the code though.

It just uses the preexisting 17489 xdk bootloaders in jrunner since it's a good knowing xdk build for rghs, then just adds the rgloader patches & afew other rgloader files. Be nice to get rgl patches for the other motherboards for rgh3 etc. 

As trying to build an existing rgloader rgh2 nand then converting it to rgh3 won't work for some reason. I guess the bootloaders in the rgl nand are too big & the rgh3 must Overwrite some stuff for it not to work. But I wouldn't know lol

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