Search the Community
Showing results for tags 'retroarch'.
Found 4 results
Felida's RetroArchOk, so i've been picking through the retroarch source on swizzy's guithub.. since they will never release another one haha.. i've changed some things like the menu lists, the menu graphics, and such.. also included is a pre-defined cfg file(no more piecing together file for release) and folders. Analog is mapped, shaders are enabled and 1 is pre-applied for you, cheats work, cheat menu re-worked to limit text display(no overlapping text). Menu toggle has also been changed to L3 (left-thumb press) EDIT: right trigger is fast forward; left trigger is toggle cheat(once cheat file is loaded) right analog left/right(once cheat file is loaded) - scroll thru cheats ALSO, A button is accept/B is cancel in the menu.. swapped those as well hahahaha edit 2: ok, so i made an HD version, the sd/hd versions arent coded to display differently, so one change will change both lol.. included cheat files from: https://github.com/libretro/libretro-database/tree/master/cht
Questions regarding setting up RetroArch
korn16ftl3 posted a topic in HomebrewI have begun setting up retroarch on my 360 as it seems to have the most functional emulators available for the 360 to date, a lot of the others got left in beta phase and some things do not seem to function properly or have missing adjustments and things like that. I have begun transferring my rom sets into the roms folder in there respectable folders ( roms/NES ROMS/rom sets here). i opened the retroarch folder and seen a retroarch.cfg which I opened to skim threw and see what options were able to be changed in this file, at this point i ran across this: default_rom_startup_dir = "game:" Now i know i dont run my roms from from the DVD rom which is what i am assuming the game: directory comes into play at they are located in my USB device in the following path USB0:EmulatorsRetroArch-360roms so my question about this is that if i change the "Game:" in the CFG file to "USB0:EmulatorsRetroArch-360roms" will it then take me directly to my rom set sub directory's when i choose to select my roms? Another question is about genesis plus gx and the sega cd emulation. Accordint to the NFO/Readme so as previously stated I have all my systems separated by platform then the sets contained in the appropriate platform folder, but does the BIOS file need to be located in USB0:EmulatorsRetroArch-360roms or in USB0:EmulatorsRetroArch-360romssega cd ? Im aware it say the same location as my image files but i was unsure if retroarch was intended to be set up the way i am going about things and where it would look for the BIOS file. furthermore about the sega cd emulation with retroarch is .zip supported or should they be unzipped? I beleive the last port or version i recall using of genesis plus gx they needed to be un-zipped, further more all the sega cd images i have are in BIN/CUE format which file in particular does the emulator need or does it need both files to function properly?
RetroArch.360.v0.9.7 : an update of the multi emulatorRetroArch.360.v0.9.7 : an update of the multi emulator TheMaister and Twinaphex release another update of their multi emulator/game system called RetroArch for Xbox 360 today. RetroArch is a modular multi-system emulator system that is designed to be fast, lightweight and portable. It has features few other emulator frontends have, such as real-time rewinding and game-aware shading. Libretro is the API that RetroArch uses. It makes it easy to port games and emulators to a single core backend, such as RetroArch. For the user, this means â€“ more ports to play with, more crossplatform portability, less worrying about developers having to reinvent the wheel writing boilerplate UI/port code â€“ so that they can get busy with writing the emulator/porting the emulator/game. Download Here This release contains the following ports : - Final Burn Alpha (Arcade â€“ various) [version 0.2.97.26] - FCEUmm (Nintendo Entertainment System) [recent SVN version] - Gambatte (Game Boy | Super Game Boy | Game Boy Color) [version 0.5.0 WIP] - Genesis Plus GX (Sega SG-1000 | Master System | Game Gear | Genesis/Mega Drive | Sega CD) [version 1.7.0] - SNES9x Next (Super Nintendo/Super Famicom) - VBA Next (Game Boy Advance) - Prboom (for playing Doom 1/Doom 2/Ultimate Doom/Final Doom) - Mednafen PCE Fast (PC Engine/PC Engine CD/Turbografx 16) - Mednafen Wonderswan (WonderSwan/WonderSwan Color/WonderSwan Crystal) Changelog : RETROARCH CONSOLE - (XBOX 1/Wii) Made an Xbox 1/Wii port. - (LIBRETRO) Added Mednafen PCE FAST, and Mednafen Wonderswan cores - (360) Added Genesis Plus GX to official 360 release - (Genesis Plus GX) Updated to v1.7.0 - (PS3) Improved GUI - (360) Improved UI - (ALL) Improved stability / error trapping - (ALL) ZIP extract modes expanded â€“ it can extract the contents of a ZIP file to the current directory, and/or extract to current dir and immediately load the first ROM/game file. - Too many things to mention Original News Source: Homebrew-Connection.org
RetroArch.360.v0.9.7 : an update of the multi emulator
JQE posted a topic in Scene NewsTheMaister and Twinaphex release another update of their multi emulator/game system called RetroArch for Xbox 360 today. RetroArch is a modular multi-system emulator system that is designed to be fast, lightweight and portable. It has features few other emulator frontends have, such as real-time rewinding and game-aware shading. Libretro is the API that RetroArch uses. It makes it easy to port games and emulators to a single core backend, such as RetroArch. For the user, this means â€“ more ports to play with, more crossplatform portability, less worrying about developers having to reinvent the wheel writing boilerplate UI/port code â€“ so that they can get busy with writing the emulator/porting the emulator/game Continue Reading