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falaga

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Everything posted by falaga

  1. How about this: All plugins a player uses must be "verified" / checked before he can use them in puclic rooms, else he will just be allowed to enter modded lobbies/hacks allowed lobbies. If there is a plugin like JRPC, XRPC etc. he will just be allowed to go to modded lobbies. (same with trainers; those like camo trainer you should be allowed to use, because it doesnt give you any advantage, but nothing like wallhacks etc...)
  2. Hello guys, I thought about how there could be a working cheater protection for BO2. Maybe there could be a plugin, which checks some certain offsets and finds out if somebody is cheating? This plugin should only be active in Public Rooms and Private Rooms, which are not tagged with [M] (=Modded) or [H] (=Hacks allowed). I was searching on the internet for offsets and I found the following no-host "cheat"-offsets for Black Ops 2: 0x821F5B7F -> Redboxes ({ 01 } is on, { 00 } is off) This is only used by the game if a VTOL Warship is being used by the player (luckily you have a special sight/vision while doing this, so if a player has Redboxes on and not the vision/sight, it means he must be cheating. Unfortunately I can't find the offset for this sight, found only the PS3 offset for it, which is 0x178102B. Its usual value is 0x00 and it is 0x02, 0x08 when the VTOL is used). 0x82259BC8 -> Recoil. If it is 0x82259BC8 { 0x60, 0x00, 0x00, 0x00 }, the player has no recoil (which is never happening in the normal game). So if this is being detected, it also means the player must be cheating. Usually it is 0x82259BC8 { 0x48, 0x46, 0x13, 0x41 }. 0x821F608C -> Coldblooded. If this is 0x821F608C { 0x60, 00, 00, 00 }, the game will ignore the coldblooded perk and you can still see verybody with a target finder or a dual band scope (this never happens in the game, so the player must be cheating). The normal would be 0x821F608C { 0x41, 0x99, 00, 0xC8 }. 0x821FC04C -> Player Transparency, can be used as "wallhack". If it is 0x821FC04C { 0x38, 0xC0, 0xFF, 0xFF }, every player is visible through every object. This never happens, so the one who is doing this must be cheating. The usual would be 0x821FC04C {0x7F, 0xA6, 0xEB, 0x78 }. 0x821B8FD3 -> Orbital VSAT ({ 01 } is on, { 00 } is off) Unfortunately I didn't find any offset, which has some certain values when it is activated in the normal game ("legit"). I hope this might help a bit, if there was ever something in this direction planned. Me and many other players would appreciate such a cheater protection. There are sooo many cheaters at these days.
  3. In Borderlands The Pre-Sequel a game become invisible if the maximum amount of players is reached, which is 4.
  4. There is for example "Red Boxes", which is activated, when 0x821F5B7F=01. In theory there could be a plugin which checks this, but the prob is that 0x821F5B7F=01 also happens, when a player uses a scorestreak called "VTOL Warship".
  5. You don't need a trainer to cheat, there are memory editors which you can run from your PC (and I doubt that this can be detected, unfortunately).
  6. I think the update packs etc. should have the higher priority, but of course free DLCs wouldnt be bad too.
  7. Swizzy, I think he means it like "There must come a TU19". I was online on live today with BO2, there isnt a new TU for sure. And this would not even help, I guess. Hacks will come over and over again. The thing we need is some kind of cheater protection. Kaif Nadeem, was it in a public or in a private room? If it was in a private room and the room was tagged as Modded, then it would be OK of course, but in Public Rooms its not allowed. Unfortunately there are toooo many players using off-host hacks like wallhacks, no recoil hacks.... By the way, a little question: I made a wallhack myself (I didnt cheat with it of course). Do you think it is ok to use it in the CODcaster mode (which is the spectator mode in BO2) to find out if somebody is cheating (if he looks straight at the players through the wall for example)?
  8. It would be the same issue as you could get with TUs. CPs are installed like DLCs, but are actually updates.
  9. Whats your current Kernel version?
  10. Hello everybody, In my opinion there should be a possibility to upload Compatibility Packs for games like Borderlands 2 or Call of Duty: Ghosts, just as you can do it with Title Updates. They are like TUs for free, but unfortunately many players don't have them. I'd like to hear the administrations and users opinion to this
  11. Usually it should ask you for the permission to download the newest TU, if your console is connected to the internet and you start a game. Thats how it is with a retail console, could be risky with an RGH, people gotta try it.
  12. What do you plan to do in CoD for example?
  13. Thanks Swizzy, thanks to the admin By the way, a little question: I saw that there was a TU uploaded. Well, dont you get banned, if you go online with a game, before it's release date?
  14. Dont worry, I am sure it will be done soon.
  15. Hey, Would be nice if there would be rooms for the new Borderlands Title ID: 545408B4 Media ID: 3B9FF6CD (Region Free) I will also try to always upload the newest TU for this version to xboxunity.net.
  16. Tell us the EXACT name of the CODs you tried. In Black Ops 2 for example you should use Title Update 18, because the most players have it.
  17. Dont worry, I sent him all the xexs and TUs he needs.
  18. The point is that the most people dont even have the singleplayer disc, they are just having the multiplayer one for link. The only thing that would be nessecary after that TU would just be an exception for the GOTY Multiplayer TU1, so you are in the same rooms as somebody with TU 8 (normal version). As I said they are compatible, the only restriction is the number of the TU.
  19. Well, this seems to be like I said. You could download it and open it in horizon to check it.
  20. Thanks for that information. Unfortunately people wont have any advantage of the compatibility as link is just looking to the TUs number. I uploaded it after selecting the Media ID "3EE87B76", which is the singleplayer disc, so people who are playing online wont find it with the multiplayer disc ("26302E11"). So I just wanna say it would be nice if
  21. Hello guys, I wrote the following to a administrator already, but he or she seems to be quite busy and I dont think a private message is the best way to make a suggestion. There is a Title Update for the GOTY edition of Red Dead Redemption, which wasnt added to xboxunity.net yet. I wanted to upload it through the website, but the GOTY edition wasnt in the list. This TU goes to the Cache folder and is an update for both discs of the GOTY edition, so it is a TU for 2 Media IDs. Here is a picture of its content: I couldn't add it, so it would be nice if an administrator or somebody else who is able to do it could do so. The Media IDs are: 3EE87B76 (DISC 1, Singleplayer Disc) 26302E11 (DISC 2, Multiplayer Disc) Here you can download the Title Update Another little thing: On xbox live people with the GOTY Edition and TU1 and people with the normal edition and TU 8 (Both are the newest TUs for each version) can play together, so there should also be a possibility to do so with system link. So: The GOTY Edition with TU1 and the normal edition with TU8 are compatible to each other, the only problem is, that link isnt putting people with these updates in the same room. Thats why I'd like to ask if there is a possiblity to put them in the same room or just edit the number of the TU. Would be very nice if a user or even a administrator would be able to help me and all other RDR players Thanks in advance for all answers!
  22. Even if it would be possible, the ping would be terrible, everybody in competitive games would hate you
  23. falaga

    Destiny

    Can you give us a source of the fact that it is online only?
  24. falaga

    Destiny

    Did you try fakelive yet?
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