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Showing content with the highest reputation on 09/22/14 in all areas

  1. 1 point
    Or you just leave it be, if it's not formatted it'll never be used
  2. 1 point
    okay now i give up. I enabled xhttp in launch.ini and it won´t work. i don´t know the problem of my console.
  3. 1 point
    No, but it's a chance that your flash becomes corrupt, so i don't recommend using the built in memory...
  4. 1 point
    Did he reflash your nand or something? etheir way, i don't recommend using the mmcMU on 4GB corona's as it's shared with the rest of the system, any write error may cause problems for the entire dashboard, and 4GB corona's can be harder to fix then the NAND consoles...
  5. 1 point
    https://www.youtube.com/watch?v=MX3LIZAbbM4&list=UURJzm6T8m1perQjqCA1-u0Q Work in progress
  6. 1 point
    Firstly, I want to say thanks for all your hard work, it is appreciated ! Also, I'm more than happy to wait for the next release when it's appropriate. I just don't understand what the problem is with waiting for you folks. You don't need the latest dash to play the games yet, so what's the problem ? I'm more than happy to use what is deemed appropriate by the developers, and after all it's FREE ! So, many thanks again :-)
  7. 1 point
    of course you just quote my skin like "skin based on Crysis by MatteIta" or similar
  8. 1 point
    You can use 2 or more consoles on LiNK at the same time, but only during the following conditions: 1. Each console needs their own account on unity 2. Each console needs to use their own ports 3. You can't join a game hosted by one of the other consoles in your network
  9. 1 point
  10. 1 point
    Probably not a huge deal, but I'm excited as this will hopefully give me enough background and understanding to begin contributing to the scene in some small way. Currently I'm just in the middle of A+ certification but later on I'll be hitting some C++ along with some other courses. Any recommendations for other courses I should enroll in?
  11. 1 point
    There's a bunch of things comming in 0.3b, we'll give you a list of the features beeing implemented later on, right now we're working hard on making things work and such, we don't want to get your hopes up high if it doesn't get finished prior to release, so we're waiting with that until we've got most stuff working the way we intended it to
  12. 1 point
    First you wait for an official release of xeBuild supporting 16767, then you install this yeah...
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