kira125 51 Posted July 30, 2015 I wan to report some issues when using Aurora Asset Editori try to use FTP Assets (put my ip and conect to my xbox) then get avaible assetsbut when i started to change stuff it crashed (sometimes i change a cover save it and crash somethimes 2 covers 1 bacground and crash)im not sure why it does that i found this error log (i hope it is usefull)does anyone have this problem? how do you solve it?if more information is need it just ask [29/07/2015 08:28:55 p.m.]:System.Net.FtpClient.FtpException: No host has been specifieden System.Net.FtpClient.FtpClient.Connect()en AuroraAssetEditor.Classes.FtpOperations.MakeConnection()en AuroraAssetEditor.Classes.FtpOperations.DownloadContentDb(String path)en AuroraAssetEditor.Controls.FtpAssetsControl.b__13(Object o, DoWorkEventArgs args)[29/07/2015 08:33:16 p.m.]:System.Net.WebException: Error en el servidor remoto: (500) Error interno del servidor.en System.Net.WebClient.OpenRead(Uri address)en System.Net.WebClient.OpenRead(String address)en AuroraAssetEditor.Classes.XboxUnity.GetUnityCoverInfo(String searchTerm)[29/07/2015 08:33:20 p.m.]:System.Net.WebException: Error en el servidor remoto: (500) Error interno del servidor.en System.Net.WebClient.OpenRead(Uri address)en System.Net.WebClient.OpenRead(String address)en AuroraAssetEditor.Classes.XboxUnity.GetUnityCoverInfo(String searchTerm)[29/07/2015 08:33:23 p.m.]:System.Net.WebException: Error en el servidor remoto: (500) Error interno del servidor.en System.Net.WebClient.OpenRead(Uri address)en System.Net.WebClient.OpenRead(String address)en AuroraAssetEditor.Classes.XboxUnity.GetUnityCoverInfo(String searchTerm)[29/07/2015 08:33:33 p.m.]:System.Net.WebException: Error en el servidor remoto: (500) Error interno del servidor.en System.Net.WebClient.OpenRead(Uri address)en System.Net.WebClient.OpenRead(String address)en AuroraAssetEditor.Classes.XboxUnity.GetUnityCoverInfo(String searchTerm)[29/07/2015 08:33:47 p.m.]:System.Net.WebException: Error en el servidor remoto: (500) Error interno del servidor.en System.Net.WebClient.OpenRead(Uri address)en System.Net.WebClient.OpenRead(String address)en AuroraAssetEditor.Classes.XboxUnity.GetUnityCoverInfo(String searchTerm)[29/07/2015 08:33:53 p.m.]:System.Net.WebException: Error en el servidor remoto: (500) Error interno del servidor.en System.Net.WebClient.OpenRead(Uri address)en System.Net.WebClient.OpenRead(String address)en AuroraAssetEditor.Classes.XboxUnity.GetUnityCoverInfo(String searchTerm)[29/07/2015 08:43:04 p.m.]:System.Net.WebException: Error en el servidor remoto: (500) Error interno del servidor.en System.Net.WebClient.OpenRead(Uri address)en System.Net.WebClient.OpenRead(String address)en AuroraAssetEditor.Classes.XboxUnity.GetUnityCoverInfo(String searchTerm)[29/07/2015 08:43:54 p.m.]:System.Net.WebException: Error en el servidor remoto: (500) Error interno del servidor.en System.Net.WebClient.OpenRead(Uri address)en System.Net.WebClient.OpenRead(String address)en AuroraAssetEditor.Classes.XboxUnity.GetUnityCoverInfo(String searchTerm)[29/07/2015 08:45:34 p.m.]:System.Net.WebException: Error en el servidor remoto: (500) Error interno del servidor.en System.Net.WebClient.OpenRead(Uri address)en System.Net.WebClient.OpenRead(String address)en AuroraAssetEditor.Classes.XboxUnity.GetUnityCoverInfo(String searchTerm)[29/07/2015 08:45:40 p.m.]:System.Net.WebException: Error en el servidor remoto: (500) Error interno del servidor.en System.Net.WebClient.OpenRead(Uri address)en System.Net.WebClient.OpenRead(String address)en AuroraAssetEditor.Classes.XboxUnity.GetUnityCoverInfo(String searchTerm)[29/07/2015 08:47:04 p.m.]:System.Net.WebException: Error en el servidor remoto: (500) Error interno del servidor.en System.Net.WebClient.OpenRead(Uri address)en System.Net.WebClient.OpenRead(String address)en AuroraAssetEditor.Classes.XboxUnity.GetUnityCoverInfo(String searchTerm)[29/07/2015 08:47:09 p.m.]:System.Net.WebException: Error en el servidor remoto: (500) Error interno del servidor.en System.Net.WebClient.OpenRead(Uri address)en System.Net.WebClient.OpenRead(String address)en AuroraAssetEditor.Classes.XboxUnity.GetUnityCoverInfo(String searchTerm) 1 Quote Share this post Link to post Share on other sites
gavin_darkglider 1562 Posted July 30, 2015 looks to me like a network connection/issue with the app connecting to the internet/server. Quote Share this post Link to post Share on other sites
kira125 51 Posted July 30, 2015 looks to me like a network connection/issue with the app connecting to the internet/server. i dont understand... can you simplify it plz Quote Share this post Link to post Share on other sites
Swizzy 2084 Posted July 30, 2015 The first error there is that you didn't tell it the console IP... All of the other errors are server related (it's unable to connect to Xboxunity.net (it's an internal server error that's being reported, meaning... try again another day) Quote Share this post Link to post Share on other sites
kira125 51 Posted July 30, 2015 The first error there is that you didn't tell it the console IP... All of the other errors are server related (it's unable to connect to Xboxunity.net (it's an internal server error that's being reported, meaning... try again another day) server related.. so its server problem but why crashes? it could be better if only shows a windows "unable to connect to Xboxunity.net" also if i stop to donwload covers from unity (using aurora asset editor) it wont crash? thanks for the answers Quote Share this post Link to post Share on other sites
Swizzy 2084 Posted July 30, 2015 server related.. so its server problem but why crashes? it could be better if only shows a windows "unable to connect to Xboxunity.net" also if i stop to donwload covers from unity (using aurora asset editor) it wont crash? thanks for the answers It's a temporary server error, it happens all the time for every server... It crashes because i didn't add error handling for it, maybe i will add some more error handling to it... Yes, if you don't use the feature that is causing the crash, it won't crash i cannot say that it will NEVER crash... i can only tell you that it won't crash for this reason... Quote Share this post Link to post Share on other sites
kira125 51 Posted July 30, 2015 It's a temporary server error, it happens all the time for every server... It crashes because i didn't add error handling for it, maybe i will add some more error handling to it... Yes, if you don't use the feature that is causing the crash, it won't crash i cannot say that it will NEVER crash... i can only tell you that it won't crash for this reason... ok will try that thanks Quote Share this post Link to post Share on other sites