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Found 27 results

  1. ---------------------------------------------------| FakeAnim v0.60b |--------------------------------------------------- Overview: This release will allow for fake animations in the form of WMV 9 encoded videos to be played on the console prior to showing the dashboard. Since this file is only loaded after the console is ready there will be a minor increase in boot times. This has no impact on glitch times since the glitch occurs prior to this file ever being loaded. The Delay and Calibration settings are designed to allow the user to tweak the video to their specific system and display. This tweaking makes it so that the video does not get cut off. Please read below for a full set of instructions: Intallation & Configuration: Important: Do NOT attempt to delete bootanim.xex if you are unable to restore to a previous NAND dump via hardware. Requirements: DashLaunch v3.03 is required for this to work. Installation: Copy over all files in the archive to the HDD or USB of the 360. Edit your launch.ini to have fakeanim = point to the fakeanim.xex Reboot the console and make sure the application runs. Ignore the Red Screen being present for a while. Once you have verified the application is launched remove bootanim.xex** from the consoles Flash. (Use FS3 or FTP). Reboot the console and pay attention to how long the red screen is displayed. Calibration takes place in the fakeanim.ini file and should be checked with a cold boot in order to force the GPU to initialize. Once calibration is complete edit the fakeanim.ini and set calibration to 0 Calibration Notes: To adjust the length the red screen is shown. Add to the number to increase the time take delay. Take away to decrease it. The delay function is used to ensure the video does not get cut off during the monitor and GPU starting each "delay" is 250ms. Valid entries are between 0 and 100. For slims start around 5. For Phats start around 13. The goal is to get the red screen to show for the least amount of time possible on the Evil Laugh wmv when performing a cold boot. NFO: FakeAnim_v0.60b.rar
  2. Dash Launch 3.02 ---------------- Currently the project is missing the following supported translations: Japanese, Korean, Polish, Chinese Simplified, Chinese traditional Currently supplied translations: English, French, Portugese, Russian, Spanish, German, Italian The skin pack includes the sources used to skin dash launch as well as the string files if anyone wishes to create a translation to one of the above languages (inlcuding English, as I know my explanations are not always easy to understand.) Also included is a c# based editor for the string files to assist in translation. External fonts, background image and skins may be used by this, simply place skin.xzp and/or font.ttf and/or background.png (1020x720) beside default.xex. If neither location has a font file supplied the system font on flash will be used. Welcome to The Next Level **** at time of this writing, this is ONLY compatible with: jtag : 9199, 12611, 12625, 13146, 13599, 13604, 14699, 14717, 14719, 15574 glitch : 13599, 13604, 14699, 14717, 14719, 15574 glitch2: 14717, 14719, 15574 (trinity will show up as glitch2) **** ================================================================================ Overview - what it does ================================================================================ - It will launch a XeX or CON file from the path you specified in launch.ini as long as it's valid - Depending on the button you hold when the xbox is trying to load the NXE, it will divert to the xex/con tied to that button or return to default as defined in launch.ini - At boot time it is possible to subvert default item and/or NXE loading, but you must wait until the controller syncs to do so - Depending which button is held when closing miniblade in NXE (use Y button to close, release then hold a QL button) it will quick launch a CON or XEX from your ini file - allows one to patch kernel/xam at bootup with a freeBOOT patch style bin file from usb or hdd (in that order) must be in root of the device and be named "kxam.patch" and be no larger than 0x4000 bytes. Again, kxam.patch binary format is the same as a compiled freeboot patch bin, but uses real virtual addresses rather than offsets - see 1.0 release for a windows patch builder - with the included patch set, launch.xex acts as a helper to detect when xbox1 emulator loads, allowing memory unlock patch and xbox1 emulator to function together ================================================================================ Installation ================================================================================ - have the required hacked kernel version installed on the console - get the installer to a place where you can run it, and do so. Follow onscreen instructions if any. The installer will prompt you if it needs to update the kernel/hv patches and will give you an opportunity to configure stuff. - edit the options, and dont forget to save them somewhere if you want them to be applied next boot. Don't forget to set configapp to the installer, so you can go to it any time via miniblades' system settings (hold RB to go to real system settings) - the back button is your friend if you are wondering what button to push ================================================================================ ChangeLog ================================================================================ V3.02 - add italian translation - thanks Gnappo! - correct mobo/edram order in shuttemps and installer - update Spanish translation - correct version number - add RThumb and LThumb for paths (analog controller button when you press them down) - add autoswap option for multidisk games (see notes above) - remove beta tag - add 15574 - correct bug in hv patches in 14717/14719 - add poweron reason to tembcast data, document struct sent in the supplied .py script - fixed problem with loading on older (<13xxx) firmwares, thanks KneelB4ZD for the donor image! dash_launch_v3.02.zip
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