BL4K3Y 96 Posted April 20, 2013 This is an issue I have been having for some time now and I've decided to try and get some help to see if I can fix this issue. I have manually forwarded ports 3071 and 3072 (TCP & UDP) on my router to my console's static IP address and the LiNK connection test passes fine. Here is the thing, LiNK will work fine after the first successful connection test and I can play for as long as I like, but as soon as I exit a game or reboot the console, I can no longer connect to any games, but I can still see hosted games on the console. The LiNK connection test will pass every single time and things work fine if I keep changing the ports (this isn't something I want to be doing). The console is running on kernel version 16203 (Avatar/Kinect data has been installed) and DashLaunch v3.07 is installed - the Ping Patch is enabled and DevLink is disabled. I will be very grateful to anybody that can help me out . Quote Share this post Link to post Share on other sites
croize 36 Posted April 20, 2013 i have same issue lol , i have to trick with system everytime i reboot it -.- gets annoying but oh well , only beta , maybe thats why Quote Share this post Link to post Share on other sites
JPizzle 0 Posted April 20, 2013 Make sure all your network settings on the xbox are set to automatic. I had this exact same issue when I was testing setting a static IP for the xbox through the xbox itself. Quote Share this post Link to post Share on other sites
croize 36 Posted April 20, 2013 mine always auto Still fails somtimes , correct settings in router aswell Quote Share this post Link to post Share on other sites
armonika 11 Posted April 20, 2013 same problem here aswell, i manualy restart router(or factory reset, sometimes unplug power cable from it) and xbox then i try passing tests, it always fixes and passes. but i wouldnt call it an issue since it takes me 1-2 mins to get all ready and always works. my xbox settings is aswell in basic tab set to manual, since i use cable > router > pc either way its bearable issue, but iam pretty sure this wasn't in previous updates. ps. just did that and it worked so sir, BL4K3Y your not only one with such issues. Quote Share this post Link to post Share on other sites
croize 36 Posted April 20, 2013 I wouldnt be worried about this tho As he said , its a 1 - 2 mins fix , But im sure it will get fixed next release hope so Quote Share this post Link to post Share on other sites