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An open source desktop application designed to easily browse through a regularly updated database of mods, game saves, homebrew, resources and themes for the PlayStation 3. A library that is populated by myself, few friends and awesome contributors, so that all mods have been tested and verified. ModioX also acts as an FTP client to be able to install and uninstall files directly to your console. Without the need for digging up old threads or using file managers - this aims to do everything for you. (the only one of its kind) Features Fast, lightweight and simple to use Browse a large database of ps3 mods Complete with info, creator, version, etc. Filter by firmware, mod type and region Download, install and uninstall mods Automatic game region detection Backup and restore game files Built-in FTP file manager Add multiple console profiles Requirements An internet connection NET Framework 4.6.2 PlayStation 3 with MFW Installation Windows Download and run the latest version of the Windows installer, "ModioX.Installer.Windows.exe" from the releases page. Contributing You're also welcome to submit any pull requests with fixes and suggestions, like additional features for making this project even more great. Please open an issue so we can discuss things before going further, maybe we can work on this together! Requesting Mods I know that not all mods aren't on our database yet. But if you open an issue including the details they will be added for you. Credits / Libraries Appropriate Authors of all Mods DarkUI for WinForms Newtonsoft.Json Apache log4net Disclaimer I can accept no responsibility for any damage you cause to your system by using this tool. License This project is released under the GNU General Public License v3. Source code on GitHub
Hey there, First and foremost, I have to say, I truly do love the work that has gone into Unity/LiNK, and I'd like to help with it in any way possible. Now, with that out of the way, I'm interested in running a LAN party, and I'd like to self-host every component of it (I have quite the concern for privacy). I think it would be awesome to release the source of Unity/LiNK as it would open the doors to user contribution in many ways. I totally understand that you do not want to be responsible for users that self-host the source without giving credit and/or concern for security and privacy (Insecure databases, data selling deals behind the scenes etc), but it would be an awesome way to have developers unite and help build the best solution to not paying extra, annually for hardware we bought with our hard earned money. We've already won a case on this (Ink cartridge reselling case with Lexar), why not go catching some bigger fish? If I am wrong in any way in your opinion, please leave constructive feedback and criticism as replies and please do not flame me, I have just joined the Xbox community and would love to see it grow. Best regards, Azzeh