-
Content Count
132 -
Joined
-
Last visited
-
Days Won
3
Posts posted by devilhunter
-
-
This is a english forum, not arabic... speak english or you'll get banned...
Also, that makes 0 sense when translated by google...
hmm, how do you know!
-
Hi thanks for the build! I was trying to do that myself and in a way i failed :C
I should mention that I tried to apikey
y9s7fy2gm8bjbmbrdahdums6
7upfgf44xs3t9xeh8wcxcztz
Both not working sadly.
Anyways, best of luck!
-
Looks neat.
-
I've attached a experimental build that a friend of mine built for me, it uses newer versions of GCC (The compiler) and newlib (a library used) his nickname is smx, if you ever talk to him, say thanks
I briefly launched it using xelllaunch to check that it works on my MMC Corona, and it does, other than that it's not tested much, it shouldn't cause any damage or anything like that, worst case scenario is that some features don't fully function properly, but i don't see that happening at this point in time
Replace the XeLL files in xeBuild GUI and rebuild your nand, or use XeLLLaunch included with the latest dashlaunch (found here: http://www.realmodscene.com/index.php?/topic/4616-dashlaunch-314-17150-kernel-support-added/ ) if you want to try it
The file used depends on your console, but most likely:
xell-2f.bin (JTAG) or xell-gggggg.bin (RGH)
If you use it with xelllaunch just put xell-2f.bin (as it is) next to the default.xex and launch... otherwise replace the following in xeBuild GUI:
files\xell\Xellreloaded_jtag.bin <--- xell-2f.bin
files\xell\Xellreloaded_glitch.bin <--- xell-gggggg.bin
Thanks a lot, This one works perfectly on Phat Xbox with Hitachi drive 79 ( even tho it shows ver 0.993 in Xell Reloaded Screen); I should note that the file linked by @EddCase also works but doesnt read usb if someone wants to flash nand from Xell (it shows 0.994 in Xell Releaded Screen).
Thanks a lot guys.
Garzol's Custom Boot Animations
in Homebrew
Posted
This might be a retarded question, what are you using to covert the files into WMV3?