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devilhunter

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Posts posted by devilhunter


  1. 3 hours ago, gavin_darkglider said:

    At this point in the game, JTAG able consoles are hard to find. on top of this, even if you mod them, you still have to update the firmware on the drives, so it can read XGD3. This is easy enough if you have the hardware to do this, if not, you are stuck with a console you cant play any game that came out in the last 5 years on. That being said, there are now a ton of reliable glitch hacks(RGH1.2, RGH1(kernel < 14479), R-JTAG/R-JTAG+/R-JTOP(kernel >= 15574), S-RGH that will work on any falcon/jasper reliably with a $10 matrix/ace v2/V3 chip. This is about the same price that you would spend on the diodes for the jtag, and removes the dash restrictions.

    I myself rgh-ed my consoles and was happy with that, however, it should be noted that some consoles (Jasper) are unglitchable. It's pretty rare to get across one ( actually glitches once after 2 mins !!!)  but that had happened to me once. I never new older DVD rom firmware can't play xgd3 games, I usually flash my drive anyways. 


  2. Oh, Im assuming your building plugins from scratch also, if this is the case, there are tons of efforts on this emu compared to the pc vers. 

     

    Wish I could donate to you or to the project team, thats the only way I could help you out. 

     

    Thanks for the answers. 

    • Like 1

  3. hi guys, this is the new version :thumbup: here's a copy/paste from the readme file

    source and bin files

    http://www.filedropper.com/pcsxr-360210

     

    * pxsxr 360 2.1.0 FEATURES

    ......

    cmkn1983

    Thanks a lot, I will try that. 

     

    Im not trying to play Mr. Critic, but I found that the previous version of the emulator run Silent Hill with the colors a bit off (a hint of purple and pink). The Xell ver runs some games better for some odd reason. The emulator is more than great overall and Im happy to be using it :)

     

    One last question though, why the development stopped for the Xell ver.? Why the development continued into xbox 360 sdk? 


  4. No plugins are installed.

    The only thing non-standard that I can see is a fakeanim config that works perfectly fine

    it appears to be frozen, its a menu bug, hold right trigger then the left one and vice versa then it should work. 

    • Like 1

  5. ^^^^ 100% truth.. nothing personal to anyone.. but yeah.. the "interest" of the project has dropped, or more accurately the scene has dropped drastically.. there are alot of great ideas, but the interest to do more is basically lacking..

    dude, the console is more than 10 years old, ofc the scene is dying. I believe its a good thing it lasted this long. Once the xbox one/ps4 run unsigned code we will.. uh wait they are PCs.... 

    I hope the power pc returns again somehow... 


  6. le

     

    Will try and get some better pics cheers, it'd be just my luck that picked up one of those dud ones! I actually asked the seller if he'd had any customer complaints or comments regarding phats not booting before I bought the CR4, he said there wasn't so I took a chance.

    Are you aware that the current batch of CR4 XL isnt compatible with phat models :); Ive heard that a programming error occurred during the production. You can sell this chip (or be used for slim), get Matrix, Clone CoolRunner or 360Ace and follow RGH 1.2. It should be noted that falcons are not the best for RGH 1.2 in terms of boot times.

    Let me know if things go well.

     

    Regards from the Hunter.


  7.  

    Thanks to all

    I have a question
    Can I play four hands of control ?
     
    Like the game Crash Bash

     

    The game doesnt run well on the xbox anyways, if you want to play classic ps1,ps2 get a fat ps3 (4 usb ver.) and hack it! 

    • Like 1

  8. well, this is as much as I could get with the fake coolrunner   :X , the console boots fine on retail, I can sell it and get another shit :D

     

    I do have a jtagable jasper, why the fuck I have to get RGH anways 

     

    I might start doing consols mod, Im confident enough with my installs, I did two rgh and they boot from first or the second glitch attempt. This one in particular is asshole 


  9. Here is my log file: 

    Phat Selected
    Version: 10
    Power Up
    Waiting for POST to change
    Post BF 
    Post 9F - Panic - VERIFY_SECOTP_5 
    Post 9B - Panic - VERIFY_SECOTP_1 
    Post 99 
    Post 19 - HMACSHA_COMPUTE 
    Post 11 - FSB_CONFIG_PHY_CONTROL 
    Post 01 
    Post 40 - Entrypoint of CD reached 
    Post 60 - INIT_KERNEL 
    Post 64 - INIT_MEMORY_MANAGER 
    Post 66 - INIT_OBJECT_SYSTEM 
    Post E6 
    Post FE 
    Post BF 
    Post 9F - Panic - VERIFY_SECOTP_5 
    Post 9B - Panic - VERIFY_SECOTP_1 
    Post 99 
    Post 19 - HMACSHA_COMPUTE 
    Post 11 - FSB_CONFIG_PHY_CONTROL 
    Post 01 
     
     
     
    Phat Selected
    Version: 10
    Power Up
    Waiting for POST to change
    Post 6F - INIT_POWER_MODE 
    Post 0F 
    Post 07 
    Post 03 
    Post 01 
    Post 10 - Payload/1BL started 
    Post 90 - Panic - VMX_ASSIST 
    Post D0 - CB_A entry point reached 
    Post F0 - Panic - VERIFY_OFFSET_CB_B 
    Post F8 
    Post FC 
    Post FE 
    Post 7F 
    Post 2F - RELOCATE 
    Post 0F 
    Post 07 
    Post 03 
    Post 01 
    Post 80 
     
     
     
     
    Phat Selected
    Version: 10
    Power Up
    Waiting for POST to change
    Post 6F - INIT_POWER_MODE 
    Post 0F 
    Post 07 
    Post 03 
    Post 01 
    Post 10 - Payload/1BL started 
    Post 90 - Panic - VMX_ASSIST 
    Post D0 - CB_A entry point reached 
    Post F0 - Panic - VERIFY_OFFSET_CB_B 
    Post F8 
    Post FC 
    Post FE 
    Post 7F 
    Post 2F - RELOCATE 
    Post 0F 
    Post 07 
    Post 03 
    Post 01 
    Post 80 
    Shutdown
    Phat Selected
    Version: 10
    Power Up
    Waiting for POST to change
    Post 20 - CB entry point reached 
    Post 60 - INIT_KERNEL 
    Post 64 - INIT_MEMORY_MANAGER 
    Post 74 - INIT_SHADOWBOOT 
    Post 7C 
    Post 7E 
    Post FE 
    Post FE 
    Post FC 
    Post F4 
    Post F0 - Panic - VERIFY_OFFSET_CB_B 
    Post 70 - INIT_VIDEO_DRIVER 
    Post 60 - INIT_KERNEL 
    Post 20 - CB entry point reached 
    Post 20 - CB entry point reached 
    Post 60 - INIT_KERNEL 
    Post 70 - INIT_VIDEO_DRIVER 
    Post F4 
    Post FC 
    Post FE 
    Post FC 
    Post F4 
    Post FE 
    Post FC 
    Post 40 - Entrypoint of CD reached 
    Post E0 
    Post FC 
    Post F0 - Panic - VERIFY_OFFSET_CB_B 
    Post F8 
    Post 40 - Entrypoint of CD reached 
    Post 60 - INIT_KERNEL 
    Post 20 - CB entry point reached 
    Post CF 
    Post 38 - SIG_VERIFY_4BL_CD 
    Post EF 
    Post 30 - VERIFY_OFFSET_4BL_CD 
    Post CF 
    Post FC 
    Post EF 
    Post EF 
    Post 10 - Payload/1BL started 
    Post 30 - VERIFY_OFFSET_4BL_CD 
    Post 70 - INIT_VIDEO_DRIVER 
    Post 30 - VERIFY_OFFSET_4BL_CD 
    Post 01 
    Post 10 - Payload/1BL started 
    Post 04 
    Post FB 
    Post 04 
    Post 80 
    Post 20 - CB entry point reached 
    Post DF 
    Post CF 
    Post FE 
    Post 20 - CB entry point reached 
    Post 70 - INIT_VIDEO_DRIVER 
    Post FC 
    Post F0 - Panic - VERIFY_OFFSET_CB_B 
    Post 70 - INIT_VIDEO_DRIVER 
    Post 30 - VERIFY_OFFSET_4BL_CD 
    Post 70 - INIT_VIDEO_DRIVER 
    Post 30 - VERIFY_OFFSET_4BL_CD 
    Post 70 - INIT_VIDEO_DRIVER 
    Post 30 - VERIFY_OFFSET_4BL_CD 
    Post 10 - Payload/1BL started 
    Post 50 - LOAD_UPDATE_1 
    Post 70 - INIT_VIDEO_DRIVER 
    Post 30 - VERIFY_OFFSET_4BL_CD 
    Post 10 - Payload/1BL started 
    Post 50 - LOAD_UPDATE_1 
    Post 70 - INIT_VIDEO_DRIVER 
    Post 30 - VERIFY_OFFSET_4BL_CD 
    Post 10 - Payload/1BL started 
    Post 70 - INIT_VIDEO_DRIVER 
    Post 10 - Payload/1BL started 
    Post 40 - Entrypoint of CD reached 
    Post 60 - INIT_KERNEL 
    Post 20 - CB entry point reached 
    Post 60 - INIT_KERNEL 
    Shutdown
     

  10. Post out monitor was included with some chips from TX(CR3/4/R-JTag to be specific), but would monitor post codes that would allow you to see where the console is failing in the boot cycle. there have been a few homebrew implementations for full post consoles, which all phat consoles are.

    At this point, Im assuming you need a log. Will try to get that. 


  11. Tried matrix chip today, same shit.

     

    Thanks a lot, very informative post. I have the cpu double shielded wire, which CPU_RST point I should use? Also, why would PLL interfere with CPU_RST? In order to eliminate this possibility I rerouted the cpu wire from the fans side to the chip. 

    I left the console for hours, never it did boot to xell. One more thing, what do you mean by post monitor? 

     

    RST soldering:

     

    IMAG0051.jpg
     
    IMAG0052.jpg
     
    IMAG0053.jpg
     
    IMAG0054.jpg
     

    Thanks a lot. 


  12. Not sure what you are doing with the wiring, or which hack you are trying to use, but I had similar problems with a falcon, if I would attach CPU_PLL_Bypass it wouldnt boot stock, even with the chip disabled. As for your wiring, as seen in the images is a mess. You have 2 wires going to 3v3 on the clone coolrunner, and pad D isnt attached to anything, which should be CPU_RST. Also, not sure what you are doing on the header next to the chip, as for RGH1/RGH1.2/R-JTOP/R-JTAG+ you only need 3v3 or 5v depending on chip from there, ground goes to AV, unless that is what the second wire is for. Also, dont know if you noticed, it looks like the 3v3 and gnd pad on the coolrunner might be bridged. this is what I am getting just by looking at your wiring so far. That doesnt include nand wiring, as I havnt seen that yet. As for the wiring issue, try running booting the system with the coolrunner in prg mode, and the stock nand. Do not connect JR-P/NandX to the chip for programming, and see if it boots stock with the wires in place.

    mine does boot to stock only if the CPU_RST isnt connected to the chip, I cleaned flux residue thanks for pointing it out. Im trying to RGH the console (RGH 1.2) since CR4 XL didnt work for me ( bad recent batch) this is why I switched to clones. 

     

    Thanks a lot. 


  13. My console works fine on retail nand with all glitch wires connected except for CPU_RST. The moment I connect the wire to the glitching chip it gives RROD 0022, I tried the alternative point on the resistor near the CPU die and same issue. Any clue is highly appreciated. 

    https://s10.postimg.org/atgn0v0rp/IMAG0047.jpg

     

    https://s10.postimg.org/b63svwhcp/IMAG0040.jpg
    https://s10.postimg.org/zb4idm1nd/IMAG0041.jpg
    https://s10.postimg.org/6a0647h7d/IMAG0042.jpg

    Regards. 

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