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Posts posted by Swizzy
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1 hour ago, Mattie said:Swizzy made an asset editor for stuff like that, or you can use the asset import functionality
Nope, he's likely talking about Mupen64-360 background, while it's running...
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How long ago did you register your account?
One thread is quite enough, i merged your 2 threads and move it to the correct location for you...
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It may take some time if you have alot of content on y our device, first run it'll scan for and back up your currently installed TU's...
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3 hours ago, mrknorton said:I was trying to update my console from 17349 to 17489 (just to do a full update, not only avatars at this point).
xeBuild fails to download the update but I found a "$SystemUpdate_17489.zip" file in the xeBuild folder with the size of 0Kb. I replaced it with the one I downloaded from GXarena. Still can't do a kernel update (xeBuild said that there are other missing files) but the zip file was enough for the avatar update.
So I downloaded the 17349 dash update from GXarena (since this is the kernel I currently have), and updated the avatars. Now they are not grey anymore and COD BO2 seems to work perfectly.
Still impressed how grey avatars can cause problems like this
Now I was wondering why the files were corrupted. My internal HDD is dying? Also, if in the future I have to do a kernel update, what should I do with xeBuild? Missing files are "cf_17489.bin" and "su20076000_00000000"
that su20076000_000...0 file goes into the 17489 folder, it's part of the avatar download you grabbed
The avatar data isn't JUST avatar data... it's also other stuff included there, some games use some of the other data... that's why you have these issues...
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xboxunity.net isn't 100% complete even with english titles...
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If xboxunity.net don't have covers for the games you're trying to get covers for, that'd by why you don't get them... with 0.6b you can even select cover to use...
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Try without Dashlaunch and/or without the TU
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Xbox 360 doesn't run Linux, therefor SSH isn't really a option, there's little to no point adding it...
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1 hour ago, Mattie said:login/api key is not required for covers
though pretty sure that if covers are available in f3, those 2 are already correct....
Can you provide logging? espesially when you REFRESH the artwork?
FSD can download covers from xbox.com afaik...
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Step 1. Check that the games actually have covers on xboxunity.net
Step 2. Make sure livestrong is NOT enabled in dashlaunch (and that you have dashlaunch installed in the first place)
If both of these steps are OK, i have no idea what the problem is...
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You cannot add this particular title yourself, and i'm not able to do it either, i need to talk to the server guy about that...
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You can use Aurora Asset Editor to add the cover to your database, the cover must be 900x600 pixels, however the editor will resize any image you load to fit
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FSD is no longer officially supported, there is a patched version out there that works with Xboxunity, but it will NOT work with the push function, that feature is only supported by Aurora
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3 hours ago, BestNoob said:4. bring the old structure back please i think it had a better overview
It's not compatible with the new server software, sorry... we're not downgrading (and introducing more security holes), we also don't have time to port the old design up to the new forum software right now...
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2 hours ago, skullmonkey said:Its a 250gb Corona console
Then it should be a NAND Corona, you can use Simple 360 NAND Flasher (safer then using XeLL) if you can boot into the dashboard still...
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It's because of the old xbins mirror, google didn't appreciate us hosting a protected binary (auto xbins) which just happens to have a similar signature to a piece of malware that has been detected...
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1 hour ago, MidoAdel800 said:i can download covers fine and easy
but no screenshots, synopsises, banners, or ratings
deleted Aurora couple of times but nothing
once or twice they downloaded but i recently formatted my HDD so everything is gone when i tried to download them again covers only got downloaded
when i go to aurora store and it says download or import i press download and it gets the count (downloading 122 items) but skip through all of them and nothing downloaded but covers
Those are downloaded from xbox.com which requires you to have livestrong disabled in dashlaunch
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16 hours ago, felida said:The issue i had, was when it would pause out randomly when transferring.. even gavin was having problems with filezilla and ftp..
That tends to happen if you use too many simultaneous transfers, Aurora's FTP can't handle a endless amount of simultaneous transfers, i believe the maximum before it starts having issues is 4... anything beyond that is only going to slow it down anyways as the total maximum transfer speed is 100Mbit/s, with 4 connections each one will have approximately 2.5 - 3MB/s transfer (that's mega bytes)
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livestrong isn't needed for covers, only for game information, xhttp should be automatically enabled by Aurora if it's off...
the game must have a cover on xboxunity.net in order to have a cover downloaded... and of course, it's also important that the DNS is working
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Baseversion never change with a TU, baseversion is part of the xex... but yew, it's likely a bug, or rather something we overlooked... i'll see if i can look into this problem further...
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On 23/02/2017 at 2:48 PM, cjd166 said:Are there any current links to the fs libs?? I get 404 on github
cjd
https://github.com/Free60Project they're available here on github
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5 hours ago, felida said:The solution? There can be no special characters, meaning
no ,
no +
no '
Ect.
AND filenames can not be longer than 42 chars.. if you are having another error after you made those checks.. then it is probably your ftp client.. as some use a diff method to transfer stuff.. i personally use flashfxp.. 0 problems ever.. filezilla does have some problems..
I use filezilla and never had a problem, but i also use proper settings for the transfer (always binary, never ascii)
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59 minutes ago, Honza Kotačka said:Well, i cant login to xboxunity.net, neither to LiNK...I tried 3 different accounts i made on xboxunity.net and every single one of them is not working.... Somebody please help me
Do they work on your pc? Did you activate any of the accounts? (Via the link sent to your e-mail)
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It has to do with using newer versions of GCC... i think you need 4.7 or older to actually compile the toolchain properly...
I created a VM image back when i was actively working on the project, it can be found here: https://mega.nz/#!3k4UFayA!CDkEvw_vwntt2xdPvJTWsyKzi80dgj67WelkfPZadD4 the username/password is likely "libxenon", but it might be something else...
[REQ] Minecraft Xbox 360 - October 28 TU Update (Latest)
in Title Updates
Posted
Really? They released 2 updates the same day? Or was update 53 released a while ago (just not uploaded until today) and 54 today?