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Swizzy

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Posts posted by Swizzy


  1. 3 hours ago, ZerOneX said:

    Hi guys,

    Just a heads up.... XPREMAP does not remap the triggers (only between then RT to LT and vice versa).

    I was expecting to remap the X button by the RT.... that is not possible.

    Cheers.

    Regards,

    ZerO.

    It's probably done as basic as possible, A, B, X and Y are digital while RT/LT is analog, digital means 1 or 0 while analog has a range 0 - 100%


  2. 18 minutes ago, nuke21 said:

    This is what I see when I open the RAR. I have no idea why it is doing this for me

    aurora_zpsdwpealip.jpeg

    That looks like it's listing all folders within subfolders etc. as if they're in the root, which they're not...


  3. 15 hours ago, Dr.Gonzo said:

     

    
    If you get in touch with electronic components,you should know what you are doing. 

    Sure, but most that go online to ask things like these questions will not have much of a clue what they're doing, and more often then not we neglect to think about that and give advice that might damage your console, even so, even if you know what you're doing it's easy to be tired and miscount the pins or whatever and connect it the wrong way and damage it regardless...


  4. 11 hours ago, felida said:

    Ok, i stand corrected.. currently it isnt possible, til someone does it lol

    All it takes on any system is to catch the controller input buffer prior to any game reading it and patching it with the remapping rules effectively it'd be a universal trainer for the controller mapping only


  5. It's more of a you didn't pay attention kind of deal, but... perhaps we need to make it verify the passcode once you've entered it once (if we don't already do that) that'd make it virtually impossible for you to  set a passcode without meaning to do so... unless of course you completely ignore what it says, which defeats the purpose of a warning anyways (and it's a better method anyways as it requires you to put in the passcode 2 times exactly the same way)


  6. 20 hours ago, saywaking said:

    or someone ports Swizzy's Nand Flasher to libxenon or updates (rawflash on) xell, wich apparently means somone has also to update xell drivers to handling with MMC

    edit: nvm, didn't read properly, i guess

    Feel free to figure out how to communicate with the MMC controller to write to it, we can only read with XeLL at this time, and that only really works when you do NOT boot from the kernel, this is done using a virtual address that the bootloaders setup which the kernel kills when it boots

    The way i do read/write of the MMC with Simple 360 NAND Flasher is by opening a raw file handle and having the kernel do the under the hood communication...


  7. 12 hours ago, Lmodir said:

    Thnx gavin  

     Eyyy Swizzy this is my last topic

     i think that you wont help me thnx 

    Swizzy :notfair:

     

    I'm not your personal support assistant, i'm very busy with work lately which means i have a very limited amount of time to give to others, besides that there's plenty of information about your particular issue in the forums and on the internet if you just bother reading it... you just can't be super specific, you must be a little bit more open minded and read what information is available about various badblock related issues etc. none of that stuff is private or hidden, it's all public and easy to find as long as you try hard enough

     

    I've also grown very tired of people demanding answers without bothering to read and people posting multiple times in the same site about the same issue in multiple threads or multiple different sub forums, it's just annoying... take your time and read up on how all of this stuff works, RGH/JTAG isn't for non-technical people... really... it's easy to mess things up, but just as easy to fix if you have a little bit of knowledge or have the will to search for it


  8. 13 hours ago, ArpitGupta said:

    It's 4gb and the nand is also 48mb but there is no message like skipping updflash.bin it just doesn't detect it .

     

    Actually, there is... you just fail to read it... the last line is where it should popup every couple of cycles


  9. 17 hours ago, milko said:

    Looking at his gitub, The OP's post, & what I can make of this, We will most likely need to dump our nand to use this tool. 

    Yeah, the NAND/Dump features require you to dump your NAND/MMC, the other features do not... (such as reading save information)


  10. 17 hours ago, Lmodir said:

    Hello every body !

    Bon soire Cava ?

    Can some one help me to remap bad blocks on nand dump and ecc errors 

    J-runner ? It require an internet connexion ? Or whate ?

    I dont know how to use it

    i really need help plz thnx for quick reply

    Greets 

     

     

    I'm about ready to ban you right now, you're making new thread upon new thread upon new thread about the same issue and you failed to read what the page says in the past, if you don't shape up and start trying to do something yourself other then expect to be spoonfed you WILL be banned from this site


  11. 6 hours ago, ArpitGupta said:

    No it does not boot normal.

    That is the problem. The installed nand is corrupt.

    Carefully read what the message says at the end of booting XeLL, if it says it's skipping updflash.bin it's because it's a MMC corona (it'll tell you something like that aswell)

    If you have a 4GB console, or even if your dump is 48MB it's a MMC corona


  12. 10 hours ago, inc said:

    i'm open for translate into German.

    cheers

     

    2 hours ago, Eruil said:

    im open for spanish translations (EU and LATAM) .

    greetings fellas

    Thanks, but we already have translators for both german and spanish, if they're not able to translate the new version we'll contact you about it :)


  13. You can't "fix" them, you can however deal with them...

    Bad blocks/ecc errors are normal and quite common, you just have to remap the blocks where they occur to the end of the NAND


  14. 12 hours ago, Dr.Gonzo said:

     

    The stress Test Disc that I mean (red colour), need a online connection to ms server to run properly. The other Disc (that you mean) is a MTE Retail Test Disc.

     

    Ahh, right... well, the one i'm talking about i ripped and posted online somewhere, can't remember where tho


  15. On 3/27/2017 at 10:14 PM, gavin_darkglider said:

    Avoid the beta versions, as there arent any official xebuild dash versions that I know of for beta. SU is all that is needed to create a dash, if you already have xebuild. I would start by flashing xell and finding out what CB you are running, then I would check the CB to dash chart(Used to be on TX forums, but I havnt checked in a while), and then build a donor retail nand for that dash, then create your glitch nand(Latest dash) out of the donor retail nand. 

    The beta updates did have xeBuild patches most of the time, but they were never made public as they were often released with about a week between them, we did however test them most of the time until the final version was released (pretty much always the last beta to be released in each beta cycle)

    GXArena hosts all updates that i've been able to get my hands on so that they're available to those that need 'em, it's especially important for those whom used xk3y's or burned discs on old iXtreme firmwares (where the update was started to the point where the console restarts/flashes the drive), the beta firmwares aren't really useful for those cases, but, there are other errors that have to be resolved using a USB drive with the appropriate update on it, which is another good reason to have all updates available :)

    Some of the earlier beta updates i extracted myself, if memory serves me right i was in the first 2 major beta runs, extracting the every update as they came and published after the beta was over (didn't want to get into trouble during the beta)


  16. 6 hours ago, Eruil said:

    there are 3 possible ways to make a 17511 devkit nand.... contacting tydie (gonzo told me NINJA team gave him rgloader 17511), buying it with gonzo or downloading xdk 21256.18 with all recovery and system files to create a devkit nand (17489 recovery spoofing to 17511, i dont really know if microsoft leaked tydie any other kernel recoveries)

    Microsoft aren't leaking them, someone else is leaking them...


  17. 10 hours ago, scorpNZ said:

     

    Didn't realise you didn't get to carry over the sig links you had,would appreciate you putting the nand flash update link back or post its location

    cheers

     

    backon topic: looking good & forward to 7b

    http://xebuildtut.xeupd.com

    it's pretty easy to memorize, "xebuild tut dot xeupd dot com", the hardest part is my domain name i guess, it was meant for "xebuild update" kind of thing


  18. Np, glad you got it sorted :)

    It was probably the writing that failed, just, windows didn't know it as there is no verification done beyond what the MMC controller responds with, which was probably that it was a success despite the data being partially mangled somewhere (most likely the write address) which would explain it all...

    When i checked your dumps you sent me, i only really checked the per-console data, the really important one (fully that is) the other checks i did was to check that the filesystem looked to be OK and that stuff looked to be where they're supposed to be, but i didn't go into nitty gritty detail to check the hashes of the files within the nand etc.


  19. 7 hours ago, anotherrace said:

    This is just my dashboard. I know its not the latest but its pretty new. i might have to just settle for using older versions of PCSXR. I kinda got tired trying to fix it. Im sure its a super good emulator and i hope everyone enjoys using it. But it just didnt work for me

    20170420_165622.jpg

    That dashboard is actually very old now... It's atleast 3½ years old...

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