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Swizzy

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Posts posted by Swizzy


  1. 4 hours ago, gavin_darkglider said:

    What text editor are you using for developing this script? Just asking, as if I open it in a normal text editor, it all shows up on one line. :( really annoying, having to go through it all and seperate out the lines.

    Use Notepad++, that supports both linux and windows line endings...


  2. 4 hours ago, gavin_darkglider said:

    Not without getting banned on live. Unfortunatly, you are stuck with the drive type of the OSIG in the KV. That information doesnt get updated when the firmware does, but it expects the same type of drive. As long as it plays games BO2 or newer, you should be fine. I was under the impression that the latest xell was fixed for that. Swizzy could probably give you more info on that actually, as he is/was a LibXenon(Xell) developer. Other than that, Glad it is booting both nands properly. How are your boot times with RGH1.2?

    I made a experimental build that i put on the forums, well a few actually... don't remember if abyone actually verified them to actually work...


  3. 3 minutes ago, Ektor Baz said:

    The games with lag to be owed? To the host connection? And what is the recommended upload speed to host a game?

    Lag has nothing to do with whether or not the ports are open or not... lag has to do with the connection between you, the host and everyone else playing...


  4. 1 hour ago, LuffyDragon said:

    Yeah. I think that guy meant to say southbridge, but simplifies it as cpu.

    That doesn't make much sense either as the southbridge doesn't overheat... it's the chip in the center of the board without any cooling, it simply doesn't run fast enough to ever really overheat, and even if it did you wouldn't have the kind of temperatures that would cause the balls underneath go bad like on the XCGPU


  5.     
            37 minutes ago, Lainchan said:     
        
            

                can someone add my skype solit_de and help me because i don't think I'm doing anything wrong but im still getting the error          

        

        A way to check the data once extracted is to use QuickSFV (or any other SFV checking tool you prefer), i've attached a sfv with the data, if any of the files is missing/corrupt, you know that's where the issue is...

    Aurora.sfv


  6. 28 minutes ago, Blackjack said:

    This is so clear like clear waterfalls. I learn quick but you have to explain me for a while lol

    I'm not concerned personally with this this external HDD problem because i never use some but i find this topic very useful. And i hope ScottPike709 find it too ;)

    By useful and handy i mean no need to use the restrictive offical's MS process by reformat a complete external USB HDD. For instance :

    Someone who own a Jtag\Glitch console with an external  Usb Hdd formatted under 2.0.17349. He decides to update his Nand to 17511. Most of the games aren't recognized beyong 32 Gb capacity. Then he just have to create a hidden " Content " folder and delete the " Xbox 360 " one.

    Do note that you have to extract the contents from the MU data before deleting the Xbox 360 folder tho as you lose the content within otherwise ;)


  7. Here's what you need to do; check what glitch chip you have installed, then look up which point is the "POST_OUT" point (usually C) then you need to get that de-soldered... doing this will make the glitch chip no longer try to glitch the console, that should allow you to have your console booting back into the stock NAND...

    Once you know that's still working, you can look at what wires are actually setup and we can try to help you get it back to a working condition again from there...

    Are you able to solder yourself? if not - you're best bet is to find someone that knows how to install these hacks that can help you fix it as it'll likely require you to re-install the chip with a different configuration


  8. 1 hour ago, Bashdar Halabjay said:

    :money:But in my xbox work Succesful..

    Doesn't mean that that app changed anything, you only need to open the ports if you are hosting, not if you're playing... besides, blocks tends to be on a ISP level which is something you cannot do anything about...


  9. 1 hour ago, Bashdar Halabjay said:

    Bro android have a program name it port forwarding download it and go to program and click add select wlan or type your network and write your xbox ip and name and port 3071-3072 tcp/udp and press strat if U use aurora if U use f3 write 1000-1001

    Ihave try it and work successful.'.

    Doesn't guarantee solving the problem, besides, that's locally on the phone and not on the ISP level which is where most blocks are located ;)


  10. 30 minutes ago, Lainchan said:

    i put it into xex menu onto my hdd made it my default on dashlaunch and then i run it and i get the game error and it takes me back to the xbox dash, i downloaded straight from the website so it was the right aurora files but i still get the error

    Just because you downloaded it from here doesn't mean everything is hunky dory, you still have to extract ALL files and copy ALL files, if ANY of the files failed to transfer for any reason it may cause the issue you're having...

    I would recommend that you try to run Aurora from USB, if it's not working there, then it's likely something messed up on your computer causing the problem (meaning, whatever you used to extract the files from the downloaded file isn't working right or something is wrong with your antivirus software or RAM for example)

    You may also have a too old kernel for Aurora to run, what kernel are you on?


  11. 33 minutes ago, LuffyDragon said:

    Hey guys!

    First of all, sorry to bring this thread back up.

    Update on my Xbox : It fix! My brother send it to a person who addresses himself as "ikillyougaming" and he said that the cpu was broke because of overheating he did reballing the xbox for like 80$. Thank you for all your help

    E79 has nothing to do with the CPU/GPU, or as it is on Xbox 360 Slim (XCGPU), E79 is related to the NAND and/or the southbridge


  12. 2 hours ago, Blackjack said:

    Ok thx guys for the clarifications :thumbsu:

    If i well understand this time on " new " Kernels System Internal Memory the " old " format which has 32 Gb capacity limitation is still present but not used exclusively anymore.

    So in other words no need to reformat the Usb HDD for someone whom previously set it up under " old " Kernel to remove the 32 Gb limitation ?

    He will just have to create a hidden Content folder ?

    Yes, there's no "System Internal Memory" tho, there's only "System Memory" and "Memory"...

    Besides creating the Content folder, you also have to delete the Xbox 360 folder (which holds the files for the old format) this removes the restriction, they cannot co-exist, if the Xbox 360 folder (old style) exists that has precedence over the new format


  13. 2 hours ago, loady said:

    so your putting aurora straight onto a bare RGH console ?...I thought you had to have at least XEX menu installed to be able to copy it over.

    You can put Aurora there however you like, just like you can with XEXMenu... if you don't have anything to launch it with you have to use Dashlaunch to do so (XEXMenu can run from a DVD or anywhere really)


  14. 3 hours ago, Mohamed Nigm said:

    :cry:

     

    can i only activate upnp without port forwarding ?? and how

    Possibly, but... port forwarding is required for you to be able to host a game only... however, the connection needs to be stable in order to actually work regardless of open ports or not, and some mobile networks block traffic on non-standard ports and/or unknown protocols

    Essentially, i highly recommend that you don't use a hotspot connection for LiNK, get a proper landline connection and you won't have anywhere near as much issues


  15. You probably had RGH 1.1 installed, this causes the hacked NAND to no longer work as some fuses has been blown in the CPU to prevent the older CB to load/work, the stock nand now has the latest CB installed which has randomization implemented to prevent glitching, the chip doesn't know this and will attempt to glitch it anyways (it was fine back when you had the old CB to glitch also the normal CB)

    What you need to do is re-write the chip software to 1.2 or 2.0 and possibly change the soldering config... lift POST_OUT and the retail nand will work


  16. 3 hours ago, Lainchan said:

    when i put aurora on my hdd and tried to launch the .xex file i got this come up

    Screenshot_2.png

    That means one or more files is missing/corrupt, please verify that you downloaded and unpacked ALL files, i would recommend doing so to a FAT32 USB drive and running Aurora from there, or copying it over from USB to HDD on the console (don't use FTP as your client likely defaults to ASCII transfer mode which is no good)


  17. 9 hours ago, Blackjack said:

    Ok i understand it's clear for me now. You were talking about System Internal Memory whom still 32 Gb limitation restrains. In one hand it's obvious that any System Update couldn't change the South Bridge limitation.

    We were not talking about the same thing. I focused exclusively on the External Storage 32 Gb capacity limitation's levelled up to 2 Tb.

    No, not internal system memory, i'm talking about System Memory on the USB, the old format, it's still supported for reading AND creating but is limited to 32GB


  18. 5 minutes ago, Blackjack said:

    Really ? If so thx for the tip i didn't know. Never ending to learn :thumbsu:

    Ok so nevermind of the System Volume Information hidden folder. Have to let it so.

    I don't want to spam this topic but the 32 Gb limitation has been removed onto External Storage according to the Official changelog isn't it ? That point bothers me lol

    "System Volume Information" is a regular Windows folder... nothing to do with Xbox 360 ;) Yes, for Content... but not System, like i mentioned^


  19. 1 hour ago, Blackjack said:

    Yes indeed I forgot this. To see it on a PC plug in then Tools\Folders Options\ Display tab\Hidden Files and Folders\ tick " Display Hidden Files Folders and Drives ". Click Apply then Ok.

    Hum ? I don't understand...

    mini_581163Kernel2017349Changelog.jpg

    You just extract the contents and delete the hidden Xbox 360 folder, that'll make it be the "new" format when you put the files where they belong ;)

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