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Showing content with the highest reputation on 02/15/19 in all areas

  1. 1 point
    Your array of bytes comes into doing searches.. For multiple title updates trainers.. But yeah.. You still have to find the offsets in both to make sure the code didnt change.. Or a register changes.. Or if an ident changes.. I suggest you play with the xyztools I posted.. For aurora trainers.. There are other guides for other engines.. But yeah you'd like AxRs tools.. He did a lot of guides and such inside his tool that was released. Good luck on the trainer making.. Asm pokes can be a pain in the ass.. Haha
  2. 1 point
    Yes I know what array of bytes is.. Lmao.. But you'd get the offset, set a breakpoint in vs, the get the unchanging section of code that actually handles the code.. That part only changes with title updates..
  3. 1 point
    1. i mean it depends on developer.. they could subtract the value, or add to it.. 2. some games have static values, such as older xbla games, some CoD games, ect. but a lot of games also have dynamic addresses, that change with every boot of the game lol.. edit: for example: the value comes up in 0xC1234567.. next time it can come up 0xC213890 and so forth..
  4. 1 point
  5. 1 point
    1. Depends on developer.. Lol 2. Peekpoker is great.. 3. Yes and no 😝..
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