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saywaking

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Posts posted by saywaking


  1. So the console knows how long it was off, so the script can simply set the date?
    I think you are missing the main point why you still need internet connection and why you would need a battery otherwise.

    You can still write an autostart script that asks you every boot time what time it is and the user sets the time. I am waiting for the possibility to write autostartscripts without manipulating the main.lua of Aurora. It should be something official or at least conventional, so the next update or other scripts wont break it.

    Maybe an update through the Auror Repo Browser which creates autostartscript.lua or directory and patches main.lua to include those, so scripters would put their scripts into the directory or apply an autostart script installer which registers the main.lua of the specific utility script.

    Then i would go for it.

    (I would be annoyed but looks like some people need this. I still prefer to have internet connection, to unleash the power of Aurora/Unity :D)


  2. Sometimes you dont have the time to open the HUD, when you want to take a screen shot. Some games also pause when you open the HUD. And it would be a Nova feature if its going to be in the hud.

    Therefore it cant be a good decision to put it into the HUD. I didnt have checked the referenced issues but i would try to fix them if possible, however im really fine with the current combo feature, plus i assume the limited HUD memory is less used (though maybe no big difference). I would rather use the opportunity to put other features or elements.

    This is a wish to improve a working feature. Therefore lower priority and not really usable like i explained. Sorry, but i hope you understand :)


  3. If i would create my custom Skin, it would only work with my skin

    If aurora does provide different gizmo scenes on demand, ski creators will automatically include the gizmos so the script would always work in every aurora version in every skin. You see the high gain?

    I also wouldnt want to patch a skin with my script, i guess it isnt even possible.


  4. Example:

    I actually don't prefer using 40% of the screen to look at Screenshots. The Screenshots were shot at Full Screen, the whole screen has been used, therefore you would want to use the whole screen again, to view the screenshot. I even believe this is a convention. (Here is the Suggestion btw.)

    Using Tabs is also no solution at all. It always depends on the Content, which you want to display. If it's too large, then it needs more space.

    If i would create my custom skin, i wouldn't be able to support an Aurora Version, but only certain skins. Its alot easier to provide different Gizmo sizes, if it's not the only one solution.

    I would try to prevent global differences or dependencies in the Utility Scripts. But that's just my idea.


  5. Sizing: Well thats what i found out. The only way you can solve this, is to provide several gizmo UIs with selected sizes.

    1) 640*800

    2) 768*1028

    3) 720*1200

    4) 1080*1920

    That would still need an Aurora Update. At the end you decide, but thats just my first idea.

    Dynamic content: That solution wouldn't be a real dynamic UI. It's still defining elements.

    What i actually need is to create listelements for a ListContainer.

    The container is empty. The listelements are generated of a table.

    One solution is the MenuSystem.lua.

    But its limited. It generates a list dynamically, which is just fine, its a popuplist.

    The twist is, i cant define the height of a list element, i cant define a list element as a group of different elements like image, label, another info label, and position them freely. Thats what is possible with Gizmo. I dont know how to combine both functionality (dynamic content and content layouting), and i actually dont know how to hide and show elements yet.


  6. As i mentioned in different posts, i miss some features.

    1.) Defining Size of the Gizmo Dialogue

    2.) XuiHtmlElement (for my Unity-News Script)

    3.) Sessions, Cookies in Lua Code

    4.) Enabling more Xboxunity features/APIs, like APIKey Login, using Login Session from Aurora or else ...

    5.) Video Playback? (like Screenshots, Trailer function) (is m3u possible?)

    6.) "Kernel.GetFanSpeed()"

    7.) (Multi-)Threads, parallel functions, functions in the background

    8.) Force-Stop a Function (for loop break or httpRequests)

    9.) More GizmoCommands, like Arrow-Buttons or Analog-Controller, Shoulder-Buttons

    10.) SetColor, size, visual for Xui Lable/Text-Elements

    11.) Localization

    12.) Screenshots, Gif-Creation or Video-Records (like for Aurora, Script, Demonstration)

    13.) ping and port tests.

    14.) Sound Support, play Media Files

    ....

    More to come.

     

    Feel free to append your needs.

    • Like 3

  7. yes, like i said, the GizmoHostScene works as the name says, as a host, and its width and height is preset. I would have to change the skin.

    Well, giving size as parameters to GizmoUI.CreateInstance(table size) would be nice. Maybe also the buttons.

    The Gizmo idea is really good, but currently, its limited setting custom properties.

    Do you know, how to create XuiObjects Instances via Lua and position them correctly? I guess, its also not possible right now.

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