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saywaking

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Posts posted by saywaking


  1. Im also a fan of using less possible amount of devices to solve a problem. An SMB Client is as far as i know in the works. Till then i guess you won't get along with copying via FTP with a PC. If you don't get your data directly on to your share, there should not be more work but only copy it via FTP to your share + XBox (or only your XBox). You can't complain with that if you don't need this daily, what anyone assume.

    You can also use FSD and Aurora, while FSD provides you the SMB Service, and Aurora all the other needs. I didn't try ConnectX yet tho, there are some updates in that regard in the next release.


  2. 2 hours ago, gjf said:

    Let me understand correctly. Fsd coder is not available any more and cannot patch - OK, got it. But who changed a response from update.jqe360.com? It is not available for present team for administration? 

    No it's not, many "old" FSD stuff are gone/lost and there won't be any "patch" or re-setup on server-side to deliver correct response to FSD. We all have to deal with that, not only you. But ... we can move forward.

    Edit: Actually, blocking the named URL in your router-settings is the easiest solution with minimum effort for all of us.

    • Like 1

  3. Hi there,

    this simple Script is able to browse your Devices and open a supported Text-File, which you can read.

     

    Script:

    Icon: icon.png.b5a89ceab8044cdfc295830cb9b21111.png

    Name: Text Viewer

    Description: "Read a plain Text File"

     

    What it does:

    - Provides you a fully working Filebrowser with Menu-System

    - Opens a File, if it's a Textfile in a Gizmo Scene, so you can read it on your TV via console.

    ...

     

    Images:

    1_Script.thumb.png.da77730324ed76633ce636644f55fe06.png

    2_Root_View.thumb.png.f578aa491bbff9725ddb5fd68de60aef.png

    3_Device_Dir_View.thumb.png.c9c7e6eadb53d68737e66c36ceb0000b.png

    4_Directory_View.thumb.png.0fea6d0eac0d9b8d0c007b450f62eff4.png

    6_Example_Text.thumb.png.aefc6ecde6ed816d28a5820975edebdb.png

    5_Example_Text.thumb.png.913c32af8165d18ec154e6d6a7092003.png

    7_Example_Text.thumb.png.844e8b9a77be0b4347f420362839cf20.png

    8_Example_Text.thumb.png.670f3643fdd22283e96c0959324d65a7.png

    9_Supported_Files_Info.thumb.png.e2f8f5f995c5477cc96e7805a2b01108.png

     

    Why did i create this?:

    - For Fun, testing some skills, and finding out, if it's possible with scripting only.

    - I didn't want to wait for the Filebrowser to support Reading FIles. (There must be a Feature Request somewhere)

    - There are some little benefits

    ...

     

    What are the benefits?:

    - Read Text Files directly on your Console, these can be Changelogs or Readme Files of software, like Aurora or Emulators.

    - Also read Configuration Files

    - Check the Content of those Files directly on console, if it's correct. You don't need to transfer to USB or via FTP to your console. First look if you have to, so you can be sure, everything is alright.

    - Possible better Support through community. ("Take Screenshot of the log/ini file, if you don't know how to use FTP, then transfer it via WebGUI, like you always do")

    ...

     

    Is it final?:

    It's tested and stable. But wanted to do more later, like a "recent files" Menu or something like that. Also a larger Gizmo-Scene would be a benefit.

    Anyone who wants to contribute, can report Bugs, Suggest Features/Fixes or extend by using GitHub or this Thread.

    ...

     

    Where is the download?:

    You can download it directly to your console via Aurora Repo Browser.

    • Like 9

  4. 17 hours ago, AntiFly said:

    i will never change to Aurora * FSD FOREVER * :P

    That's naive. Don't bet on that, if you want to continue playing on LiNK! :) (Only one example)

     

    I can't make a conclusion from that log, the outputs are "messy" and not really helpful, at least i didn't find anything. Maybe one of the "Devs" will help you at some time.

    Im not sure if there was a patched F3 for this case. You didn't tell me the exact Version you have.

    Everything that changes is for better. You will have to have a patched FSD inofficialy, or move on. You decide to get it working. The developers have made a decision already.


  5. The ini looks fine, you don't need "livestrong = true" tho.

    Does Aurora boot on startup? Then it means Dashlaunch is installed and starting correctly.

    Do you have this problem with all Games or are there certain games?

    How are you going "back"? Is your freestyle Plugin loaded? What does it say in the Xbox GUIDE/HUD Menu? Did you try it from the GUIDE?


  6. 9 minutes ago, Mattie said:

    Our script that automatically builds the repo was lost when the server got reinstalled last time. These will NOT show up in the repo browser automatically anymore (i have to manually add them, which takes time). Just so you know why it can take a while for them to show...

    Thank you for the info. I thought it was "nightly" builts or something like that. I didn't know the reason was something else. I hope it's not much work to you, although it looks like you have to do 3-4 things:

    - put it in Aurora Pre-Release?

    - Merge

    - Create Package

    - Update some .ini Files on Serverside.

    It would be better, if there is a working script again.


  7. I can not understand you.

    I assume you refer to my last posts and you have a modded Xbox. I also assume, you are not the one who modded the console.

    How to install Aurora:

    - Install it just like FSD

    -- Copy it to your HDD or USB

    -- Set up autostart in Dashlaunch

    -- start and configure Aurora

    - otherwise get help or ask the modder for installation.

     

    In the other case, you can search for Tutorials how to install a TU on a not modded console. There are plenty Tutorials.


  8. Hi there,

    this simple Script is checks your Network and determines Download and Upload Speed of your Device.

     

    Script:

    Icon:  Icon.png.ac717478845c22c387f3f97390016144.png

    Name: Network Speed Check

    Description: "Check your Network Speed"

     

    1_Script.thumb.png.948cf8a4fa7c2b4d9a211d8ac7656de5.png

     

    What it does:

    - Determines Download and Upload Speed

    3_Results.thumb.png.bb7bff4c1ead60d17e3db32d548132a6.png

    - Downloads/Uploads a File and determines Size and Time.

    - Uses external Speed Checking Service, which provides all the needed stuff.

    ...

     

    What are the benefits?:

    - Determine your Download and Upload Speed directly on your Xbox 360.

    -- Better Support through Community. ("Oh look, your Xbox is the bottleneck")

    - Decide wheter you have enough Down-/Upstream to host a server.

    ...

     

    What to be aware of?:

    - The results are not always 100% correct. You may have to run this Script multiple times.

    -- You should compare with services on your PC. The difference can take up to 20%, which is ok. This is normal for a device from 2005.

    - The results may vary if your location is too far away from the service provider.

    - The Script can take some time, because it has to download a large file multiple Times. (no Timeout function yet)

    -- But you should set the amount of down/upload times in the options Menu

    2_Info.thumb.png.f833544c67263d87ba30698216406b68.png

    - If any of these Test crashes, disable them to prevent crash. Then do a report with log-file.

    2.5_Options.thumb.png.4c0247512952e709d86fbcbb36f6afd8.png

    ...

     

    Is it final?:

    It's tested and usable, but the Initial Version.

    Anyone who wants to contribute, can report Bugs, Suggest Features/Fixes or extend by using GitHub or this Thread.

    ...

     

    Where is the download?:

    You can download it directly to your console via Aurora Repo Browser.

    • Like 7
    • Thanks 1

  9. 4 hours ago, gjf said:

    buggy downloading of covers

    Please Report the Bugs.

    4 hours ago, gjf said:

    If you have something to say on topic

    Try to find some Logs and and post them. Try to disable the The Freestyle Plugin. Also tell us which exact Version of F3 you have installed. Did you try to reinstall F3?

    For your interest FSD/F3 is also Beta and won't be updated anymore. It is indeed deprecated and contains Bugs. If you want to stay updated, you can move to Aurora. You will find out the benefits. I didn't like the interface too, when it was released. But i changed my mind.

    • Like 1

  10. 9 minutes ago, felida said:

    You very well can define a substructure.. but every single thing has to be re-defined to be within that subdirectory.. which.. can be a huge pain.. 

    Also the skin is defined within the main code of Aurora I believe.. I will check some Gizmo stuff.. but the whole scene setup is very well in it's infancy stage.. and honestly you're asking for alot to be done, which is all fine and dandy.. but I think the core should be more improved, before "after-market" stuff is supported.. if you understand my reference..

    Example:

    .\skin\skin.xur

    .\skin\scene.xur

    .\gizmo.lua

    -> .. "\\skin\skin.xur", "\\skin\scene.xur" ...

    The Script crashes, and you won't see any logs.

    It only works, if gizmo.lua, scene.xur and skin.xur are in the same folder. I wanted to define a folder-structure. It's not that important tho, but if it's not having other dependencies, it should be possible in a easy way.


  11. 19 minutes ago, felida said:

    I feel like the next version of Aurora has larger gizmoscenes.. 

    But there really isn't a limitation to them.. it is all what you can code in, and knowing how to achieve it.. but.. HTML coding isn't supported as that is a diff coding altogether.. you can make it bold or italicized by manipulating the field in the skin.. they do have different options to do this.. as well as define a different font, to use multiple fonts as well...

    If we have the freedom, to define a size, or choose a Scene from a range of common sizes, that would help a lot.

    As far as i know, HTML Elements, Controls etc. are usable XUI:Element's. (Read the SDK Docs) The Gizmo Scene does not support that yet, that is correct.

    Why HTML? It's the simpliest way to display in a "native" way provided from the source. Otherwise, i would need to create dynamically XUI:Elements, which is also not possible in the current GizmoScenes. It's all static if you noticed. Therefore i preserve a simple "Text"-Area (Hopefully a HTML-Area in future) (as the Scene has Static Elements), fill the area with my HTML-Content and the Script is ready to go.


  12. Hi there,

    this simple Script is providing a service of Xboxunity straight onto your console.

     

    Script:

    Icon: Icon.png.82bdfd4afa3917250fbc43982f731dea.png

    Name: Unity Friends

    Description: "See Unity Friends who are active" (Currently, TBD)

    1_Script.thumb.png.96c020f8e1465c588bc5e09d02c6d808.png

     

    What is planned:

    - List all Friends who are Online

    - Use Services from Unity

    -- Block, Add, Mail?

    - TBA

    ...

     

    Why did i create this?:

    I wanted to see, if my friends are Online and playing a Game. So i can Join and surprise.

    ...

     

    What are the benefits?:

    - See who of your friends are online.

    ...

     

    Is it final?:

    Currently, it's more a concept. (See below)

    Anyone who wants to contribute, can report Bugs, Suggest Features/Fixes or extend by using GitHub or this Thread.

     

    What prevents its release?:

    - The Scripts can only do GET-Requests.

    - Xboxunity does have a Login and works with the API Key and a PHP-Session. We can't use a PHP-Session or a Cookie yet. I don't know if it will ever happen.

    - We can't retrieve the needed Information or Services with the API Key and the current "API"

    - It would be nice, if we could "get" the API Key from Aurora, if available. Otherwise, we would need a Login (at least, once)

    -- When using API Key, i need to consider security also.

    ...

     

    Where is the download?:

    Depends on finding solution to the Limitations. But once it's available, you can download it directly to your console via Aurora Repo Browser.

    • Thanks 1

  13. Hi there,

    this simple Script is providing a service of Xboxunity straight onto your console.

     

    Script:

    Icon: Icon.png.a172ed2dafb597d14c23a4ef6bdec164.png

    Name: Unity News

    Description: "Get the latest News and Updates about Phoenix, Unity and Aurora"

    1_Script.thumb.png.07cc9c0d414a27d68c5908d0d7533bfb.png

     

    What it does:

    - Gets all the News from http://phoenix.xboxunity.net

    -- Downloads JSON ("Offline" purpose)

    2_Loading.thumb.png.d66d024e6dd40a4a930b5251835eba4e.png

    - Processes the News File

    -- Downloads all referenced Images ("Offline" purpose)

    -- Modifies the Body to HTML, with Style Attributes

    - Generates a List of all available News

    3_NewsList.thumb.png.3cf9a36df74ea8373876c82f542d08aa.png

    - Displays News, just like you are on a Website with additional Information

    4_NewsView.thumb.png.216f943002dd8eab0444e3a6cec20914.png

    ...

     

    Why did i create this?:

    Everytime i recognize an Update of Aurora, im excited to find out whats new. And that information is provided somewhere, but not on your console yet.

    Now you can see a changelog straight on your Console.

    Also, any other News from the Scene, especially provided from Team Phoenix will be available directly on your console.

    ...

     

    What are the benefits?:

    - Get all News directly on your console.

    - Get to read the changelog directly on your console.

    - Get more connected to the scene by getting more and better information.

    ...

     

    Is it final?:

    It's a POC version, but not usable yet. It is not perfect, it has to be optimized and there were some limitations. (see below)

    Anyone who wants to contribute, can report Bugs, Suggest Features/Fixes or extend by using GitHub or this Thread.

     

    What prevents its release?:

    1.) No HTML-Support in the GizmoScenes

    2.) Limitations of GizmoScenes.

    3.) I would like to several GizmoScenes/Menus, all customizable in their sizes. -> Using "Fullscreen" is the goal, because it will be better to Read and fit the Images.

    ...

     

    Where is the download?:

    Depends on finding solution to the Limitations. But once it's available, you can download it directly to your console via Aurora Repo Browser.

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