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Dan MartÃ

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Posts posted by Dan MartÃ


  1. Hi, I would like to know if its possible how the result is calculated, i've made some tests and i can't figure out the logic of these numbers that the script returned

     

    These are some tests i've made:

    1111 = 101058055
    1112 = 101058054
    1113 = 101058053
    1115 = 101058067
    1119 = 101058051
    1110 = 101058052
    
    2111 = 84280839
    1123 = 101057797
    1234 = 100992008
    2222 = 84215046
    0000 = 50529028
    0001 = 50529031
    9999 = 33686019

    If someone guess it i will be thankful :)


  2.  

    7 hours ago, felida said:

    nothing has changed, except the gizmoXL part.. its not outdated.. lol..

    if there was any major changes, there would be documentation 

    Several things have changed if you see in the changelogs such as added and updated functions.

    Also the last update of the readme was 3 years ago.

     

    This is a part of the latest changelog on phoenix.aboxunity.net:

    Utility Scripts engine improvements
    
    There have been some requests on the forums to add functionality to the Utility Scripts engine. The following items from the changelog reflect some of the changes:
    
        (Added) DvdTrayState and DvdMediaType enums to enums.lua
        (Added) DiscTitle flag to available ContentFlags in enums.lua
        (Added) DVD Lua Library to scripting engine enabling opening and closing of tray, getting current tray state and media info. DVD Lua library has been grouped into the FileSystem permission set.
        (Updated) Utility Scripts to utilize a 'mininumAuroraVersion' variable to allow future scripts to dictate which version of Aurora they need to properly run (due to missing or new API usage).
        (Fixed) Bug in ScnGizmoUI that creates undefined behavior if the ClassOverride was not properly provided by Script author
        (Updated) The LuaInterface methods to be more generic to work within internal code as well
        (Added) Support for scripts to use an alternate XL scene size in the LuaGizmo library. Used by calling hGizmo:SetXLScene(true); prior to hGizmo:InvokeUI(...);
        (Updated) LuaLibrary code to separate 0.6API from future API versions
        (Added) Http.GetEx and Http.PostEx methods to the LuaHttp library to allow optional download progress callbacks
        (Added) RunLuaOnBoot setting as an additional security option.
        (Added) GetPartitionFreeSpace, GetPartitionUsedSpace and GetPartitionSize to the FileSystem LUA library
        (Updated) Script.ShowPopupList() LUA method to support ProfileSelector (Type 5) and DeviceSelector (Type 6)
        (Updated) Script.ShowPopupList to use user defined title and empty text instead of hardcoded text
        (Added) New LUA functions to the LuaSettings class ( Settings.AddRSSFeed, Settings.DeleteRSSFeed, Settings.UpdateRSSFeed )
        (Added) New LUA methods for retrieving existing RSS Feeds (Settings.GetRSSFeeds and Settings.GetRSSFeedById)
        (Added) Additional methods to the LuaProfile library including Profile.Login and Profile.Logout
        (Added) Updated the Script Lua library to allow script to ask for passcode, and passcode entered be returned. (Script.ShowPasscodeEx)
        (Fixed) LuaXuiSlider SetStep and SetValue being swapped in functionality
        (Added) XuiHTML libraries - enabling support in Aurora Skins as well as LUA Gizmos
        (Added) Lua Support for XuiHtmlElements and XuiHtmlControls in Gizmo scenes
        (Added) SetTextColor and SetDropShadowColor to the XuiObject.Text element for LUA scripting
        (Updated) LuaHttpLib to handle rename failed state
        (Updated) LuaHttpLib to handle all status codes and allow the Lua script to determine what is invalid
    

     

    I know you can manage to guess while scripting but it would take a lot of time as you don't know the parameters, the types, etc.

    It would be an awesome contribution to who wants to script so the community can create content without having to figure out how works every new function that it's not in the documentation.


  3. Hi people, i've been busy for a long time, i've had some economic issues so i couldn't focus on coding and upgrading this script to the latest Aurora's version. (sorry for my bad english)

     

    I have some ideas to improve it, like creating a download queue from the webpage with an user system, and when the script starts with same user and password it downloads/applies the changes made from the web.

     

    And i've thought of an upgrade for this script, an "Online Content Manager Script" that syncs your Aurora and a website on startup.

    When Aurora starts, it will execute the script and it will send the info of the games, updates, covers, backgrounds, etc to the website so you can manage the content of your xbox from the web and when you start Aurora it makes the changes that you've made from the web.

    I don't know if this is permitted by the Aurora makers but it's a good idea to make.

     

    I only have ideas but i don't have the time to code because i'm busy working on some other "profitable" projects, so sorry if my "update" of the script gives false hopes to who's reading

    • Like 2
    • Thanks 1

  4. Hi to everyone who follow this project, and sorry for don't update the script :(

    I've had some personal issues in this time and my xbox isn't working for some reason I can't figure out now because i'm lack of time, because of that I can't continue developing or testing the script for now.

     

    Someday not very far I'll continue it's development if there are still people interested

    Thanks for the comprehension

    (and as always, sorry for my bad english)


  5. These are:

    KeyboardFlag = enum {
      Default = 0,
      Full = 1,
      Email = 2,
      Gamertag = 4,
      Phone = 8,
      IPAddress = 16,
      Numeric = 32,
      Alphabet = 64,
      Password = 128,
      Subscription = 256,
      FocusDone = 268435456,
      Highlight = 536870912
    }

     

    But you can't combine like KeyboardFlag.Password + KeyboardFlag.Numeric because it only shows a normal keyboard.


  6. Hi all of you that follows the development of this script.

     

    The next version of the script has an automatic locale select and these are the finished languages:

    • English by me
    • Spanish by me
    • Portuguese by Fabrício Messias de Godoi
    • Arabic by salah.rgh2

    If you want to cooperate, edit the attached file with your language and send it to me here via PM or Facebook

     

     

    Notes:

    You don't have to edit the strings on the left side of '='

    Don't delete any %s or \n

    Don't add new lines

    Save it with coding UTF-8 without BOM(If not, i will modify it, so doesn't matter too much)

    Put your name in the Author key in LangFile section :D

     

    Any questions of what means a line are welcome.

    And like always, THANKS, we build this as a community :)

    en.txt

    • Like 6

  7. It's possible yes, but... what use do you have?

    You can use the keyboard for passwords aswell, it can be told to show * as input rather then the actual password if needed...

    Sent from my SM-G903F

    It can be useful for many things, such like setting a password for a certain script or to a web service that requires a pincode, it's way much prettier than a keyboard input where you can put any character with no limitation


  8. Before you release the next script, you should add an aurora version check, to both the server side code, and the script. This will make sure people arent downloading skins that are incompatible with the next version of aurora when that comes out.

    It's done, the server when you upload a skin it analyzes the metadata so the user won't need to enter manually the name of the skin, the author and the skin version.

    Also it checks if the aurora version is plus than 0.6, if not, it won't allow you to upload it.

    Same thing with coverflows.

     

    The website and thescript are in maintenance, when it's available i will edit the post with the new URL and will update the official repo. I think in a few hours i will finish it all

     

    Some ToDos:

    When the next Aurora releases, i will add a feature to download only the skins compatible with the version you have, for now it's not needed.

    When the web got more content i will add a feature on the website to list the skins with an install button so you can select install on many content and when you start the SkinDownloader will ask you to download the queue you requested on the website

    • Like 5

  9. Phoenix guarantees uptime of their services. I see skins, filters, languages, scripts as a community development in one platform, and it would be a platform by the development Team. I didnt like when FSD Skins were on too many different platforms. I still look forward to a Store Like stuff, but as an official Phoenix Module or Script from one source, where the community updloads to and where Mods maybe have kind of control like verification, and the community has rating possibility.

    Its not necessary you are right, i just want to prevent having multiple partially outdated skin downloaders, from different authors and different sources

    And the URL is already not working btw.

    http://aurorascripts.tuars.com

    So wouldnt do the script one day.

    If you read above you will see that now it's gonna be online 24/7 and it will be fast so it's a premium service. And the idea is that it's mantained so it's now gonna be outdated

     

    Hosting the Skins on unity or an official hosting of phoenix or a reliable hosting would be better.

    SkinDownloader is a good name. FreeMyDisk from what? I would rename it to DeadTURemover or create an all in one cc like cleaner for DB, Cache, Dead Files, Old Files, unused DLC/TU, double Files or something, just as an idea.

    Thanks for this

    I would change the name for that one, it developed it in like an hour and i've focused on the SkinDownloader.

    The reason i didn't do a all in one cleaner is because i didn't wanted to mess too much with deleting files and stuff so maybe the db would break, idk maybe sometime later i will make that

    • Like 3

  10. I could probably setup a repository on GXArena, i'm just trying to have it transferred to my account (the hosting) so i can manage it completely on my own, it has ALOT of free space right now and unlimited usage... (it's got around 130 GB of free space, much more then you need...)

    I'll get back to you about that one... and yes, it does have PHP support... so you could if you wanted to add uploading to the mix aswell... i can also add SQL if needed...

    Keep in mind that allowing users to upload content themselves can easily spiral out of control with people uploading all kinds of stuff, we have to consider the fact that we've got alot of kids using the consoles aswell, so we might want to restrict the uploaded content a little bit... that would be something i would personally require if you'd be using my hosting...

    Thanks Swizzy! But just today FeArCxDxGx donated to me some space in his hosting account, so we have been configuring it all day and for tomorrow it would be up and online and i will finally release the 1.1 version :D

    The website has a moderating feature, the skins need to be approbed so they can be in the list so no childhood ruined :p

    • Like 5

  11. Since the trainers are in Public Domain, and released for free, you can create your own server, and re host them. You will need to stay on top of the updates your self. As it is, I am in the middle of coding a similar script, that will handle all content, and allow you to upload content from the console. Would be nice if the Zipfile library allowed you to create files, and not just extract them. The rest of the functionallity should be there. As for hosting, you are better off setting up your own server, as most web hosting has bandwidth issues, and something like this is going to pull alot of bandwidth. 

    Where i am it's nearly impossible to make my own server, it would be slow as hell. The maximum of internet speed here is 3Mbps :( so i'm gonna release the SkinDownloader v1.1 so people can watch the code but it won't work until someone puts its own server

    • Like 1

  12. But the script needs a hosting so people can upload content :/ i haven't find a solution for this. If i put online again the website or any other free hosting, it will be down on matter of time. Free hostings allow 500 visits a day (counting api for script calls) so it's nearly impossible to continue the service.

    If anyone had any idea on how to make this permanent you're welcome. Until then the script won't work, sorry for the dissapointment

    • Like 1

  13. Thanks i didnt know that, so i will replace sql to setting permission.

    The server is still down. It's a disgrace because the Update.ini it's in that server and if i change the hosting, people wouldn't notice and won't update the script

    It's because of cpu overload i guess, they've suspended the account. I couldn't find a free hosting that doesn't have higher cpu limits for SkinDownloader work like it's supposed to be.


  14. Hey guys,  its awesome you're making use of our utility script feature!   I can't wait to see what else comes out.

     

    I did note the missing functionality for Http download callback and Swizzy is right, we did overlook it.  I'll be adding that in the next version of Aurora.  If you guys have any other requests for features in the utilitys script stuff, let me know.   I'll review it all and see what i can and can't do!

    A feature that would be nice is to get the current profile, i saw functions to get the profile info but there's gotta be another to know which one/s have the session started.

    As for my script, for example i can't know in which profile setup the background because of that so the script sets the background for all profiles(optionally)

     

    Other functionalities that are good for scripts and the community will surely use would be to know titleid, mediaid, version, author, etc directly from a xex file(like for trainers information).

     

    I bet that if you made a forum post dedicated to ideas for the scripting system, many of the programmers would give a lot of great ideas!

    Nice work devs! I love Aurora and how it's growing :D

    • Like 3

  15. I've just finished the SkinDownloader v1.1
    Now it downloads skins, coverflows and backgrounds.

    BUT

    The server is down for now :( when it's online i will change the hosting and release the latest version.

     

     

    Aaaaand, in a near future when everything works like charm...TrainerDownloader will be added to the family! :p

    Allowing you to see the trainers available for the games that you have.

    • Like 3

  16. New script version!

    v1.01

    • Minor bugs fixed
    • Hash checking
    • Update system fixed
    • Website improved (FAQ finally)

     

    An update is required to download from the website!

    If you want to download the new skins you have to update the script, therefore it will fail so the location of the skins have changed

     

    ToDo:

    • Backgrounds and coverflow menu for download
    • Website hosting improvement
    • List of skins in website

     

    Feel free to comment :)

    • Like 5

  17. I see possible the idea to add backgrounds and coverflow animations to the script, they are lightweight so they're gonna have no problems downloading.

    As for adapting my framework to tus and dlc couldn't be possible. As i told before it's an free hosting.

    What you can do it's a content downloader with TUs and DLCs in your own website

    • Like 2

  18. In the latest version of the script i've fixed the update script, but the people with the past version cannot update from script because there was a bug :( so all of you need to update it, sry

    TUs alreadh download directly from aurora so i don't see the point.

    I putted an md5 check but it failed for some users saying that it was different but it was equal so i removed it. In a future version i will add it when i got time.

    I test the scripts that are uploaded to the server so i can approbe it when i check it's compatible with aurora 0.6b. I think you can't check by another way.

    The downloads are slow and sometimes if the filesize is high and it exceeds the max time it will fail because it's a free server with unlimited bandwith but i think it's located in Argentina. I don't have the funds to buy a better hosting.

    I thinked to make an download-all-without-a-pc script but it will be impossible as my hosting would cause trouble to many :(

    I will add an F.A.Q in the website with all the questions of the ppl who asked me on the forum and my fb. Just when i finish my exams season :o

    I hope this clarifies several doubts

    • Like 4
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