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Posts posted by Fabricio Messias De Godoi
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It doesn't specify a static fanspeed at all, that's something you should really avoid as when you take control of the fan, YOU are responsible for increasing it when the temperatures go higher... (which they might)
Okay, everything is clear, thanks ^^
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Technichally, it by itself does nothing on the console, as it is a constant variable in the script. That being said, When the script is run it sets all target temps to CurrentTargettemps - TempThresholdDecreesePercent. it is really a simple script, and if you cant figure it out by reading the code(Which is also very simple), then I suggest you get off your console, and read up on basic algebra, and basic computer programming.
Wow I am an ass today. I only say this, because anyone who passed 6th grade math should be able to figure that out, and I said in the first post what the script does.
Once translate a text of a language that my country does not speak is difficult to understand perfectly what is said in such a post, it requires a good time to interpret and even understand what was written, so I saw this line at the beginning of the script is The percentage that the console looks for to diminish, but the point where I wanted to know is where is the percentage of the speed of the cooler in the script or if it does not have.
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Yes the values in the ini are the defaults for the console, dont change them or the hasran option. The Percent line is at the top of the main.lua file.
What I'm wondering is what the line TempThresholdDecreesePercent =15, I know where it is, But I do not know what she does on the console
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Well, it does modify the settings quite drastically, on some models 20 degress below original might be a bit too much...
In general, i would go no lower then 50 for targets...
It does cause your consoles fan to wear out faster if it's spinning faster of course, but, it depends on how much faster it is, if it's slightly faster it won't make much of a difference, however if it's ALOT faster (say it running 10% normal and now go 70% or above, that will have a huge effect)
The script shouldn't in any way cause any major disasters, we've tried to limit things under the hood to prevent insane things from occuring... but... there are absolutely no guarantee's that you can't mess up a console...
You should know that nobody is going to take responsibility for your console breaking following use of any software/script published
Sent from my SM-G903F
What values do you leave for each item at target temperature? The standard of the console?
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That is set the first time the script has ran, so it doesnt change the defaults every time you run the script. the percentage is set in the main.lua file. just edit the number on the line TempThresholdDecreesePercent=15; -- Set Percentage Here. So change 15 to a lower number, or higher number not larger than 25. Do not change the default temps in the INI. Do change ResetDefaults=0 to ResetDefaults=1. Then run the script to reset defaults, then change percentage, and run again. You can change both at the same time, as when it resets the defaults, it will ignore this value.
What does this TempThresholdDecreesePercent = 15?See my configuration -
See if I'm correctEDramDefault = cooler speedHasRan = What is it?
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Where do you change that?
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Well, it does modify the settings quite drastically, on some models 20 degress below original might be a bit too much...
In general, i would go no lower then 50 for targets...
It does cause your consoles fan to wear out faster if it's spinning faster of course, but, it depends on how much faster it is, if it's slightly faster it won't make much of a difference, however if it's ALOT faster (say it running 10% normal and now go 70% or above, that will have a huge effect)
The script shouldn't in any way cause any major disasters, we've tried to limit things under the hood to prevent insane things from occuring... but... there are absolutely no guarantee's that you can't mess up a console...
You should know that nobody is going to take responsibility for your console breaking following use of any software/script published
Sent from my SM-G903F
How much do you leave your cooler working on your console 50%?
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Once this script is run the xbox cooler gets very powerful, does it cause problems during use?
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just because its called beta doesnt mean it isnt working correctly. I don't know how you use FSD, but it was far from "everything worked". It has less features and more bugs than Aurora does. And nobody was forced to use Aurora, you are free to use FSD if you want.
I can not leave aurora aside since it does all work very fast and even more with utility scripts that are amazing, I hope the bugs present as "abort" in a script will work in aurora 0.7b ^^
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So I saw the abort function in any script does not work
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And the dark-green for aurora 0.6b?Jenom Dark-Blue Skin has been updated, version 3 for Aurora 0.6b added to first post.
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Is it possible to make a hard-drive defrag script?
I think it's possible and it would be of great help
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Swizzy a long time ago I talked to you in pm about the limit of mb/s that xbox unity supported and you said that the problem with sending TU to the server could not exceed 200 mb/s and that it would be arranged in a future Next, has the problem been solved yet?
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Slowness? You should be using a slow usb on your console because for me to be fast as it has always been ...A litte feedback:
I noticed slowness when clicking start to go to the settings. I hope it can be improved.
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The website has been moved to another hosting where now everything should work, soon the author of this will all make the statement about the case ...Phoenix guarantees uptime of their services. I see skins, filters, languages, scripts as a community development in one platform, and it would be a platform by the development Team. I didnt like when FSD Skins were on too many different platforms. I still look forward to a Store Like stuff, but as an official Phoenix Module or Script from one source, where the community updloads to and where Mods maybe have kind of control like verification, and the community has rating possibility.
Its not necessary you are right, i just want to prevent having multiple partially outdated skin downloaders, from different authors and different sources
And the URL is already not working btw.
http://aurorascripts.tuars.com
So wouldnt do the script one day.
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Hosting the Skins on unity or an official hosting of phoenix or a reliable hosting would be better.
SkinDownloader is a good name. FreeMyDisk from what? I would rename it to DeadTURemover or create an all in one cc like cleaner for DB, Cache, Dead Files, Old Files, unused DLC/TU, double Files or something, just as an idea.
Thanks for this
Not necessarily be hosted on unity servers
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What part of the b in 0.6b are you missing? It is a mass beta test among the community. That means there are going to be issues that no one anticipated, and this bug probably came up when they fixed the previous bug with connectX in 0.5b. Just be patient, and it will be fixed in time. The feedback is appreciated though.
The question that ends up getting in our heads if Aurora is still beta that problems or malfunctions can occur because FSD was left behind and everything worked and then things stopped working and everyone was forced to migrate to the Aurora that still It's in beta and of course it's wonderful, but not everything works
Hotfixes are for small VITAL fixes, nobody forced you to use ConnectX for multi disk games...
It's also not a game breaking thing... besides, you don't even know when 0.7b will be out, maybe just a few months? Maybe more... it's not like we always wait over a year with eacg release... be patient and don't complain
Sent from my SM-G903F
I understand
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One of the best skins so far, good work for your first skin
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We're aware of the issue, and we're looking into it, it's a Aurora bug...
Just thinking that all these problems will only be fixed in aurora 0.7b already discourages meI know it takes time and work but it could be as a hotfix to 0.6b as well as to 0.1 that there was a hotfix -
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Today was the day that I spent most anger playing LINK, it took several minutes to appear the publics roons that circle was spinning infinitely in several cases it was necessary to restart the console and still the problem persisted, realmodsene in 99% of the time presents a loading error Or something of the genre. Oh my God
My dream is that I can see a day system link and realmodsene with a fast loading.
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I'm thinking of getting a hosting not very strong but enough to be able to download and send any type of files quickly except DLCs because it requires something more expensive...I'm not sure if I'm going to get it yet but when it's the case I'll say.
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Really [emoji3]could you add the ability to download and upload coverflows and backgrounds i made one be nice if it was easy to download
http://www.realmodscene.com/index.php?/topic/7600-real-bookshelf-coverflow-with-background/
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[Skin] SteamOS Glass
in Skins, Coverflow Layouts, Scripts and Trainers
Posted
Whow nice work 😃
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