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Posts posted by Blackjack
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I dont know how that dual nand device switches, but it could be as simple as running the vcc wire through the switch.
I don't know too...I think it's like the Demon but not sure...and in the latter, I don't know how it switches Nands...
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I don't see this coming any time soon as it's quite a bit of research to find out what mount point is used, then there's the installing of this in a console of our own to actually do tests...
I understand so I have to think on an electronic switch with Transistors
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The simple way would be to put an external switch for the VCC point, basically tho, in order for a new patch to be developed we have to know which device it is registered as so we can disable it's mountpoint...
Yes the simple way...I'm afraid of this...
The simpliest way for me would be a Xebuild Patch lol
Of, you're using the USB port?
I'm using an USB extended Memory but it is recognised as an Internal Memory by my Corona.
NOTICE :
nointmu - disables jasper NANDmu, trinity 4G interal USB and corona 4G mmc memory units
nointmu's Xebuild Patch works because on Trinity the memory is recognised as an internal USB memory.
On Corona it is recognised as an internal memory
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Maybe you can raise a request for a new patch. %29.gif
I just asked it to Tuxuser from Libxenon.
you can have it remove power from it when on non retail nand also. it just depends what dual nand setup you have.
How ? I'm sure it has nothing to deals with my Dual Nand add on because If I've made a simple Glitch this internal memory were still activated
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the easiest way to do what you are asking is to remove power from the usb device when on retail nand. There are alot of ways to do this, and it really depends on what dual nand setup you are going with.
Upside down
I want to keep this 32 Go Memory Unit only on the Retail part.
noIntMU's Xebuild patch doesn't work indeed it's a Corona V3 and so has nothing related to the Nand.
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Let the MU unformatted, its the the easiest way.
thx to help
I need one Xebuild Patch. I usually use noSShdd but this time I need noSSintMU....
Because I want to use this Internal memory on Retail Dashboard only in a Dual Nand set up.
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You can use in XeBuild GUI special Patches, like Disable Nand MU.
The problem is that works on Trinity but not on my Corona V3....
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Hi I would like to disable my selfmade 32 Go Internal memory unit on Corona.
Is there any Xebuild Patch available for this ?
THX
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Yeah, sorry... i haven't updated the code of the GUI... it's still the same, so you'll have to use the argument editor... and add -a nointmu somewhere before the last part (output.bin)
Yes in XeBuild GUI " Disable Onboard MU " doesn't work there is an error in the log but using the argument editor -a nointmu it is solved.
By the way I tried to use " Custom Xell " I wanted to create an image with BlackCat Xell but impossible to create the latter...
Thank you Swizzy for your software and your support
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I posted in the wrong section sorry....
disable your onboard MU in your Trinity
I was talking about XeBuild GUI
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Did you use -a nointmu ?
Not yet I have to try
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You can also disable your onboard MU in your Trinity, (4GB) with these patch.
Because for previouses version it didn't work....I mean automaticallly. Never tested manually...
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Hi,
i just wanted to know if the "Disable Onboard MU" patch is now working for a Trinity 4GB for instance ?
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" It is a new feature added to FSD and of course, new means bugs, maybe it'll be fixed in the next FSD update..."
Right. Have to be patient. Still a lot of work done from the developpers.
Cheers
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Hi, thx to answer irishdave
yeap by NXE i meant METRO off course. On FSD everything 's roll games loading, etc..except KINECT's movement recognition !
where I feel surprise is that nobody tried KINECT on FSD3 ?
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Hi,
I updated my old jtag to 2.0.16202.0 and installed Fsd 3 Rev 483 + Dashlaunch 3.06 with no problems. My Kinect works fine on NXE but not onto FSD ! There is not the small Kinect window on the right bottom corner. Sound recognition works good.
am I the only one that's happening ? Or is it a known bug of FSD ?
Thanks for your help and sorry for my english ( i'm french).
How could I disable my Internal memory unit on Corona ?
in XeBuild & XeBuild GUI
Posted
You gave me an idea
I could do this in two ways :
- 1st one would be to use the unused LED point from the DNA because only one is used on the latter. It depends on wich ROL model of the console.
- 2nd one would be to use the ISP Signal from the DNA. The problem is that my whole set up is based on it. Actually it controls my modchip Ace V1. But i could flash it with new Bistreams indeed they are Dual Nand compatible. Then it would liberate the ISP Signal and i could use it to control the +5V USB Memory.