Jump to content
RealModScene

Gonzalo Calandria

Members
  • Content Count

    4
  • Joined

  • Last visited

Community Reputation

1 Neutral

About Gonzalo Calandria

  • Rank
    RMS Freshman
  1. My System link it's also greyed out and i dont know why. Tests: all PASS devlink: false pingpatch: true TUs: all downloaded Games tested: COD: Black Ops and COD: A. Warfare. can you help me?
  2. I finally got it working! Followed by this tutorial http://www.realmodscene.com/index.php?/topic/2205-xebuild-freeboot-nand-update-tutorial/ It was easy and fast!
  3. I have tried writing with Simple 360 NAND Flasher with the same result. What do you mean when you say "reamp from a clean image"? what will be a "clean image"? because the only image i can extract with Simple 360 NAND Flasher or Flash360 is the one with the bad blocks.
  4. I have my xbox console with the dashboard 16203 and i want to update to the latest possible. This is what i did so far: - Extracted the nand with Simple 360 NAND flasher. - Used AutoGG to rewrite the nand file - Flashed back with Xell Reloaded When i turn on the xbox it throws E 79 every time. This is my doubts: - When the Simple 360 NAND flasher starts i have 2 options, extract full nand or only system nand (65mb against 512mb aprox.). I tried with both nand's without luck. - When the Simple 360 NAND flasher start to extract the nand it throws bad blocks errors (like... 8 error aprox.). - When the E 79 appears, what i did was to flash with the original nand extracted with Simple 360 NAND flasher (the full nand, i didn't test it with the partial nand) fixing the E 79 and the console back to his working state. So.. what is going on? I'm doing something wrong? My thought was that the bad blocks are causing the E 79 but why if i flash the original nand extracted (with the bad blocks) the xbox works again? I hope you can help me! Regards, Gonzalo.
×
×
  • Create New...