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forgottonone

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Posts posted by forgottonone


  1. Hello again,

    So here is 1 of the problems im still running into...

    Slim Trinity - RGH

    Coolrunner rev B.

    FSD3 /w Link

    DashLaunch 3.05

    Dash 2.0.16202.0

    Everytime I scan my paths for games, it works perfectly fine till it get to the EMULATORS then it locks up everytime.

    I first cleared the Data and reset FSD via Setup menu, then rescanned games first then added Emus and it locked up again on Emus.

    I removed FSD3 and re-installed it and scanned again, games and XBLA and INDIE Games all scanned no problems. but again, locked up on Emus.

    I have tried to add and scan via Web interface and got the same results.

    some times, it locks up right away some times after 1 min and sometimes after 10mins. its very random.

    Any suggestions.

    Thank you

    *** also related to scanning, why do Indie Games go to HomeBrew folder, I guess its not a big deal, I know how to add more tabs to the menu so I can make a Indie game one and manual move the stuff to it..


  2. Tried that but didnt work. However I did figure it out, it was FakeLive I had to change it to FALSE.. now the game works. But I think some of the XBL Games needed it on, I know at least 2 games didnt work without it, oh well I dont mind having to change it back and forth.

    But now I have to post a new thread for a separate problem. ..

    Thanks for the Help and pointing me in the right direction. been stressing too long on that one


  3. ; launch.xex V3.0 config file

    ; parsed by simpleIni http://code.jellycan.com/simpleini/

    ; currently supported devices and paths:

    ; internal hard disk Hdd:

    ; usb memory stick Usb:

    ; memory unit Mu:

    ; USB memory unit UsbMu:

    ; big block NAND mu FlashMu:

    ; internal slim 4G mu IntMu:

    ; internal corona 4g mu MmcMu:

    ; CD/DVD Dvd: (not recommended to use this one)

    ; buttons can point to any xex, or any CON with default.xex in it on any of the above devices

    ; note that Right Bumper is ALWAYS default to return NXE

    ; if you want to assign an additional one, use the path Sfc:dash.xex ie:

    ; BUT_A = Sfc:dash.xex

    ; all comments and fields in this file are optional, you can remove anything you don't need

    ; sorry for any double negatives :p

    ; njoy, cOz

    ; example entry

    ; Default = Hdd:FreeStyledefault.xex

    [Paths]

    BUT_A =

    BUT_B =

    BUT_X = Sfc:dash.xex

    BUT_Y = IntMu:Freestyledefault.xex

    Start =

    Back =

    LBump =

    RThumb =

    LThumb =

    ; Default is what loads when you hold no buttons

    ; leave this blank if you want NXE as default

    Default = IntMu:FreeStyledefault.xex

    ; at boot time, default can be overridden based on how the console is turned on

    ; if you start with wired/wireless/IR guide button, this item if existing will be used instead of default

    ; note that the Guide item is ALWAYS overridden by option: remotenxe = true

    Guide =

    ; if you power on with the button on the front of the console (or the power button on a remote if remotenxe is not set to true)

    ; this item will be used instead of default

    Power =

    ; if set, going to system settins from HUD will run this app, override with Right Bumper

    Configapp =

    ; if set, this will be run as a title before any other option occurs, does not get circumvented by held buttons or default

    ; guide/power opts are processed after this; intended for a short video player to allow replacing bootanim

    Fakeanim = Hdd:fakeanimfakeanim.xex

    ; by default this only dumps to UART, setting a file here will cause unhandled exception info to be dumped

    ; as text to a file. Same path restraints as the quick launch buttons.

    ; if exchandler is set to false, this option does nothing.

    ; note that this uses the first drive of the class found, so if you use usb: and have more than one usb device

    ; it may wind up on any of the usb devices depending on which was enumerated first. The path for the file is only

    ; checked on boot, so the device must be present at power on and at crash time for this to be effective

    ; ie: dumpfile = Usb:crashlog.txt

    Dumpfile =

    ; example plugin entry

    ; plugin1 = Usb:pluginaplugin.xex

    [Plugins]

    plugin1 = IntMu:Pluginsftpdll.xex

    plugin2 = IntMu:Pluginsswap.xex

    plugin3 =

    plugin4 =

    plugin5 =

    ; these options are never used directly by dash launch but serve to give the configuration program

    ; a place to keep these values

    [Externals]

    ; if true, the configuration application will start a FTP server (user/pass: xbox)

    ; if not present default is FALSE

    ftpserv = true

    ; if ftpserv is true, this is the port that will be used by the FTP server

    ; if not present default is 21

    ftpport = 21

    ; if true, the configuration application will start in launch mode instead of options mode

    ; if not present default is FALSE

    calaunch = false

    ; if true, temps in installer and in guide (shuttemps option) will be shown in farenheit instead of celcius

    ; if not present default is FALSE

    farenheit = false

    [settings]

    ; if true, brining up miniblade in NXE and then pressing Y will cause launch.xex to relaunch for you

    ; note you must release Y button then press desired QuickLaunchButtons after or use default item

    ; if not present default is TRUE

    nxemini = true

    ; if true ping limit will be removed for system link play (thanks FBDev!)

    ; if not present default is FALSE

    pingpatch = true

    ; if true (most) xbla will no longer need yaris patching (thanks mojobojo!)

    ; if not present default is FALSE

    contpatch = true

    ; Normally when a fatal error occurs the xbox will just freeze, setting this to false will cause a reboot or powerdown

    ; setting to TRUE will also disable the unhandled exception filter which tries to intercept recoverable unhandled exceptions with exit to dash

    ; if not present default is FALSE

    fatalfreeze = true

    ; when fatalfreeze is set to false, setting this to true will cause the box to reboot, setting it to false will instead have the box shut down

    ; note that this option does NOTHING when fatalfreeze is set to true

    ; if not present default is FALSE

    fatalreboot = false

    ; setting this to true will cause the box to reboot (soft reboot) the way it was intended to

    ; on jtag ONLY set this to true if using blackaddr's reboot fix for SMC, else on reboot you will get E71 and corrupted dash/video/etc settings

    ; if not present default is TRUE

    safereboot = true

    ; when set to true, it is possible to hold RB when launching a game to have the region that the game gets from xam spoofed

    ; if not present this is set to FALSE

    regionspoof = true

    ; when regionspoof is true, you set your region here in hex preceding the value with 0x, for examle devkit would be region = 0x7fff

    ; if not present but regionspoof is set to true, this is set to 0x7FFF

    region = 0x7fff

    ; when set to false, ejecting a dvd video or game returns you to your default item, set to true to auto exit to NXE

    ; if not present this is set to FALSE

    dvdexitdash = true

    ; when set to false, using the exit item in an XBLA game returns you to your default item, set to true to exit to NXE arcade menu

    ; if not present this is set to FALSE

    xblaexitdash = true

    ; when set to true, using miniblades system setting options will not exit to NXE

    ; if not present this is set to FALSE

    nosysexit = false

    ; when set to true, miniblades will not appear... ever (requested as child saftey measure)

    ; note that using this option overrides everything in dash launch that relies on miniblade exits to function

    ; if not present this is set to FALSE

    nohud = false

    ; when set to false, xbox will be capable of finding system updaters

    ; if not present this is set to TRUE

    noupdater = false

    ; when set to true, dash launch will put all debug strings out to uart

    ; if not present this is set to FALSE

    debugout = false

    ; when set to false, dash launch will not attempt to handle last chance unhandled exceptions

    ; if set to false, exceptions will also not be dumped to the dumpfile

    ; if not present this is set to TRUE

    exchandler = true

    ; if set to true, this will block the console from resolving LIVE related dns

    ; if not set this value will be TRUE

    liveblock = true

    ; if liveblock is set to true, this will block the console from resolving all MS related dns

    ; setting this to TRUE will also block apps like freestyle from accessing things like cover images

    ; *** note that if NO INI is present for launch.xex, this is set to TRUE

    ; if not set this value will be FALSE

    livestrong = false

    ; when set to TRUE the X (guide) and power button on IR remotes will cause the xbox to boot to NXE instead of default item

    ; note that powering on with the windows/start button automatically goes to NXE's media center now regardless of how this is set

    ; if not set this value will be FALSE

    remotenxe = false

    ; when set to TRUE all USB drives will be polled at hddtimer intervals for the file "alive.txt" in their root

    ; if the file exists, it will be recreated and 16 random bytes written to it on each poll which should keep drives from spinning down

    ; if not set this value will be FALSE

    hddalive = false

    ; in seconds, the interval between when USB devices will be polled for "alive.txt" file

    ; if not set and hddalive is set to TRUE this value will be 210

    hddtimer = 210

    ; attempts to disable popups related to signing in, like "live is blocked" and similar

    ; !! WARNING OTHER THINGS DO USE THIS DIALOG AND DETECTING THAT IT'S A LOGIN DIALOG MAY NOT BE PERFECT !!

    ; !! to sign into live profiles other than auto signing on boot you MUST accept the 'check live for updates' dialog BEFORE enabling this option !!

    ; if not set this value will be FALSE

    signnotice = true

    ; when you hold guide button to shut down xbox, normally the 'cancel' option is selected

    ; setting this to TRUE will cause the shutdown option to be auto selected instead

    ; !! WARNING OTHER THINGS DO USE THIS DIALOG AND DETECTING THAT IT'S SHUTDOWN DIALOG MAY NOT BE PERFECT !!

    ; if not set this value will be FALSE

    autoshut = false

    ; when you hold guide button to shut down xbox, normally a dialog comes up

    ; setting this to TRUE will cause the console to shutdown instead of show a dialog

    ; !! WARNING OTHER THINGS DO USE THIS DIALOG AND DETECTING THAT IT'S SHUTDOWN DIALOG MAY NOT BE PERFECT !!

    ; if not set this value will be FALSE

    autooff = false

    ; 14699+ has native http functions, but you are forced to be logged into use them

    ; this patch removes that restriction, set to false to disable it if you have any problems

    ; if not set this value will be TRUE

    xhttp = true

    ; when tempbcast is set to TRUE the raw temp data from smc will be broadcast over UDP at temptime second

    ; intervals on port tempport

    ; if not set this value will be FALSE

    tempbcast = false

    ; if not set this value will be 10

    temptime = 10

    ; if not set this value will be 7030

    tempport = 7030

    ; when set to TRUE all titles will have the insecure socket priveledge

    ; if not set this value will be FALSE

    sockpatch = false

    ; when set to TRUE dash launch will not erase launchdata before launching a quick launch item

    ; if not set this value will be FALSE

    passlaunch = false

    ; when set to TRUE various functions will be spoofed to make firmware think it's connected to LIVE

    ; this does not compensate for the fact that it cannot contact LIVE servers

    ; setting this to TRUE forces liveblock to TRUE

    ; if not set this value will be FALSE

    fakelive = true

    ; when set to TRUE network/cloud storage options should not show up in disk dialogs

    ; if not set this value will be TRUE

    nonetstore = true

    ; when set to TRUE a snapshot of the console temperature data will be displayed in the console shutdown dialog (displayed when guide button is held)

    ; !! WARNING OTHER THINGS DO USE THIS DIALOG AND DETECTING THAT IT'S SHUTDOWN DIALOG MAY NOT BE PERFECT !!

    ; enabling this option disables autooff

    ; if not set this value will be FALSE

    shuttemps = false

    ; when true, any devkit profiles on the console will not appear as corrupt and can be used

    ; any changes such as saving games or getting achievements will resign the profile with the current/retail keyvault

    ; this seems not to affect glitch/jtag dev crossflash, but could affect these profiles on true devkits

    ; if not set this value will be FALSE

    devprof = false

    ; when true, system link data will be encrypted for communication with devkits

    ; if not set this value will be FALSE

    devlink = true

    ; when true dash launch will perform automatic disk swapping

    ; WARNING!! do not enable if you use FSD or swap.xex for this !!

    ; if not set this value will be FALSE

    autoswap = false

    ; when true, disables kinect health pseudo video at game launch

    ; if not set this value will be TRUE

    nohealth = true

    ; when true, disables dash locale setup screens when settings already exist

    ; if not set this value will be TRUE

    nooobe = true

    ; shen true dash launch will automatically enable fakelive functionality only during official dash and indie play sessions

    ; if not set this value will be FALSE

    autofake = false


  4. Hello I been having a problem with SF4 on FSD3 crashing.

    ~ Slim Trinity /w CR reb B - RGH ~

    ~ FSD3

    ~ DashLaunch 3.05

    ~ Kernal 16202

    Every time I load SF4 it loads up and plays the intro but as soon as you press "start" to begin it crashes " Fatal Crash Intercepted ".

    Here is what I have done so far in troubleshooting.

    FS3 fresh install.

    - Inserted SF4 (Original Disc) and launched and crashed at Start Screen in the game.

    - Inserted Super SF4 (Original Disc) and launched and crashed at Start Screen in the game.

    - Inserted Super SF4 Arcade (Original Disc) and launched and crashed at Start Screen in the game.

    ** I also tried backup copies and got same results **

    - I have tried Installing the game from each of these Original Discs and did TU updates the game still crashed at the same spot.

    -- I have tried from Official Dash with same results.

    -- Removed my HDD and tried again from all 3 Original Discs .. same results

    -- I took the disc to my brothers house (unmodded system, and the discs play perfectly fine)

    -- I cleared cache, removed DLCs, Deleted Content folders and removed anything to do with the game. tried from beging again and still get the same error.

    **** All other games I have both Original Disc and HDD installed work with out crashing.

    Please help me resolve this.. I have been working on this for a month or 2


  5. Ok 2 problems I ran into.

    Everything is setup and ports all passed, and JQE360 auth passed

    problems :

    1) I loaded a game, went into LiNK, and could see 4 rooms with 14 users in one, so I joined it. as others joined a msg appeared to inform me of them joining also. When I went into " System Link " in the game, and then to join game there was no one where.

    I read about making sure you use the same TU as others. so I tried both available TU for that game. same effect

    2) 88 relates to last part of (#1) ... if your running a game off a disc, you can not update the TUs so how are you going to play on LiNK, I don't have the space to keep installing my games to my HDD.

    im hoping there will be a workaround for problem number 2... I know know, why have RGH if your going to run originals, I got RGH, for other reasons, like XBL and downloadable content, and Kai (this box got banned long time ago)

    Thanks in advanced for the help

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