forgottonone
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Posts posted by forgottonone
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Tried that but didnt work. However I did figure it out, it was FakeLive I had to change it to FALSE.. now the game works. But I think some of the XBL Games needed it on, I know at least 2 games didnt work without it, oh well I dont mind having to change it back and forth.
But now I have to post a new thread for a separate problem. ..
Thanks for the Help and pointing me in the right direction. been stressing too long on that one
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; launch.xex V3.0 config file
; parsed by simpleIni http://code.jellycan.com/simpleini/
; currently supported devices and paths:
; internal hard disk Hdd:
; usb memory stick Usb:
; memory unit Mu:
; USB memory unit UsbMu:
; big block NAND mu FlashMu:
; internal slim 4G mu IntMu:
; internal corona 4g mu MmcMu:
; CD/DVD Dvd: (not recommended to use this one)
; buttons can point to any xex, or any CON with default.xex in it on any of the above devices
; note that Right Bumper is ALWAYS default to return NXE
; if you want to assign an additional one, use the path Sfc:dash.xex ie:
; BUT_A = Sfc:dash.xex
; all comments and fields in this file are optional, you can remove anything you don't need
; sorry for any double negatives
; njoy, cOz
; example entry
; Default = Hdd:FreeStyledefault.xex
[Paths]
BUT_A =
BUT_B =
BUT_X = Sfc:dash.xex
BUT_Y = IntMu:Freestyledefault.xex
Start =
Back =
LBump =
RThumb =
LThumb =
; Default is what loads when you hold no buttons
; leave this blank if you want NXE as default
Default = IntMu:FreeStyledefault.xex
; at boot time, default can be overridden based on how the console is turned on
; if you start with wired/wireless/IR guide button, this item if existing will be used instead of default
; note that the Guide item is ALWAYS overridden by option: remotenxe = true
Guide =
; if you power on with the button on the front of the console (or the power button on a remote if remotenxe is not set to true)
; this item will be used instead of default
Power =
; if set, going to system settins from HUD will run this app, override with Right Bumper
Configapp =
; if set, this will be run as a title before any other option occurs, does not get circumvented by held buttons or default
; guide/power opts are processed after this; intended for a short video player to allow replacing bootanim
Fakeanim = Hdd:fakeanimfakeanim.xex
; by default this only dumps to UART, setting a file here will cause unhandled exception info to be dumped
; as text to a file. Same path restraints as the quick launch buttons.
; if exchandler is set to false, this option does nothing.
; note that this uses the first drive of the class found, so if you use usb: and have more than one usb device
; it may wind up on any of the usb devices depending on which was enumerated first. The path for the file is only
; checked on boot, so the device must be present at power on and at crash time for this to be effective
; ie: dumpfile = Usb:crashlog.txt
Dumpfile =
; example plugin entry
; plugin1 = Usb:pluginaplugin.xex
[Plugins]
plugin1 = IntMu:Pluginsftpdll.xex
plugin2 = IntMu:Pluginsswap.xex
plugin3 =
plugin4 =
plugin5 =
; these options are never used directly by dash launch but serve to give the configuration program
; a place to keep these values
[Externals]
; if true, the configuration application will start a FTP server (user/pass: xbox)
; if not present default is FALSE
ftpserv = true
; if ftpserv is true, this is the port that will be used by the FTP server
; if not present default is 21
ftpport = 21
; if true, the configuration application will start in launch mode instead of options mode
; if not present default is FALSE
calaunch = false
; if true, temps in installer and in guide (shuttemps option) will be shown in farenheit instead of celcius
; if not present default is FALSE
farenheit = false
[settings]
; if true, brining up miniblade in NXE and then pressing Y will cause launch.xex to relaunch for you
; note you must release Y button then press desired QuickLaunchButtons after or use default item
; if not present default is TRUE
nxemini = true
; if true ping limit will be removed for system link play (thanks FBDev!)
; if not present default is FALSE
pingpatch = true
; if true (most) xbla will no longer need yaris patching (thanks mojobojo!)
; if not present default is FALSE
contpatch = true
; Normally when a fatal error occurs the xbox will just freeze, setting this to false will cause a reboot or powerdown
; setting to TRUE will also disable the unhandled exception filter which tries to intercept recoverable unhandled exceptions with exit to dash
; if not present default is FALSE
fatalfreeze = true
; when fatalfreeze is set to false, setting this to true will cause the box to reboot, setting it to false will instead have the box shut down
; note that this option does NOTHING when fatalfreeze is set to true
; if not present default is FALSE
fatalreboot = false
; setting this to true will cause the box to reboot (soft reboot) the way it was intended to
; on jtag ONLY set this to true if using blackaddr's reboot fix for SMC, else on reboot you will get E71 and corrupted dash/video/etc settings
; if not present default is TRUE
safereboot = true
; when set to true, it is possible to hold RB when launching a game to have the region that the game gets from xam spoofed
; if not present this is set to FALSE
regionspoof = true
; when regionspoof is true, you set your region here in hex preceding the value with 0x, for examle devkit would be region = 0x7fff
; if not present but regionspoof is set to true, this is set to 0x7FFF
region = 0x7fff
; when set to false, ejecting a dvd video or game returns you to your default item, set to true to auto exit to NXE
; if not present this is set to FALSE
dvdexitdash = true
; when set to false, using the exit item in an XBLA game returns you to your default item, set to true to exit to NXE arcade menu
; if not present this is set to FALSE
xblaexitdash = true
; when set to true, using miniblades system setting options will not exit to NXE
; if not present this is set to FALSE
nosysexit = false
; when set to true, miniblades will not appear... ever (requested as child saftey measure)
; note that using this option overrides everything in dash launch that relies on miniblade exits to function
; if not present this is set to FALSE
nohud = false
; when set to false, xbox will be capable of finding system updaters
; if not present this is set to TRUE
noupdater = false
; when set to true, dash launch will put all debug strings out to uart
; if not present this is set to FALSE
debugout = false
; when set to false, dash launch will not attempt to handle last chance unhandled exceptions
; if set to false, exceptions will also not be dumped to the dumpfile
; if not present this is set to TRUE
exchandler = true
; if set to true, this will block the console from resolving LIVE related dns
; if not set this value will be TRUE
liveblock = true
; if liveblock is set to true, this will block the console from resolving all MS related dns
; setting this to TRUE will also block apps like freestyle from accessing things like cover images
; *** note that if NO INI is present for launch.xex, this is set to TRUE
; if not set this value will be FALSE
livestrong = false
; when set to TRUE the X (guide) and power button on IR remotes will cause the xbox to boot to NXE instead of default item
; note that powering on with the windows/start button automatically goes to NXE's media center now regardless of how this is set
; if not set this value will be FALSE
remotenxe = false
; when set to TRUE all USB drives will be polled at hddtimer intervals for the file "alive.txt" in their root
; if the file exists, it will be recreated and 16 random bytes written to it on each poll which should keep drives from spinning down
; if not set this value will be FALSE
hddalive = false
; in seconds, the interval between when USB devices will be polled for "alive.txt" file
; if not set and hddalive is set to TRUE this value will be 210
hddtimer = 210
; attempts to disable popups related to signing in, like "live is blocked" and similar
; !! WARNING OTHER THINGS DO USE THIS DIALOG AND DETECTING THAT IT'S A LOGIN DIALOG MAY NOT BE PERFECT !!
; !! to sign into live profiles other than auto signing on boot you MUST accept the 'check live for updates' dialog BEFORE enabling this option !!
; if not set this value will be FALSE
signnotice = true
; when you hold guide button to shut down xbox, normally the 'cancel' option is selected
; setting this to TRUE will cause the shutdown option to be auto selected instead
; !! WARNING OTHER THINGS DO USE THIS DIALOG AND DETECTING THAT IT'S SHUTDOWN DIALOG MAY NOT BE PERFECT !!
; if not set this value will be FALSE
autoshut = false
; when you hold guide button to shut down xbox, normally a dialog comes up
; setting this to TRUE will cause the console to shutdown instead of show a dialog
; !! WARNING OTHER THINGS DO USE THIS DIALOG AND DETECTING THAT IT'S SHUTDOWN DIALOG MAY NOT BE PERFECT !!
; if not set this value will be FALSE
autooff = false
; 14699+ has native http functions, but you are forced to be logged into use them
; this patch removes that restriction, set to false to disable it if you have any problems
; if not set this value will be TRUE
xhttp = true
; when tempbcast is set to TRUE the raw temp data from smc will be broadcast over UDP at temptime second
; intervals on port tempport
; if not set this value will be FALSE
tempbcast = false
; if not set this value will be 10
temptime = 10
; if not set this value will be 7030
tempport = 7030
; when set to TRUE all titles will have the insecure socket priveledge
; if not set this value will be FALSE
sockpatch = false
; when set to TRUE dash launch will not erase launchdata before launching a quick launch item
; if not set this value will be FALSE
passlaunch = false
; when set to TRUE various functions will be spoofed to make firmware think it's connected to LIVE
; this does not compensate for the fact that it cannot contact LIVE servers
; setting this to TRUE forces liveblock to TRUE
; if not set this value will be FALSE
fakelive = true
; when set to TRUE network/cloud storage options should not show up in disk dialogs
; if not set this value will be TRUE
nonetstore = true
; when set to TRUE a snapshot of the console temperature data will be displayed in the console shutdown dialog (displayed when guide button is held)
; !! WARNING OTHER THINGS DO USE THIS DIALOG AND DETECTING THAT IT'S SHUTDOWN DIALOG MAY NOT BE PERFECT !!
; enabling this option disables autooff
; if not set this value will be FALSE
shuttemps = false
; when true, any devkit profiles on the console will not appear as corrupt and can be used
; any changes such as saving games or getting achievements will resign the profile with the current/retail keyvault
; this seems not to affect glitch/jtag dev crossflash, but could affect these profiles on true devkits
; if not set this value will be FALSE
devprof = false
; when true, system link data will be encrypted for communication with devkits
; if not set this value will be FALSE
devlink = true
; when true dash launch will perform automatic disk swapping
; WARNING!! do not enable if you use FSD or swap.xex for this !!
; if not set this value will be FALSE
autoswap = false
; when true, disables kinect health pseudo video at game launch
; if not set this value will be TRUE
nohealth = true
; when true, disables dash locale setup screens when settings already exist
; if not set this value will be TRUE
nooobe = true
; shen true dash launch will automatically enable fakelive functionality only during official dash and indie play sessions
; if not set this value will be FALSE
autofake = false
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Hello I been having a problem with SF4 on FSD3 crashing.
~ Slim Trinity /w CR reb B - RGH ~
~ FSD3
~ DashLaunch 3.05
~ Kernal 16202
Every time I load SF4 it loads up and plays the intro but as soon as you press "start" to begin it crashes " Fatal Crash Intercepted ".
Here is what I have done so far in troubleshooting.
FS3 fresh install.
- Inserted SF4 (Original Disc) and launched and crashed at Start Screen in the game.
- Inserted Super SF4 (Original Disc) and launched and crashed at Start Screen in the game.
- Inserted Super SF4 Arcade (Original Disc) and launched and crashed at Start Screen in the game.
** I also tried backup copies and got same results **
- I have tried Installing the game from each of these Original Discs and did TU updates the game still crashed at the same spot.
-- I have tried from Official Dash with same results.
-- Removed my HDD and tried again from all 3 Original Discs .. same results
-- I took the disc to my brothers house (unmodded system, and the discs play perfectly fine)
-- I cleared cache, removed DLCs, Deleted Content folders and removed anything to do with the game. tried from beging again and still get the same error.
**** All other games I have both Original Disc and HDD installed work with out crashing.
Please help me resolve this.. I have been working on this for a month or 2
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There are 2 workaraounds for problem 2:
1) install TU's manually
2) add the dvd drive as a scanpath, the game in drive will show in the 360 game list then and you can download the TU.
Thanks for the info, I will try that
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Sorry double posted
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Ok 2 problems I ran into.
Everything is setup and ports all passed, and JQE360 auth passed
problems :
1) I loaded a game, went into LiNK, and could see 4 rooms with 14 users in one, so I joined it. as others joined a msg appeared to inform me of them joining also. When I went into " System Link " in the game, and then to join game there was no one where.
I read about making sure you use the same TU as others. so I tried both available TU for that game. same effect
2) 88 relates to last part of (#1) ... if your running a game off a disc, you can not update the TUs so how are you going to play on LiNK, I don't have the space to keep installing my games to my HDD.
im hoping there will be a workaround for problem number 2... I know know, why have RGH if your going to run originals, I got RGH, for other reasons, like XBL and downloadable content, and Kai (this box got banned long time ago)
Thanks in advanced for the help
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FSD3 crashing when scanning paths
in Support
Posted
Hello again,
So here is 1 of the problems im still running into...
Slim Trinity - RGH
Coolrunner rev B.
FSD3 /w Link
DashLaunch 3.05
Dash 2.0.16202.0
Everytime I scan my paths for games, it works perfectly fine till it get to the EMULATORS then it locks up everytime.
I first cleared the Data and reset FSD via Setup menu, then rescanned games first then added Emus and it locked up again on Emus.
I removed FSD3 and re-installed it and scanned again, games and XBLA and INDIE Games all scanned no problems. but again, locked up on Emus.
I have tried to add and scan via Web interface and got the same results.
some times, it locks up right away some times after 1 min and sometimes after 10mins. its very random.
Any suggestions.
Thank you
*** also related to scanning, why do Indie Games go to HomeBrew folder, I guess its not a big deal, I know how to add more tabs to the menu so I can make a Indie game one and manual move the stuff to it..