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moses_373

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Posts posted by moses_373


  1. Totally off topic, but from a design perspective, I gotta say that Jpizzle does a fantastic job with this site's layout.  The forum's are carefully organized and monitored and every time there is a front page announcement there is always some superb artwork accompanying it.  By far one of the best organized modding dedicated web sites there is.  Thanks Jpizzle!


  2. If you want to save a couple of bucks, there is one third party product out there, here is a link to the product:

     

    http://www.target.com/p/wireless-network-adapter-for-xbox-360-black/-/A-13376991?ref=tgt_adv_XSG10001&AFID=Google_PLA_df&LNM=%7C13376991&CPNG=Electronics&kpid=13376991&LID=PA&ci_src=17588969&ci_sku=13376991

    I'm not sure what the actual brand name is, but it says max on the back.  I have one and it works very well on my wireless N network.


  3. Another great boot animation!  I load these onto customer's boxes and every time they see their console boot for the first time it blows their minds!  It immediately shows them that their Xbox is now a different and much better machine than it used to be!  If you haven't checked out Garzol's F3 skin, you should give that a look as well!


  4. Ive updated my rgh and everything has gone smoothly. However Im at the point where I have downnloaded the avatar and kinnect update and have used xeBuild GUI 2.0 to prepare the update and put it on my flash drive. Nothing happens! Ive tried renaming the $ystemUpdate to $$ystemUpdate, but nothing happens. HelpEdit.................lol I had entered my exhisting kernal for crying out loud. I redid the whole process, this time entering the latest kernal and bingo....all done.PPPHhhhhhheeewwwwwwwwww :)

    I have totally been there before...


  5. Perhaps someone with a little more knowledge and experience than myself can answer this question for me.  I have several Jtags that I keep updated for friends and customers of mine.  I have all of my Jtags updated to the latest Xebuild, latest dashlaunch and latest F3 as well as Xell Reloaded.  So here is the problem: when I try to run the Mupen64 beta, it will work on some of my consoles, but will hang on the loading screen of others.  The only discernible difference between the ones that don't work and the ones that do is that the ones that do work were built recently using a clean retail Nand dump while the others were kept updated over time using nands taken from the consoles using nand flasher for xbox 360.  It is worth mentioning that the older version of mupen 64, (.96 I believe) would run just fine on all consoles.  Devices that work on the consoles that will run Mupen 64 do not work on the consoles that won't run Mupen64.  Has anyone out there had a similar problem?  Also, does anyone know what the solution might possibly be?  Thank you in advance!


  6. Is your nxe dash updated?  Are you using the latest version of F3?  Are you using the latest version of dashlaunch?  (I really should just keep those three questions permanently copied to my clipboard...)  99% of your problems can be solved by asking yourself those 3 questions.


  7. That's a great idea, perhaps you could use the already existing system that FS3 has for displaying games and artwork, except your games are your thumbnails and when you select the "game" it takes you to the a full screen shot of your thumbnail. I have never done anything with xuitool, so perhaps this isn't possible. Just a thought.


  8. OK i have followed this and wabashman's tutorial and keep getting the same error on writing the updated NAND back to the XBOX.

    Upon startup after flashing I get a Q2 error on the XBOX and have had to re-write the "working" NAND back to the box using XELL-Reloaded.

    Any ideas on why this is happening? I can post up some screens etc at each step but any help would really be great!!

    Are you running a jtag or an RGH?

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