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zathoraus

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Posts posted by zathoraus


  1. The info is correct, you'll just have to be patient for someone to actually help you out with these things...

    Oh ok I didn't know the time frames cause I'm not knowledgeable with these things hehe. thanks for the Response!

     

    So do Covers need to be created even after them being added to the data base?


  2. So, i only have a few homebrew stuff (Dashlaunch, MAME, XM360, etc) But it doesnt seem to show up in the homebrew section, it does however appear up in "show all" mode.

     

     

    Is there anything i can do to resolve this issue? I remember seeing someone with a simmilar problem with 360 games, and he/she had to modify flag values. is this necessary?

    I also see my Hombrew and emulators only in Show all. I don't see them when I use homebrew and Emulators. Emulators I created but don't understand the filter adding thing. Also I don't know anything about scripts. I do have my emulators and Homebrew in one folder. How can I utilize a scripts so I'm able to toggle the filters with RB button?

     

    Also Some of my Xbox 360 games only show in the Kinect filter (RB filter). Can I change that?

     

    Any help in the right direction would help. thanks in advance!


  3. So I have been having trouble with these titles and their artwork for years. let me know if anyone can help me out or steer ne in the right direction on these.

    Thanks in advance!

     

    1. Name: AdamX

    Xbox type: Emulator

    title ID: 10112007

     

    2.  Name: Mike Tyson's Heavyweight Boxing

    Xbox type: Original Xbox game

    title ID: 1434D0003

     

    3. Name: NBA Street Volume 2

    Xbox type: Original Xbox game

    title ID: 45410027

     

    3. Name: Minecraft Story mode

    Xbox Type: Xbox 360 Game

    Title ID: 443607D9

    Media ID: 7C48ABD9

    Base Version 00000003

     

    These all show 0's for Title and Media ID don't know how to upload them:

     

    Name: RetroArch v.1.0.0.2

    Xbox Type: Emulator

    Title ID: 00000000

    Media ID: 00000000

    Base Version 00040006

     

    Name: Rick 360

    Xbox Type: port of Rick dangerous PC game?

    Title ID: 00000000

    Media ID: 00000000

    Base Version 00020012

     

    Name: Beats of Rage 360

    Xbox Type: port of this game

    Title ID: 00000000

    Media ID: 00000000

    Base Version 00020011

     

    Name: DOSBox_0.1_Beta

    Xbox Type: Emulator (DOS Games)

    Title ID: 00000000

    Media ID: 00000000

    Base Version 00020011

     

    Name: fceux360

    Xbox Type: Emulator (NES)

    Title ID: 00000000

    Media ID: 00000000

    Base Version 00020012

     

    Name: PCE360

    Xbox Type: Emulator

    Title ID: 00000000

    Media ID: 00000000

    Base Version 00020012

     

    Name: Simple 360 NAND Flasher 1.4 Beta (Corona Support)

    Xbox Type: Homebrew (Application)

    Title ID: 00000000

    Media ID: 00000000

    Base Version 00020012

     

    Name: Streets Of Rage Remake

    Xbox Type: HomeBrew (Streets of Rage Remake Port)

    Title ID: A6008500

    Media ID: 00000000

    Base Version 00000000

     

    Name: Surreal64 CE

    Xbox Type: HomeBrew (Streets of Rage Remake Port)

    Title ID: 64CE64CE

    Media ID: 00000000

    Base Version 00000000

     

    Name: Ultima VII

    Xbox Type: Port Of Ultima VII for PC

    Title ID: DEADBEEF

    Media ID: 00000000

    Base Version 00000000

     

    Name: XeBoyAdvance_0.4

    Xbox Type: Emulator

    Title ID: A6008500

    Media ID: 00000000

    Base Version 00020012

     

    Name: GenesisPlus360

    Xbox Type: Emulator

    Title ID: 00001039

    Media ID: 00000000

    Base Version 00000000


  4. Ok well I finally found out how to resolve my issue! I have a router that is connected through ethernet cable to my ISP's Router/Modem. So that was causing my Unity connection issues to my Xbox 360. 

    Now I could have used the ISP's router as a bridge, but then everyone that was connected through it would have come running to me immediately feaking out about their lost internet connections. Also I would then be forced to allow them connect to my personal router. (this is why I've been researching for an alternate route all day).

    I found a way to easily allow my Xbox to connect to the internet though my ISP's router by cascading my router to the ISP's router via LAN to LAN.

     

     

    Now since I didn't know what my issue was I'm assuming there are more that may have an issue in the future here is a quick step by step to help:

    1. On the Status tab, Basic Setup sub-tab, change the routers local IP address  to that of whatever the ISP's router has given to your router (found in status tab)
    2. Select Disable for the DHCP Server and then click Save Settings.
    3. Unplug the cable from Internet port of the router and then transfer it to the router's ethernet port #1.
    4. Turn OFF the router for about 10 seconds and then power it ON again.
    5. Test the connection .10
     
    Also, if you want to access the routers Web GUI again, the new IP Address should be whatever you've entered. Also you can revert back at anytime when not requiring unity connection on your Xbox.
     
    Hope this helps someone..
    • Like 1

  5. Update: I can sign into xboxunity.net on the website now but I still can't get on link or verify on my Xbox. 

    I found how I can get on the xboxunity.net and login (refer to here)-------->    websitehttp://www.realmodscene.com/index.php?/topic/5690-i-cant-sign-in-please-help/

     

    Any help getting the Xbox logged in and veryified would be greatly appreciated.

     

    I resolved my issue! See above linked thread!


  6. Ok I found out what was causing my issues with logging on to Xbox unity.net. It was AVG. I just used AVG_Repair_NDIS.exe and it fixed that issue. Other option would be to turn firewall totally off.

    Now as far as not being able to lod onto link I am stumped. I have xhttp enabled and each time I attempt to verify I get error for my ports as well as unity authentification. I also get "API error try again later" when i try a request with my unity login and password.

    Could you help me out so I can play online again? I don't know what to do I don't know if it's the server or you guys are implementing something new or what but I see that users are playing on xboxunity.net supposedly. I'd just like to do the same.

     

    I have reinstalled aurora .05b and still no go. The avg firewall wouldn't prevent anything on my Xbox right?


  7. It's a coincidence... we've been fixing things on the server recently, this might have helped aswell, or you had something with your connection being fixed by your ISP or something... this happens all the time, moving the game or re-uploading it or whatever makes 0 difference, the only difference it could possibly make is if the game wasn't working in the first place (giving you actual errors not related to the connection) then yes, it'd make a difference to re-upload the game... but... that's not the case here is it?

    I am unable to Authenticate my account and get error with API request when I type in password. So it obviously fails the veryification test on ports and account. Is this a server issue or my set up?

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