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RealModScene

GIR

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About GIR

  • Rank
    RMS Freshman

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  • Gender
    Not Telling
  • Location
    Earth
  • Interests
    Xbox 360, Xbox, Xbox One, PS2, PS3, PS4, PC, Wii, NES, SNES, N64, GameCube, Dreamcast, just any video game console or handheld that can be altered to breathe more life into with modding :) And tacos, they're all mine, gimmie!
  1. Looks like you need to either forward the correct ports that Unity/LiNK use or DMZ the IP address to open all of them and manually set that IP on the console
  2. Correct, if you aren't on the latest or same title update as the people/person hosting the system link session you won't be able to join 👌
  3. Personally what i do is create a separate network broadcasting from my router, then i take an IP and DMZ to allow all ports opening it up to the entire World Wide Web, this is because any network with an Open NAT that doesn't use this method poses a security risk (especially if you're on something below Windows 10) So after i've assigned an IP for that separate network to use for the console i manually enter it in the network settings to use once connected, that way the rest of my network is off to the side secure while my console is open to use for any port it needs, clever if you think about it 😉 Hope that helps in some way, just my personal method
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