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killigeo

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Posts posted by killigeo


  1. On 11/29/2018 at 7:47 PM, felida said:

    I am pretty sure you did not mod your xb1.. let alone put 360 apps on said machine.. there isn't a mod for xb1..

    So if you do have said mod, share it with the rest of the community.. because you are apparently the only one with it.. lol

    would be very damn useful for the rest of us to have an xb1 mod


  2. Just now, felida said:

    Ok.. Retroarch is a front-end.

    There are standalone emulators, snes360 for example.

    The retroarch cores are all the emulators.

    Snes/mame/gba/etc

    Yes you can download whatever you want.. I suggest my build as it is "noob" friendly.. And is more polished than the original release. 

    and your built is the one i saw popping up in another post?


  3. 4 minutes ago, felida said:

    Ok.. So im going to suggest my build of retroarch.. As it is setup already.

     

    Yes you can download just 1 emulator. No, nothing special has to be done to the roms.

     

    The emulators can be placed anywhere on your hdd, just make sure to scan for them so they will show in aurora coverflow.

     

    In my build, just place your roms inside the roms folder(create it if it isnt there, but it should in mine). 

    So snes roms would go:

    Retroarch/Snes/roms/

     

    And same for nes/gba/etc. But in their specific emulator folder.

     

    If you have any more questions, feel free to ask mate

    So i can just use any retroarch version? because i also saw something called retroarch360 if i'm correct. There is also something called Mame and if i'm correct that is something just like retroarch. correct me if i'm wrong.

     


  4. Hello everyone,

    So i have been playing games on my xbox 360 jtag/rgh for quite some time now. Yet there is one thing i never explored on my 360 and that's the possibility to have emulators on my 360 and play older games. I do know that aurora has a xbox emulator installed and i have tried that but i am looking for other emulators.

    i have seen some posts on realmodscene that were about packages full of emulators but as far as i saw there was no real toturial on what and how to install emulators. i also don't know any jargon surrounding emulators so understanding those posts were a bit difficult.

    i have seen Retroarch files wich i believe were sometimes used on the 360 but i've also seen Felida having a package of some sort.

    Some help with what and where to install the emulators would be appreciated. I also suppose the roms are just the regular roms that you can everywhere. Or does something have to be done to the roms before putting them on the 360? Or can i download just one emulator like a GBA emulator if i only need one.

    My goal with his is to play all of almost all castlevania games.

    In short: I am a noob that don't know anything about the emulators for 360 and i need a basic toturial.

    commenting a link to a toturial is also fine.

     

    Thanks in advance!!


  5. 5 minutes ago, felida said:

    with dash 17349 this feature was added...

    just a fat32 usb2.0 external..

     

    now if you are talking about for something else entirely.. then no.. the kernel is setup to read DLC/TU/ect from a specific location.. 

     

    GAMES on the other hand can be placed where ever and launched via Aurora.. but they will not show in the stock dash

    i hoped i could create a content folder for TU and dlc on my fat32 usb3.0 external so i could expand the total of games i have with dlc and tu's instead of throwing stuff away to make space for new stuff


  6.  i was always told there is never a stupid question when trying to learn..

    well today i'm trying to learn, i got a program to extract ISO files but it also got a few other options wich i don't know what they do.

    can someone explain me what a XGD360 hack is, an applyPPF is and abgx360 is?
     


  7. On 8/10/2018 at 9:37 PM, felida said:

    You are talking about stuff made with the skyrim creation kit..

     

    You can get a GTA 5 modmenu

    so there is no way to put a gta 5 mod on our xbox unless you have a modmenu


  8. Hello everyone,

    i saw some posts regarding skyrim modding and turning PC mod files into STFS files for Xbox 360 to work

    is this possible too for GTA V mods? and in what folder do i put them?


  9. On 5/4/2013 at 9:18 PM, puss2puss said:
    --------How to convert/port pc Skyrim mods, to work on a jtag/RGH--------

     


    hi to all! i made this small tuto to help people learn a bit more how to port a skyrim pc mod into a skyrim mod playable on xbox360.
    You need a jtag/RGH to use this!...so dont come here and ask how to play those mods with your flashed drive..flash drive isnt a jtag/RGH!..
    i hope my small and simple tuto will help some people into porting mods the correct way! And if there are errors, feel free to let me know, and yes you can make request about mods you want, since i've ported/edited/made lots of mods for Skyrim, and i will soon make my thread to post my ports, and my creations!
    That being said, lets start!..
    Posted Image
     
     

    - Converting mods -

    To be able to play pc-skyrim mods, you need to convert/pack the pc mods into a xbox DLC. You can accomplish this step with the program ''leFluffie'', wich have been, for me, the most reliable but there are other programs that does the same job.

    leFluffie DOWNLOAD: http://skunkiebutt.com/Le%20Fluffie%20App.zip


     

    - Convert a mod with leFluffie -

     

    1- open leFluffie and click ''file'', and choose ''package creation''

    Posted Image

     

     

    2- It will then show a little window ''create type'', choose STFS (should be already active by default..) then click ''ok''

    Posted Image

     

     

    3- then, the package creation window appear. From there, you will see two sections: Root and File, put your cursor in section to the right (File) then right-click and choose ''add files.
    Posted Image

     

     

    4- now, choose the esp, esm, or bsa you want to compress into a DLC for xbox, and press ''open''

     

    5- once you've choose your file(s) to convert, you have to fill the info as fallowed (like the picture above):

    -where its writin NONE, choose MarketPlace
    -TitleID: 425307E6
    -Publisher: you can put your name, its not important but it prooves that you are the one who port it! ;)
    -Display Title: put the name of the mod (its the name that will appear in-game, in teh menu ''add-ons''

     

    6- Then go in the tab Finalisation, make sure CON is selected, then click Create Package.
    Finally, choose a name for the file (with no extension, since its a DLC) and click Save and its done! you can now add your DLC to the folder 00000002 with your other skyrim DLCs.

     

    - Textures, Meshes, Scripts folders -

    Sometime, you will have some separate folders like Meshes, Scripts, Textures. For those, simply copy the folders into you DATA folder, in Skyrim game folder. So those folders will be placed in the same folder then all the BSAs.

     

     

     

     

     

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
     

    -IMPORTANT TO REDUCE LAGS -

    when converting/compiling a mod, you will frequently find BSA archives, wich contains textures, meshes, scripts etc.. and if you want less lags as possible while in-game, you have to resize the textures to 512x512 instead of 1024x1024, with photoshop (and the DDS plugin for photoshop) . You can also use Gimp, but i prefer photoshop. This way it will take way less memory to actualyse every textures in this huge Skyrim world!

    Another great trick to reduce loading times and some lags, is to uncheck every auto-save features in your settings, while in-game.

     

    -[/u][/b][/i]A simple trick with photoshop-
    One simple trick to avoid unwanted decolorations or pixels into the textures, is to use the SharpenTools ONLY in cracks and deep lines. If you use SharpenTools on plain surfaces, it will cause unwanted decoloration and pixels..and we dont want that!!
    When aiming for quality, dont hesitate on the amount of time you use on a texture.

     

     

     

     

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

     

    -Load order-

    when converting a mod, you will notice different file formats like esm and esp. When making your ''load order'' for DLCs, keep in mind that the xbox will read the esm first, then the esp. And the load is made from bottom to top, so your esm should be at the bottom of the list, and esp at the top.
    By making the right load order for your mods, you'il be able to reduce loading time, and boost the stability of your gamplay!
     

    My Advice:
    A good way to make your 'load order', is to keep a copy of a folder named ''00000002'' on your destop or wherever, and you add all the mods you want to use/test into that folder..BUT you rename every mods in it to add a number before the name, exemple: 05Claralux
    And then, when they all have they're numbers, you can delete your old folder ''00000002'' in your xbox, and replace it with the folder in your PC where you keep your ''numbered'' mods. So when you'il transfer the folder (ftp, usb,..) to your xbox, it will automaticly transfer the DLCs in the order you've made by renaming all the mods with numbers, so in your Skyrim menu, in the section ''add-on'' you'il see that all your mods are in the same order you made on the pc!

    IMPORTANT-
    Before replacing the folder 00000002 from your xbox, i highly suggest making a clean save (dont know if i can call it like this..anyway..) by going into your game (still with your mods!) and remove any clothes that are mods, get out of any modded houses/places in game, dont be near a modded NPC, and then save.
    After that you can go replace your mod folder. It will reduce the chances of long loading times and conflicting mods.

     

     

     

     

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

     

    -Make a ''pack'' of mods-

    You can compil multiple mods into one DLC, and it will prevent errors like ''corrupted content'' when using more then 30-40 mods. To do so, you do all the steps above as usual, but in step 4, instead of only choosing 1 mod, you choose all the mods you want in your ''pack'', then you click ''open'' and you continue the compil as usual. Thats it!

    IMPORTANT: to avoid conflicts between mods, i highly suggest to compil ONLY ''esp(s)'' files, and not the mods with BSAs and ESMs. (but it is possible to compil them..)

     

     

    good modding to all! Posted Image

     

    ..you want some ''already made'' mods? or you want to share your mods? visit Skyrim's RealModScene! HERE!!

    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    May 6,2013: added information about making a ''pack'' of mods..

    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    May 9,2013: added a small advice for Photoshop's SharpenTools, and more advices on making your load order..

    ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    May11,2013: added information about Meshes, Textures and Scripts folders..

    ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Does this also work for GTA V mods and other games? or only for skyrim

     


  10. On 6/16/2018 at 7:21 AM, Swizzy said:

    Hasn't happened for Aurora, why would it happen for NetISO?

    eh i was just curious. i thought Netiso was going to be service provided by you guys.


  11. 2 minutes ago, Swizzy said:

    It's about as illegal as Aurora or FSD, it all depends on how you use it, if you make your own backup copies in the ISO format, it's not illegal to use NET Iso in most countries... but if you use pirated versions, it is, just the same as if you make a backup copy of a game to your HDD and play it from there with Aurora, it's a similar thing...

    But there would defintel be a higher risk of it to be put down because people are for sure going to be using i for pirated copies.. And it happens regularly that servers/websites are being put down because it contains illegal content..


  12. On 5/15/2018 at 3:13 PM, gavin_darkglider said:

    It works by hooking the DVD rom drive handle in XAM, and redirecting it to a server that streams ISO files. That is the basics. lol.

    wouldn't that be kinda illegal or grey area? and then that with a connection to this forum.


  13. Hello everyone,

    I just installed 0.7b (very well done by the creators) and when i push the Xbox button i see something called "Net ISO"and i was wondering if someone could tell me what it is and what's it for.

     

    thanks,

    Killigeo


  14. Hello everyone,

    is there a possible way to bypass the server scan that spartacus legends have when you start up the game?

    i enabled fakelive but that just bypasses the xbox live notification stuff and not the scan for the spartacus servers.

    And one extra small question: What is sockpatch?


  15. On 11-3-2018 at 5:07 PM, felida said:

    because it isnt like that, lol.. the xbox games dont have native resolution for HD.. nor is the compatibility files coded for fullscreen res... not ALL games even work.. 

    it is, where the hell have you been? OG xbox emulators scale on the fly, 360 emulators scale at fullscreen already.. like seriously?

    you can't expect from me to know everything there is to know. if you can read then you can clearly see that above my name there is a word that says: freshman,.


  16. On 9-3-2018 at 2:09 PM, oleguer said:

    This is my question.... If any programmer can edit OGXbox to mod the scale output.... to re-scale to full screen (I think the xbox360 can support mod scale of original xbox to full screen.... if any programmer can mod the OGXbox....the full screen emulation can be possible ;) )

    If full scaling for emulators was possible then people would've made it work ages ago.


  17. 19 minutes ago, felida said:

    just because there is a lobby, doesn't mean there is people waiting, they could be already playing, they could have left the room.. this isnt an issue on the server side.. you can ONLY join in a game if the host is at the main screen

    But thats not the case in multiplayer tough


  18. Hello everone,

    When i start up Call of duty Black ops 2 zombies and open Link it doesn't find any zombie players. Multiplayer works fine but zombies doesn't. And it's not that i am having bad luck at finding people because it happens everytime at different moments of the day and i even can't ever find anyone when i join a specific zombie lobby.

    Is there a way to fix this?

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