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RealModScene

TFS

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TFS last won the day on April 11 2013

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About TFS

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    RMS Freshman
  1. TFS

    Facebookplugin for FSD

    Okay sadly this got instantly knocked out by the administrator JQE :-( JQE said: Sorry but i am not interested in putting time into a facebook connection. Feel free to write your own homebrew software that does it and once you are done we can possibly integrate it. But i am not interested in writing the xbox side the parsing and control code. Sorry. Iam sorry guys but now i can only learn how to code homebrew... and like there is no "Hello World" Tutorial online :-( I've already got some programing skills in other languages, so i dont think learing it will be the problem. But there is no source on the webs, does anybody have some sources for?
  2. TFS

    Facebookplugin for FSD

    Thanks for so much response already :-) My main-problem is to get FSD triggered these events. How-to i've already got in my mind but FSD is not opensource and i barely have seen some code of it. So i definetly need support from the FSD-Developers (i hope they dont think: facebook...naahhh dont need this) The "non-xbox"-part is fully done. Now FSD needs a listener for recent archievements, on event -> trigger, this is were iam stuck. @armonika: thanks for that one negative response ;-D yes you are right, there are things that should come in first place but thats a point of lack of my skills ;-) And as i can say to your suggestions... music/audio-player: is already in the original NXE and its working within the xbox-bladetab. thats why there is nothing developed. chatsystem/skype: would require a server-network which no one easily can afford, and so the programming. its to much, a single developerteam would have to focus on this. the only thing we have is xlink. and typing on an xboxcontroller without keyboard (i'd buy it too) is...yeah we all know that feeling.so, also no chat. but as Prayer says...your facebook-friends will just skip it. And i like to see, what my friends are currently playing on their console and discuss with them sometimes later or even consider it playing myself.
  3. Hello,i've taken some time and took a look at programing facebook-apps. So came to my mind making an achievement-plugin to publish your newest achievements on facebook, like xbox-live and psn-network does it. And its pretty simple, so i've got already the basics running. Link to the facebook-app: https://www.facebook...232315960179580 (not working because of missing FSD-implementation) Its planned to post (if you want to) every achievement (like you see on PS3 Users for example) you get with achievement-description, game, picture, ... What do you (community) think about it? Is it usefull to you or dont you like the idea from beginning, is it something you've been waiting for... Any "must haves" that should be build in? Other suggestions?
  4. Thank you, yes thats what i searched for. But now iam pushing this again for the plugin. I've opened up a new thread in dev-section: http://www.realmodscene.com/index.php?/topic/1268-facebookplugin-for-fsd/
  5. Hello, i wrote on the old board a thread about the facebookplugin. Is it posible to implement the code for future releases? Its pretty much ready. And can you implement a buttoncombination for a manual mediascan? I dont want to skip through the menues for every new uploaded game but i dont need a whole scan every bootup. Thanks, TFS
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