SaintsRow1Fan
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Posts posted by SaintsRow1Fan
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The latest rgloader does have bb jasper support, but... it's not been made public yet...
Sent from my SM-G903F
Can some kind soul PLEASE PM me it? I got a build of Most Wanted 2005 with a debug menu i'm itching to play.
The RGLoader site has been dead for ages, on top of that. I doubt they plan on making it public.
Yeah, sure enough - did some digging, guy's selling the build with BB Jasper support for 300 dollars. What the fuck is his problem?
Thanks to that greedy fuck, it's impossible to turn a BB Jasper into a devkit.
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So there's absolutely no way in hell to turn a BB Jasper console into a devkit?
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At this point it's pretty safe to say this is due to my console having a big block NAND.
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delete the rgloader folder and re-extract it from the .rar file. then run it as admin. there is a bug and after is has made a nand image once it seems to act up with with the error you show. thats how i fix it on my rigg? good luck with it.
Upon doing that it gives me this error now:
Then if I retry, right back to the feedback.xex bullshit.
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have you tried running it in compaibility mode for windows xp? it should work as it is, but it never hurts to try it, as for the BB nand, that is the type of chip that holds the system software on the motherboard. if it supports 256/512 MB for storage without a HDD, it is a BB nand(Jasper Arcade Versions, and 4GB caronas use an mmc based nand, the rest use small block 16MB nand).
Still no dice, I have to be shit out of luck by now.
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Try running it from your desktop, see if that makes any difference
No dice.
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Excuse my ignorance, but what is a BB nand?
And as far as everything being in order:
And as far as ownership goes, I used the Take Ownership hack on the entire folder, then ran RGbuild as admin, still no luck. -
I'm running an RGH2 Jasper - alas, I can't build the nand.
Dumped my nand, put it in the root RGLoader folder, booted RGLoader, entered my CPU key, selected my dash version and type of hardware (RGH2) & it just shits out this error after I select the nand and try to build it:
And i'm not trying to mess with my nand due to XBL, I could care less about XBL. I'm trying to run an early dev build of a game.
This is defo the wrong section, but I couldn't find a "help/general support" section on here. -
Sorry for the double post, but yup, that's the case. Tried the plugin on another game (Full Auto) and it works fine.
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Shit, it looks like you're onto something. Played the stock game off the disc for 20-25 minutes with the plugin enabled, no freeze.
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I have an interesting dilemma regarding FSDPlugin - when loaded, and playing a slightly modded copy of Saint's Row (for anyone who's interested in what I did: http://steamcommunity.com/id/31976375/screenshots/?appid=sc_23702&sort=newestfirst&browsefilter=myfiles&view=grid ) the game will randomly freeze up while driving or just running/walking around. If I load the game via xexmenu or disable the plugin before playing, the game runs fine.
I consulted this ( http://www.realmodscene.com/index.php?/topic/1252-before-posting-issues-with-f3-v735-update-read-this/ ) before posting and everything is correct. Default skin, devlink off, pingpatch on .etc so i'm pretty damn stumped.
I tried running with just the FSDPlugin (no other plugins loaded), clearing the parsed game data, resetting the settings to default, nothing fixed it.This is on the last revision of FSD before the devs went on to work on Aurora - 3.0b Rev775. I'm debating on if I should just install Aurora.
Found Rgloader 17489??
in Other topics
Posted
Doesn't look like it.