Use Godot to develop a homebrew in Homebrew Posted October 6, 2021 There is a game engine called Godot. It can generate UWP executables. I do not know anything about windows. But I am writing some stuff using Godot, and it would be nice if I could run it on my kid's Xbox360 with RGH. Is it possible? Is it easy? What do I need to do?
Use Godot to develop a homebrew
in Homebrew
Posted
There is a game engine called Godot. It can generate UWP executables.
I do not know anything about windows. But I am writing some stuff using Godot, and it would be nice if I could run it on my kid's Xbox360 with RGH. Is it possible? Is it easy? What do I need to do?