xcalibur
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Posts posted by xcalibur
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that is because AtgFramework 2010 is needed,the source was updated after the last release.
changes to the source by traace.
Changelog (Diffs. between this and gamez fan source) :
- Replaced AtgFramework 2008 with AtgFramework 2010
- Fixed Xbox audio driver symbole error
- Fixed deployment order
- Temp.exclude asurabld, asurabus, denjinmk
- Added cage.c to solutions | Added deco156.c to solutions
- Uncomment wcvol195, wcvol195x, hvysmsh, hvysmsha, hvysmshj in drives.c -
i was wondering if someone who can compile xbox 360 sourcecode to get a .xex file could help me out.it is sourcecode for a new release of mame 72 release 8 for xbox 360 by gamezfan.
readme included.
any help is appreciated thanks.
quote from gamezfan
QuoteI got some more code should you be able to get it compiled, all that needs to be done
is to add ICS2115.c and ICS2115.h which is the PGM sound core into the sound solution
folder and since i've pre-declared it in the src everything should be fine.link for sourcecode
https://www118.zippyshare.com/v/V1UUOBqG/file.html
MAME_0.72.Release.8_2018 = update : 22/12/2018
in Homebrew
Posted
is this for libxenon only?
or cold it be compiled(.xex file) as an executable for 360?