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Just can't get this Jasper RGH 1.2 to boot consistently

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hi swizzy darkglider felida and other members ,  i have done my 6th Jasper RGH 1.2 a few weeks ago and it was being stubborn in glitching.  Today i spent quite a while on it trying to get solid consistent glitching ,  i am stumped as it still remains the same.  I have got it to glitch about 6 times out of 30 attempts , i will post my Jrunner log below.  I'm not sure but can a bad flash cause such problems?.  Also when i first soldered the RST to the motherboard it did bridge with a small component above it ,  after closer inspection and then resoldering i got in to XELL (maybe this is why i'm having troubles glitching?).  Cycle wise on the Coolrunner it appears normal and healthy ,  except the console won't glitch

 

- i have tried Chip Quik Flux then Kingbo Flux

- desoldered QSB CLK point and reroute to the ALT CLK point

- resoldered everything on the motherboard and Coolrunner

- exchanged Coolrunner Rev C Clone with a new one.

- tried many different combinations of Jumpers/Cap/12 23 on the Coolrunner

- tried Matrix Timing files 18 and 21

 

btw i'm using my Laptop to re-program the Coolrunner at the moment as i had to reformat my main PC and i can't get Jrunner to open ,  so the end date of this log won't show my Timing Files date done today.

 

Friday, July 19, 2019 3:48:43 AM

J-Runner v0.3 Beta (7) Started


Connection Error
Checking Files
Connection Error
Checking Console..
Version: 10
Flash Config: 0x00023010
00023010
Trinity, Jasper 16MB
CB Version: 6754
Jasper 16MB
Version: 10
Flash Config: 0x00023010
00023010
Trinity, Jasper 16MB
CB Version: 6754
Jasper 16MB
Reading Nand to F:\Console\XBOX 360 RGH 1.2\jrunner_17511\output\nanddump1.bin
Reading Nand
Done!
in 3:28 min:sec

Reading Nand to F:\Console\XBOX 360 RGH 1.2\jrunner_17511\output\nanddump2.bin
Initializing nanddump1.bin..
Jasper 16MB
Jtag Selected
Nand Initialization Finished
Reading Nand
Done!
in 3:28 min:sec

Comparing...
Nands are the same
Glitch2 Selected
CR4 Selected
Jasper 16MB Manually Selected
ECC created
Version: 10
Flash Config: 0x00023010
Writing Nand
image_00000000.ecc
Done!
in 0:18 min:sec

USB XSVF Player Initialized
Xilinx XC2C64A-VQ44 ......... [DETECTED]
Erase Succeeded
File: F:\Console\XBOX 360 RGH 1.2\XBOX360 Matrix\rgh12\try_these_first\matrix\xsvf\rgh12_21.xsvf
Sending Out Packets .........
Success
USB XSVF Player Initialized
Xilinx XC2C64A-VQ44 ......... [DETECTED]
Erase Succeeded
File: F:\Console\XBOX 360 RGH 1.2\XBOX360 Matrix\rgh12\try_these_first\matrix\xsvf\rgh12_18.xsvf
Sending Out Packets .........
Success
USB XSVF Player Initialized
Xilinx XC2C64A-VQ44 ......... [DETECTED]
Erase Succeeded
File: F:\Console\XBOX 360 RGH 1.2\XBOX360 Matrix\rgh12\try_these_first\matrix\xsvf\rgh12_21.xsvf
Sending Out Packets .........
Success
Getting info from ip 192.168.1.4...
LockDownValue is 10
Initializing nanddump1.bin..
CpuKey is Correct
Added Key to Database
Jasper 16MB
Jtag Selected
Nand Initialization Finished
Moving All files from output folder to F:\Console\XBOX 360 RGH 1.2\jrunner_17511\306262294505
Glitch2 Selected
Load Files Initiliazation Finished
17502
Started Creation of the 17502 xebuild image
KV Info saved to file
---------------------------------------------------------------
     xeBuild v1.18.800
---------------------------------------------------------------
base path changed to F:\Console\XBOX 360 RGH 1.2\jrunner_17511\xeBuild
---- { Image Build Mode } ----
building glitch2 image

done! fsroot found ok!
---------------------------------------------------------------
F:\Console\XBOX 360 RGH 1.2\jrunner_17511\306262294505\updflash.bin image built, info:
---------------------------------------------------------------
Kernel    : 2.0.17502.0
Console   : Jasper
NAND size : 16MiB
Build     : Glitch (v2)
Xell      : power on console with console eject button
Serial    : 3062**********
ConsoleId : 0302**********
MoboSerial: 7060**********
Mfg Date  : 11/01/2009
CPU Key   : 163F0C9**********
1BL Key   : DD88AD0**********
DVD Key   : C37F3A3**********
CF LDV    : 10
KV type   : type2 (hashed - unchecked, master key not available)
---------------------------------------------------------------
    xeBuild Finished. Have a nice day.
---------------------------------------------------------------
Saved to F:\Console\XBOX 360 RGH 1.2\jrunner_17511\306262294505
Image is Ready
Initializing updflash.bin..
Jasper 16MB
Nand Initialization Finished
Version: 10
Flash Config: 0x00023010
Writing Nand
updflash.bin
Done!
in 3:44 min:sec

USB XSVF Player Initialized
Xilinx XC2C64A-VQ44 ......... [DETECTED]
Erase Succeeded
File: F:\Console\XBOX 360 RGH 1.2\XBOX360 Matrix\rgh12\try_these_first\matrix\xsvf\rgh12_18.xsvf
Sending Out Packets .........
Success
USB XSVF Player Initialized
Xilinx XC2C64A-VQ44 ......... [DETECTED]
Erase Succeeded
File: F:\Console\XBOX 360 RGH 1.2\XBOX360 Matrix\rgh12\try_these_first\matrix\xsvf\rgh12_21.xsvf
Sending Out Packets .........
Success

===================================================
Saturday, July 20, 2019 7:57:55 PM

J-Runner v0.3 Beta (7) Started


USB XSVF Player Initialized
Xilinx XC2C64A-VQ44 ......... [DETECTED]
Erase Succeeded
File: F:\Console\XBOX 360 RGH 1.2\XBOX360 Matrix\rgh12\try_these_first\matrix\xsvf\rgh12_18.xsvf
Sending Out Packets .........
Success
Connection Error
Checking Files
Connection Error
Could not find a part of the path.

 

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hi felida ,  if you mean 1-2 or 2-3 on the Coolrunner then yes i have tried them.

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update.......... i rerouted POST , CPU_RST and PLL still no go.  The green LED on the Coolrunner still flashes the same way ,  with my previous RGH 1.2 i did not long ago the LED would flash on and off and then a really fast flash at the end and the console would boot.  This one i'm working on doesn't have the last quick flash ,  rarely it happens and when it does it boots.  Not sure what's up with that.  Also i have ordered some 10k ohm resistors for CPU_RST line see how that goes ,  should be here in 2 days.

 

btw i am using Kynar wire i have seen others use it and it did work out great for my last RGH 1.2 360.  Should i go back to using the wire that comes bundled with the Coolrunner?

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