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Resources for learning XNA coding for homebrew

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I'm really curious to see where I start learning to code for 360 homebrew to make apps. I have taken a class in web programming in college (html, css) but somewhat remember some of the stuff but I did retain the ideas behind the element syntax and stuff. Which resources do I need to start? I have a 360 that I can flash rgloader to and vaguely know anything about XNA. 

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