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igor242

PS3 Install Package Files Returns to VSH on Rogero 4.30 CFW

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Following up on the 4.11, 4.10 and 4.00 PlayStation 3 Custom Firmware modification updates, today Szalay has shared a guide on bringing Install Package Files folder back to VSH on Rogero 4.30 CFW.

To quote: Maybe it's just my opinion, but the Install Package via multiman and other Install PKG application are not the greatest options.

Here's how to TRULY add back Install Package from the VSH directly like before in v3.41/v3.55 for CFW build's v4.30.

** All patches inside dev_flash tar files OFW: v4.30 PS3

explore_category_game.prx

1) install package:

Find Data: F821FED17C0802A6FB8101103B810070

Replace With: 386000014E800020FB8101103B810070

explore_plugin.sprx

1) install package

Find Data: F821FED17C0802A6FB8101103B810070

Replace With: 386000014E800020FB8101103B810070

category_game.xml

1) Add to the end like before:

<View id="seg_gamedebug">

<Attributes>

<Table key="game_debug">

<Pair key="icon_rsc"><String>tex_album_icon</String></Pair>

<Pair key="title_rsc"><String>msg_tool_app_home_ps3_game</String></Pair>

<Pair key="child"><String>segment</String></Pair>

</Table>

</Attributes>

<Items>

<Query class="type:x-xcb/game-debug" key="game_debug" attr="game_debug" />

</Items>

</View>

<View id="seg_package_files">

<Attributes>

<Table key="host_device">

<Pair key="icon_rsc"><String>tex_album_icon</String></Pair>

<Pair key="title_rsc"><String>msg_tool_install_file</String></Pair>

<Pair key="child"><String>segment</String></Pair>

<Pair key="ingame"><String>disable</String></Pair>

</Table>

</Attributes>

<Items>

<Query

class="type:x-xmb/xmlpackagefolder"

key="host_device" attr="host_device"

src="#seg_packages"

/>

</Items>

</View>

<View id="seg_packages">

<Items>

<Query class="type:x-xmb/xmlpackagefolder" key="host_provider_host" src="host://localhost/q?path=/app_home/&suffix=.pkg&subclass=x-host/package" />

<Query class="type:x-xmb/xmlpackagefolder" key="host_provider_bdvd" src="host://localhost/q?path=/dev_bdvd&suffix=.pkg&subclass=x-host/package" />

<Query class="type:x-xmb/xmlpackagefolder" key="host_provider_ms" src="host://localhost/q?path=/dev_ms&suffix=.pkg&subclass=x-host/package" />

<Query class="type:x-xmb/xmlpackagefolder" key="host_provider_usb0" src="host://localhost/q?path=/dev_usb000&suffix=.pkg&subclass=x-host/package" />

<Query class="type:x-xmb/xmlpackagefolder" key="host_provider_usb1" src="host://localhost/q?path=/dev_usb001&suffix=.pkg&subclass=x-host/package" />

<Query class="type:x-xmb/xmlpackagefolder" key="host_provider_usb2" src="host://localhost/q?path=/dev_usb002&suffix=.pkg&subclass=x-host/package" />

<Query class="type:x-xmb/xmlpackagefolder" key="host_provider_usb3" src="host://localhost/q?path=/dev_usb003&suffix=.pkg&subclass=x-host/package" />

<Query class="type:x-xmb/xmlpackagefolder" key="host_provider_usb4" src="host://localhost/q?path=/dev_usb004&suffix=.pkg&subclass=x-host/package" />

<Query class="type:x-xmb/xmlpackagefolder" key="host_provider_usb5" src="host://localhost/q?path=/dev_usb005&suffix=.pkg&subclass=x-host/package" />

<Query class="type:x-xmb/xmlpackagefolder" key="host_provider_usb6" src="host://localhost/q?path=/dev_usb006&suffix=.pkg&subclass=x-host/package" />

<Query class="type:x-xmb/xmlpackagefolder" key="host_provider_usb7" src="host://localhost/q?path=/dev_usb007&suffix=.pkg&subclass=x-host/package" />

</Items>

</View>

2) Add into place where you wish for app_home and install package to show up:

<Query

class="type:x-xmb/folder-pixmap"

key="seg_gamedebug"

src="#seg_gamedebug"

/>

<Query

class="type:x-xmb/folder-pixmap"

key="seg_package_files"

src="#seg_package_files"

/>

Happy New Year! Enjoy!!

F.A.Q.

How Does this Work?

"The reason install package was blocked in later than 3.6x firmwares, was because from 3.6x and higher, they started checking for valid tokens, the new ecdsa signed tokens and then flags to enable Install Package to work. The patch done just fakes the SPRX's into thinking the token flag is set."

Is This Safe?

"As far as being dangerous, the creator of CFW should be able to decrypt said SPRX files and replace the patches and recrypt/resign files properly and package inside the PS3UPDAT.PUP for all future builds"

Source(PS3NEWS)

add_install_package.rar

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