Jump to content
RealModScene
Blackjack

Xebuild 1.17 Patches invoked per Folder

Recommended Posts

Hi :)

 

is there any possibility to invoke Xebuild patches such as nointmu.bin, noSShdd.bin, nowifi.bin without command line arguments ?

 

Like a custom SMC.bin placed in Xebuild\mydata works in order to create a Freeboot Nand ?

 

THX

  • Like 1

Share this post


Link to post
Share on other sites

sorry, but i don't think it's in the ini, possibly it is... you'll have to read the options.ini to find out...

Share this post


Link to post
Share on other sites

Thank you Swizzy for your support :)

 

you'll have to read the options.ini to find out...

 

Trust me i've read the wholes ini that i could find in Xebuild....

 

sorry, but i don't think it's in the ini, possibly it is...

 

Indeed it's not in the ini but i perform some tests and it's interessant ;) I explain the purpose :

as all half-automatic software like J-Runner or AutoGG are outdated i want to make as much as noob friendly with the latters.

 

Of course i could apply the patches with command lines in Xebuild. And i think " on the Fly " with Update Mode or Client Mode too.

But this not i want to do.

 

Now i'm able to build a working FB Nand in AutooGG with a CR4_SMC that isn't supported. Furthermore i'm able to build a working FB Nand with BlakCat_Xell in J-R ( btw i like this Xell because it owns an Auto-Dumper very useful ).

 

But with the patch nowifi for instance none of them support it natively....

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

×
×
  • Create New...