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StaticPulse

FBANext360 v0.2.97.31

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http://www.speedyshare.com/KHNKh/54bec670/download/EmuCR-FBA-Next-029731.rar

Here's a link for the emulator, I am wondering if anyone else has had problems mapping the controller inputs.

I've been tinkering with this one because I like it's (somewhat) Hyperspin layout, the only real problem I'm having is finding TuT's on this program and I'm looking into MegaDrive support configs and remapping the controllers. The in-game input mapping seems bugged, so does anyone know the actual controller values I can put into the *.ini file? I'll be reading the ini file some more in hopes of understanding it better, but any help would be greatly appreciated.

 

Also, anyone else having a "Please login to Paypal" error when trying to donate with this link for RMS?

https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=6FQFKVG65JWZL

I'm not getting that error anymore but two days ago I was having problems donating some money. It works now apparently.

 

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Can the mapping be ported from coinops,not the program itself but the megadrive emulator that's in it

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Why not use the retroarch version of final burn alpha?? I made a config to where i mapped all buttons + analog + shaders... if ya need my config, let me know

http://www.realmodscene.com/index.php?/topic/4957-emulators-that-work-with-auroras-autolaunch-feature/

Edit: here is the config file.. just put it with any of the default.xex's in retroarch unofficial...

https://mega.nz/#!rBBVGCRZ!T3d_ZrlS0_vU-aDFxetpIyovw6QubQjV7hgLqlRfffA

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Why not use the retroarch version of final burn alpha?? I made a config to where i mapped all buttons + analog + shaders... if ya need my config, let me know

http://www.realmodscene.com/index.php?/topic/4957-emulators-that-work-with-auroras-autolaunch-feature/

Edit: here is the config file.. just put it with any of the default.xex's in retroarch unofficial...

https://mega.nz/#!rBBVGCRZ!T3d_ZrlS0_vU-aDFxetpIyovw6QubQjV7hgLqlRfffA

Thanks man, I'll check this out. Still makes no sense that the map feature in FBA Next itself doesnt seem to fully work.

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Thanks man, I'll check this out. Still makes no sense that the map feature in FBA Next itself doesnt seem to fully work.

I dunno that specific emu.. lol.. but pretty sure the retroarch version will work.. just the same..

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I dunno that specific emu.. lol.. but pretty sure the retroarch version will work.. just the same..

I wanted it for it's Hyperspin appeal. Looks really nice, just for some odd reason the right trigger button refuses to set in the program. I'd actually prefer to just have the values and manually edit the file myself and roll with that as I spent a shitload of time finding the Flyers, Titles, and video's for the games.

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