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Gibn

Update Fail. original dump not working either ???

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I am completely stumped at the moment.

My last update went well so this is all new to me. I tried to update to newest dash and didnt work so i went to flash the dump i took off before the update via xell and i get error e79. 

Ive tried Jrunner, Xebuild  to build and xell and nandx to write, neither have worked.

ive tried building without remapping and writting with fusion to remap bad blocks and that gave me a black no signal screen after logo.

i have my cpu key and vault as well as dvd key. mt xbox still glitches fine and i can get into xell just wont boot dashboard

dont know where to begin on this. 

 

I noticed when i tried to read nand via nand x and J runner it had failed to read 276 but it failed to write 277 ? . are these two blocks i need to remap instead of one? 

=====================

Error: 202 writing block 277
Starting remapping process
Remapping Block 277 @ 3FF
Done!
 
=========
Erasing Nand
Error: 202 erasing block 276
 
is block 276 a bad block that needs to be remapped as well?

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Why are you relying on Xecuter Fusion to remap your bad blocks? Uncheck noremap in JRunner and let JRunner do the work of writing and remapping.

If you're getting E79, it usually means you have bad blocks that need to be remapped. In other words, you should always be remapping your bad blocks. Failure to do so (or to let JRunner do this automatically) could mean seeing E79 more often.

(By the way: Xecuter Fusion is an outdated and abandoned project. I recommend ditching it completely)

Sent from my iPhone using Tapatalk

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ok i managed to get a working nand , but now I have an issue  of the controller cutting out every few minutes . gets really annoying. is this a keyvault issue? the nand i was using before i updated didnt have this issue , could i use this keyvault?

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It's not a Keyvault issue, it's more likely that there's still an error with the badblocks not being properly managed

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it seems thats been the issue every since i started modding this xbox. i have a working nand that detects block 276 and remaps to 3FE (controller cuts out)

the nand that worked before the update found a bad block at 277 and remapped to 3FF. but this nand is no longer working. im thinking its not remapping the 276 block at all. When i go to erase the nand via jrunner it has a error erasing block 276 but only fails to write 277.

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That's kinda f*cked up that it can't erase but can write 276 and then can erase 277 but not write it...

Perhaps what you really need is to remap both 276 (to 3FF) and 277 (to 3FE)

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yeah good idea swiz. how do i go about doing this manually before i make the the image? i have seen the nand pro tool in xebuild but i dont know what to do after i remap each block. i have never manually remapped blocks myself so any help would be greatly appreciated :)

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yeah good idea swiz. how do i go about doing this manually before i make the the image? i have seen the nand pro tool in xebuild but i dont know what to do after i remap each block. i have never manually remapped blocks myself so any help would be greatly appreciated :)

Start of by doing a image without remapping (i recommend using the "Extract vitals" function of xeBuild GUI, this makes the output image 100% free of any remapping schemes, otherwise you have to tell xeBuild to ignore remapping AND ECD remapping

Once you've finished that you want to use nandpro to do: nandimage: -r16 badblock.bin badblock 1 followed by nandimage: -w16 badblock.bin 3ff 1

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then do i write image right from the nand pro app?

 

so i created the image with the extract ticked

 

then i loaded it into nandpro and remapped blocks:

====================================================

Using nandpro version: 20b
Nandpro commandline sent: "updflash.bin": -r2 badblock.bin 276 1
Using nandpro version: 20b
Nandpro commandline sent: "updflash.bin": -w2 badblock.bin 3FF 1
Block 276 remapped to 3FF
Using nandpro version: 20b
Nandpro commandline sent: "updflash.bin": -r2 badblock.bin 277 1
Using nandpro version: 20b
Nandpro commandline sent: "updflash.bin": -w2 badblock.bin 3FE 1
Block 277 remapped to 3FE
====================================================
 
now do i just write through nandpro app? will it connect through nandx or do i have to hook it up to the internet?

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NAND-X should be fine, you may want to erase 2-3 times before writing tho... to make sure it's good to go... and if you're going to be using xeBuild GUI for that, change to 16 for the size, not 2 ;)

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oh woops! thanks for reminding me :) i will get back with results.  now when i use nandpro to remap , does it save this or is it just temporary until i write it?

 

edit:

 

well i started writing with nandpro and got this right off the bat

Error:23010 Programming block 0

what does this mean?

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oh woops! thanks for reminding me :) i will get back with results.  now when i use nandpro to remap , does it save this or is it just temporary until i write it?

the remapping you did is done on the file, -r = read -w = write and filename: is use the file as source/target

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alright well I used jrunner to write the image with no remapping . I noticed the firmware on my nandx is out of date. will this be a problem?

anyways, This flash didnt work , get a black screen after xbox boot logo. 

 

Well ive tried a few things and nothing seems to work for me, I can update that working nand to newest kernel and it works just fine , the controller issue is still present. i also cant plug in a wired controller , just wont connect , im able to use usb to flash via xell , but nothing seems to be working with usb at the moment.

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alright well I used jrunner to write the image with no remapping . I noticed the firmware on my nandx is out of date. will this be a problem?

anyways, This flash didnt work , get a black screen after xbox boot logo.

Not, that doesn't matter... the changes made are primarily to allow you to flash chips with it aswell... the other changes are mainly done to nandpro itself...

I don't trust JRunner to flash nands properly, i recommend using NANDPro, xeBuild GUI only launches NANDPro per your specifications with the appropriate parameters while JRunner sports it's own direct support, but it's dodgy like most other functions in JRunner... (with my experience JRunner really don't do much properly, i can make it crash ALOT in just a few seconds...)

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ok i took the updated nand dump I have and made and image and extracted those files. I then remapped 276 and 277 manually . still getting error?. I am lost at this point

it seems anything I try and do dosent work.  I used xebuild and nand pro to do it this time as well. even with the updated dash that's working , I cant use any portals for games (lego dimensions , infinity) they dont work. wired xbox controller wont connect. and wiresless controller keeps dropping connection.

 

edit:

i tired to make a clean nand with another KV with jrunner. it actually found the bad blocks and remapped them but still no go , this is so frustrating

STILL getting E79 and both bad blocks were recognized and remapped.

 

Kernel    : 2.0.17489.0
Console   : Trinity
NAND size : 16MiB
Build     : Glitch (v2)
Xell      : power on console with console eject button
Serial    : 150273303105
ConsoleId : 019782052532
MoboSerial: 7256270118580305
Mfg Date  : 07/24/2010
CPU Key   : EC615B7Fxxxxxxxxxxxxxxxxxxxxxxxxxxxx
1BL Key   : DD88AD0C9ED669E7B56794FB68563EFA
DVD Key   : 3BCA4CFCB5C292A9D793356313681E00
CF LDV    : 12
KV type   : type2 (hashed - unchecked, master key not available)
---------------------------------------------------------------
    xeBuild Finished. Have a nice day.
---------------------------------------------------------------
Saved to C:\Users\DAPC\Desktop\xbox\J-Runner v3 (5) Core Pack\J-Runner v3 (5) Core Pack\150273303105
Image is Ready
Initializing updflash.bin..
Trinity
Nand Initialization Finished
Version: 03
Flash Config: 0x00023010
Writing Nand
updflash.bin
Error: 202 writing block 276
Error: 202 writing block 277
Starting remapping process
Remapping Block 276 @ 3FF
Remapping Block 277 @ 3FE
Done!
in 2:09 min:sec
===============================================
 
still going hard .
 
what ive noticed if my nand has this block info in jrunner
 
• Bad Block ID @ 0x276 [Offset: 0xA26C00]
 
 
• Bad Block ID @ 0x276 Found @ 0x3FE[Offset: 0x1077C00]
 
i can write fusion and it will remap 277 to 3FF for me and it works. but i still have the controller issue. i have tried making clean nands with different KV's but i cant get any of them to boot. keep getting error 79. ive tried manually remapping both blocks , just remaping 276 and let jrunner remap 277 as it wont pick up block 276
 
does ANYONE have ANY ideas. i am completely stumped. i heard error e79 could be HDD error but i can get it running , what other problems could it be?
 
 
 

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Why are you relying on Xecuter Fusion to remap your bad blocks? Uncheck noremap in JRunner and let JRunner do the work of writing and remapping.

If you're getting E79, it usually means you have bad blocks that need to be remapped. In other words, you should always be remapping your bad blocks. Failure to do so (or to let JRunner do this automatically) could mean seeing E79 more often.

(By the way: Xecuter Fusion is an outdated and abandoned project. I recommend ditching it completely)

Sent from my iPhone using Tapatalk

You missunderstand. In j-runner there is an option for writing for Xecuter Fusion, because when you create the image, jrunner hasnt mapped the bad blocks in the image, so they need remapped on the fly.

 

Try this to fix your problem. Build the image without the noremap option, so it remembers the block it cant read, but thinks it can write, and use xecuter fusion option to write nand. This way it is forced to remap both bad blocks, as one will already be remapped in the nand image, and the other will be remapped on the fly by the fusion option. In therory this should work, but i cant guarantee it wont remap the 2nd bad block over the 1st remapped bad block.

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You missunderstand. In j-runner there is an option for writing for Xecuter Fusion, because when you create the image, jrunner hasnt mapped the bad blocks in the image, so they need remapped on the fly.

 

Try this to fix your problem. Build the image without the noremap option, so it remembers the block it cant read, but thinks it can write, and use xecuter fusion option to write nand. This way it is forced to remap both bad blocks, as one will already be remapped in the nand image, and the other will be remapped on the fly by the fusion option. In therory this should work, but i cant guarantee it wont remap the 2nd bad block over the 1st remapped bad block.

Actually, J-Runner is somewhat retarted in that department and will wreck havoc on the badblock management by remapping 277 to 3FF when it is already used for 276

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well I rebuilt the image with no remap selected. should I of seen the bad block info anywhere?. it didnt detect anything about 276. anyways built the image, then flashed with fusion. it found 277 and remapped to 3FF. this is the nand that was working before and had the bad block info for 276, so this was remapped already to 3FF? ive tried to manually remap 276 to 3FE and let jrunner map 277 to 3FF, still no success. also tried remapping both and writing without remapping.

 

base path changed to C:\Users\DAPC\Desktop\xbox\J-Runner v3 (5) Core Pack\J-Runner v3 (5) Core Pack\xeBuild

---- { Image Build Mode } ----

building glitch2 image

<enter> key on completion suppressed

data directory overridden from command line to '17489\'

per build directory overridden from command line to 'data\'

file name overridden from command line to 'C:\Users\DAPC\Desktop\xbox\J-Runner v3 (5) Core Pack\J-Runner v3 (5) Core Pack\150273303105\updflash.bin'

 

------ parsing user ini at 'data\options.ini' ------

loading file...done!

pre-parsing and sanitizing

done!

User options.ini loaded, 0x1c0 bytes in memory

loading cpukey.txt from data\cpukey.txt

CPU Key set to:

setting 1blkey from ini:

1BL Key set to  :

xex Key set to  :

Using noremap option (ini file)

Using noecdremap option (ini file)

Using patchsmc option (ini file)

DVD Key set to:

 

------ parsing ini at '17489\_glitch2.ini' ------

ini version 17489

 

ini: label [trinitybl] found

found (1) 'cba_9188.bin' crc: 0x5a76752d

found (2) 'cbb_9188.bin' crc: 0xfebb1074

found (3) 'cd_9452.bin' crc: 0x455fa02c

found (4) 'ce_1888.bin' crc: 0xff9b60df

found (5) 'cf_17489.bin' crc: 0x26c9baed

found (6) 'cg_17489.bin' crc: 0xa9c9815e

ini dictates dual CB for this model

 

[rawpatch] label not found in ini

 

ini: label [flashfs] found

found (1) 'aac.xexp' crc: 0x40d5adce

found (2) 'bootanim.xex' crc: 0x85238a78

found (3) 'createprofile.xex' crc: 0x034acd79

found (4) 'dash.xex' crc: 0xdb4717cf

found (5) 'deviceselector.xex' crc: 0x1eb402b9

found (6) 'gamerprofile.xex' crc: 0xf4e4902e

found (7) 'hud.xex' crc: 0xb1485b31

found (8) 'huduiskin.xex' crc: 0x5fb2d289

found (9) 'mfgbootlauncher.xex' crc: 0xe9d4483a

found (10) 'minimediaplayer.xex' crc: 0x61f6c912

found (11) 'nomni.xexp' crc: 0x3ec9f846

found (12) 'nomnifwk.xexp' crc: 0x96bf4907

found (13) 'nomnifwm.xexp' crc: 0x772eb1df

found (14) 'SegoeXbox-Light.xtt' crc: 0xe0ee6049

found (15) 'signin.xex' crc: 0x68541d87

found (16) 'updater.xex' crc: 0xd63a84d9

found (17) 'vk.xex' crc: 0x81700712

found (18) 'xam.xex' crc: 0xa5741001

found (19) 'xenonclatin.xtt' crc: 0xd5d17ff5

found (20) 'xenonclatin.xttp' crc: 0x7a507ad1

found (21) 'xenonjklatin.xtt' crc: 0xdde4a14c

found (22) 'xenonjklatin.xttp' crc: 0xe2adddfb

found (23) 'ximecore.xex' crc: 0x86cbabf6

found (24) 'ximedic.xex' crc: 0x1d992bfb

found (25) 'ximedic.xexp' crc: 0xbee64013

found (26) '..\launch.xex' crc: 0x00000000

found (27) '..\lhelper.xex' crc: 0x00000000

found (28) '..\launch.ini' crc: 0x00000000

 

ini: label [security] found

found (1) 'crl.bin' crc: 0x00000000

found (2) 'dae.bin' crc: 0x00000000

found (3) 'extended.bin' crc: 0x00000000

found (4) 'fcrt.bin' crc: 0x00000000

found (5) 'secdata.bin' crc: 0x00000000

------ ini parsing completed ------

 

output name overridden to: C:\Users\DAPC\Desktop\xbox\J-Runner v3 (5) Core Pack\J-Runner v3 (5) Core Pack\150273303105\updflash.bin

 

1BL RSA pub key (1BL_pub.bin) not available, signature checks will not be performed

PIRS RSA pub key (PIRS_pub.bin) not available, signature checks will not be performed

MASTER RSA pub key (MAST_pub.bin) not available, signature checks will not be performed

 

------ Checking data\nanddump.bin ------

NAND dump not found at 'data\nanddump.bin'

Writing initial header to flash image

 

------ loading system update container ------

17489\su20076000_00000000 found, loading...done!

Read 0xb50000 bytes to memory

checking integrity...

header seems valid, version 2.0.17489.0

header hash is OK, checking content hashes...

content hashes seem OK, everything looks good!

extracted SUPD\xboxupd.bin (0x7ce00 bytes)

decrypting SUPD\xboxupd.bin\CF_17489.bin (0x4560 bytes)...done!

decrypting SUPD\xboxupd.bin\CG_17489.bin (0x7889c bytes)...done!

 

------ Loading bootloaders and required security files ------

reading data\SMC.bin (0x3000 bytes)

reset smc load address to 0x1000 size 0x3000

reading data\KV.bin (0x4000 bytes)

reading .\common\cba_9188.bin (0x1ac0 bytes)

loaded cba_9188.bin, could not check signature rsa key not present!

reading .\common\cbb_9188.bin (0x7800 bytes)

reading .\common\cd_9452.bin (0x4f20 bytes)

reading .\common\ce_1888.bin (0x5606a b pad 0x56070 B)

reading data\xell-gggggg.bin (0x40000 bytes)

extracted SUPD\xboxupd.bin\CF_17489.bin (0x4560 bytes)

extracted SUPD\xboxupd.bin\CG_17489.bin (0x7889c bytes)

reading 17489\bin\patches_g2trinity.bin (0x91c bytes)

reading 17489\bin\nohdmiwait.bin (0xc bytes)

added 0xc bytes to patches via 1 external patch files

    patches now 0x92c bytes total with addon byte count appended

reading data\smc_config.bin (0x10000 bytes)

-------------------

checking smc_config

-------------------

extracting config

valid SMC config data found at offset 0xc000

------------------

SMC config info:

------------------

Target temps: Cpu:  82øC Gpu:  78øC Edram:  76øC

Max temps   : Cpu:  89øC Gpu:  82øC Edram:  82øC

Cpu Fan     : (auto)

Gpu Fan     : (auto)

MAC Address :

AVRegion    : 0x00000100 (NTSC-M)

GameRegion  : 0x00ff (NTSC/US)

DVDRegion   : 1

resetKey    : LRLA

---------------------

Checking for smc config data patches

smc config was not patched

---------------------

could not check signature of cba_9188.bin, 1BL RSA key not present!

done!

patch slot offset reset to: 0xb0000

 

------ Patching BLs and modifying patches ------

Patching BLs...Done!

 

------ Patching boot reasons and options into flash header ------

Patching header for xell power reason

 

------ Encrypting and finalizing bootloaders ------

initializing random nonces

encoding SMC.bin size 0x3000

SMC checksum: 87e726b7

unknown SMC found, type: Trinity v5.1(3.01)

glitch hack found in SMC binary!

encoding KV.bin size 0x4000

kv.bin appears to be decrypted already, but the hash does not match the CPU key...

******* WARNING: could not verify pre-decrypted keyvault, please be sure your provided a valid kv.bin!

decrypted keyvault has been set for reference

dvd key patched into keyvault

Master RSA pub not available, not checking hash

encoding cba_9188.bin size 0x1ac0

encoding cbb_9188.bin size 0x7800

CB 9188 seq 0x03010001 type: 0x03 cseq: 0x01 allow: 0x0001

expected fuses:

fuseset 00: C0FFFFFFFFFFFFFF

fuseset 01: 0F0F0F0F0F0FF0F0 (retail slim)

fuseset 02: F000000000000000 (sequence)

fuseset 02: F000000000000000 (allow cseq 1)

**dual CB flag detected!**

encoding cd_9452.bin size 0x5290

encoding ce_1888.bin size 0x56070

encoding xell-gggggg.bin size 0x40000

encoding cf_17489.bin size 0x4560

encoding cg_17489.bin size 0x788a0

encoding patches_g2trinity.bin size 0x55c

done!

 

------ Adding bootloaders to flash image ------

adding SMC.bin at raw offset 0x00001000 len 0x3000 (end 0x4000)

adding KV.bin at raw offset 0x00004000 len 0x4000 (end 0x8000)

adding cba_9188.bin at raw offset 0x00008000 len 0x1ac0 (end 0x9ac0)

adding cbb_9188.bin at raw offset 0x00009ac0 len 0x7800 (end 0x112c0)

adding cd_9452.bin at raw offset 0x000112c0 len 0x5290 (end 0x16550)

adding ce_1888.bin at raw offset 0x00016550 len 0x56070 (end 0x6c5c0)

adding xell-gggggg.bin at raw offset 0x00070000 len 0x40000 (end 0xb0000)

adding cf_17489.bin at raw offset 0x000b0000 len 0x4560 (end 0xb4560)

adding cg_17489.bin at raw offset 0x000b4560 len 0x788a0 (end 0xc0000, rest in fs)

adding patches_g2trinity.bin at raw offset 0x000c0010 len 0x55c (end 0xc056c)

Fixing up FS table...done!

Writing zeropair CG patch slot overflow data to sysupdate.xexp1

at raw offset 0xd0000 len 0x0006ce00 (end: 0x0013ce00)...done!

 

------ adding 28 firmware files ------

extracted SUPD\aac.xexp (0x14000 bytes) (crc32: 0x40d5adce ini: 0x40d5adce)

adding as aac.xexp1 at raw offset 0x13ce00 len 0x00014000 (end 0x00150e00)

extracted SUPD\bootanim.xex (0x61000 bytes) (crc32: 0x85238a78 ini: 0x85238a78)

adding as bootanim.xex at raw offset 0x154000 len 0x00061000 (end 0x001b5000)

extracted SUPD\createprofile.xex (0xc000 bytes) (crc32: 0x034acd79 ini: 0x034acd79)

adding as createprofile.xex at raw offset 0x1b5000 len 0x0000c000 (end 0x001c1000)

extracted SUPD\dash.xex (0x5b0000 bytes) (crc32: 0xdb4717cf ini: 0xdb4717cf)

adding as dash.xex at raw offset 0x1c4000 len 0x005b0000 (end 0x00774000)

extracted SUPD\deviceselector.xex (0xa000 bytes) (crc32: 0x1eb402b9 ini: 0x1eb402b9)

adding as deviceselector.xex at raw offset 0x774000 len 0x0000a000 (end 0x0077e000)

extracted SUPD\gamerprofile.xex (0x1b000 bytes) (crc32: 0xf4e4902e ini: 0xf4e4902e)

adding as gamerprofile.xex at raw offset 0x77e000 len 0x0001b000 (end 0x00799000)

extracted SUPD\hud.xex (0x1d000 bytes) (crc32: 0xb1485b31 ini: 0xb1485b31)

adding as hud.xex at raw offset 0x79b000 len 0x0001d000 (end 0x007b8000)

extracted SUPD\huduiskin.xex (0x14000 bytes) (crc32: 0x5fb2d289 ini: 0x5fb2d289)

adding as huduiskin.xex at raw offset 0x7b9000 len 0x00014000 (end 0x007cd000)

extracted SUPD\mfgbootlauncher.xex (0x8000 bytes) (crc32: 0xe9d4483a ini: 0xe9d4483a)

adding as mfgbootlauncher.xex at raw offset 0x7d0000 len 0x00008000 (end 0x007d8000)

extracted SUPD\minimediaplayer.xex (0xc000 bytes) (crc32: 0x61f6c912 ini: 0x61f6c912)

adding as minimediaplayer.xex at raw offset 0x7d8000 len 0x0000c000 (end 0x007e4000)

extracted SUPD\nomni.xexp (0xf000 bytes) (crc32: 0x3ec9f846 ini: 0x3ec9f846)

adding as nomni.xexp1 at raw offset 0x7e4000 len 0x0000f000 (end 0x007f3000)

extracted SUPD\nomnifwk.xexp (0x2000 bytes) (crc32: 0x96bf4907 ini: 0x96bf4907)

adding as nomnifwk.xexp1 at raw offset 0x7f3000 len 0x00002000 (end 0x007f5000)

extracted SUPD\nomnifwm.xexp (0x5000 bytes) (crc32: 0x772eb1df ini: 0x772eb1df)

adding as nomnifwm.xexp1 at raw offset 0x7f6000 len 0x00005000 (end 0x007fb000)

extracted SUPD\SegoeXbox-Light.xtt (0x6000 bytes) (crc32: 0xe0ee6049 ini: 0xe0ee6049)

adding as SegoeXbox-Light.xtt at raw offset 0x7fd000 len 0x00006000 (end 0x00803000)

extracted SUPD\signin.xex (0x1a000 bytes) (crc32: 0x68541d87 ini: 0x68541d87)

adding as signin.xex at raw offset 0x806000 len 0x0001a000 (end 0x00820000)

extracted SUPD\updater.xex (0x7000 bytes) (crc32: 0xd63a84d9 ini: 0xd63a84d9)

adding as updater.xex at raw offset 0x822000 len 0x00007000 (end 0x00829000)

extracted SUPD\vk.xex (0xb000 bytes) (crc32: 0x81700712 ini: 0x81700712)

adding as vk.xex at raw offset 0x82b000 len 0x0000b000 (end 0x00836000)

extracted SUPD\xam.xex (0x251000 bytes) (crc32: 0xa5741001 ini: 0xa5741001)

adding as xam.xex at raw offset 0x837000 len 0x00251000 (end 0x00a88000)

reading .\common\xenonclatin.xtt (0x11b000 bytes) (crc32: 0xd5d17ff5 ini: 0xd5d17ff5)

adding as xenonclatin.xtt at raw offset 0xa89000 len 0x0011b000 (end 0x00ba4000)

extracted SUPD\xenonclatin.xttp (0x18000 bytes) (crc32: 0x7a507ad1 ini: 0x7a507ad1)

adding as xenonclatin.xttp1 at raw offset 0xba7000 len 0x00018000 (end 0x00bbf000)

reading .\common\xenonjklatin.xtt (0x1a8000 bytes) (crc32: 0xdde4a14c ini: 0xdde4a14c)

adding as xenonjklatin.xtt at raw offset 0xbc0000 len 0x001a8000 (end 0x00d68000)

extracted SUPD\xenonjklatin.xttp (0x7000 bytes) (crc32: 0xe2adddfb ini: 0xe2adddfb)

adding as xenonjklatin.xttp1 at raw offset 0xd68000 len 0x00007000 (end 0x00d6f000)

extracted SUPD\ximecore.xex (0x17000 bytes) (crc32: 0x86cbabf6 ini: 0x86cbabf6)

adding as ximecore.xex at raw offset 0xd6f000 len 0x00017000 (end 0x00d86000)

reading .\common\ximedic.xex (0x90000 bytes) (crc32: 0x1d992bfb ini: 0x1d992bfb)

adding as ximedic.xex at raw offset 0xd87000 len 0x00090000 (end 0x00e17000)

extracted SUPD\ximedic.xexp (0x2800 bytes) (crc32: 0xbee64013 ini: 0xbee64013)

adding as ximedic.xexp1 at raw offset 0xe18000 len 0x00002800 (end 0x00e1a800)

reading 17489\..\launch.xex (0xb800 bytes)

adding as launch.xex at raw offset 0xe1a800 len 0x0000b800 (end 0x00e26000)

reading 17489\..\lhelper.xex (0x4800 bytes)

adding as lhelper.xex at raw offset 0xe27800 len 0x00004800 (end 0x00e2c000)

reading 17489\..\launch.ini (0x2adf bytes)

adding as launch.ini at raw offset 0xe2c800 len 0x00002adf (end 0x00e2f2df)

 

------ adding 5 security files ------

<- Processing crl.bin ->

reading data\crl.bin (0xa00 bytes)

crl appears crypted, attempting to decrypt with CPU key...failed! Trying alternate key...success!

adding as crl.bin at raw offset 0xe34000 len 0x00000a00 (end 0x00e34a00)

 

<- Processing dae.bin ->

reading data\dae.bin (0xad30 bytes)

dae appears encrypted, attempting to decrypt with CPU key...failed! Attempting to decrypt with alternate key...

success!

adding as dae.bin at raw offset 0xe38000 len 0x0000ad30 (end 0x00e42d30)

 

<- Processing extended.bin ->

reading data\extended.bin (0x4000 bytes)

adding as extended.bin at raw offset 0xe44000 len 0x00004000 (end 0x00e48000)

 

<- Processing fcrt.bin ->

reading data\fcrt.bin (0x4000 bytes)

adding as fcrt.bin at raw offset 0xe48000 len 0x00004000 (end 0x00e4c000)

 

<- Processing secdata.bin ->

reading data\secdata.bin (0x400 bytes)

adding as secdata.bin at raw offset 0xe4c000 len 0x00000400 (end 0x00e4c400)

 

------ checking for Mobile*.dat ------

 

------ adding smc_config.bin ------

adding smc config to offset 0x00f7c000, len 0x400

 

------ cleaning up image ------

Fixing up empty FS block entries...done!

Writing FS table to image offset 0xe50000 len 0x4000 (end 0xe54000)...done!

 

------ finalizing image ------

fixing up big block controller on small block NAND LBA numbers...done!

calculating ECD bytes and assembling raw image...done!

done remapping!

 

------ writing image to disk ------

writing file 'C:\Users\DAPC\Desktop\xbox\J-Runner v3 (5) Core Pack\J-Runner v3 (5) Core Pack\150273303105\updflash.bin' to disk...done!

---------------------------------------------------------------

C:\Users\DAPC\Desktop\xbox\J-Runner v3 (5) Core Pack\J-Runner v3 (5) Core Pack\150273303105\updflash.bin image built, info:

---------------------------------------------------------------

Kernel    : 2.0.17489.0

Console   : Trinity

NAND size : 16MiB

Build     : Glitch (v2)

Xell      : power on console with console eject button

Serial    :

ConsoleId :

MoboSerial:

Mfg Date  : 07/24/2010

CPU Key   :

1BL Key   : DD88AD0C9ED669E7B56794FB68563EFA

DVD Key   :

CF LDV    : 12

KV type   : type2 (hashed - unchecked, master key not available)

---------------------------------------------------------------

    xeBuild Finished. Have a nice day.

---------------------------------------------------------------

 

 

 

EDIT: tried making a clean nand with clean SMC and new KV , made with no remapping. used nandpro to remap both bad blocks and wrote to xbox and STILL error. WTF!

 

would I be able to give someone the nand that was working before I updated and the nand that works with the update but has controller issues and see if they can see a difference?

 

thinking about using this xbox to sight my rifle in this year.

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So i took two copies of the nand that worked and compared , it remapped the bad blocks (only has 276 data), i then fusion wrote so it would remap the 277 block. xbox booted up fine, still have controller issue. I then tried taking the nand and manually remapping 276 to 3FF and 277 to 3FE. booted up again but still have controller issues. everytime i try and put a new kv into my nand i get error on boot. i had this problem a few years ago when i updated and i fixed it by injecting a new KV and patching it. now nothing seems to work. i would rather not use the xbox then have controllers drop connecting every few minutes.

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What i woould suggest you do is this; use NANDPro 2.0d or later (manually!!)

then write these commands:

nandpro usb: -e16

^ run this 3-4 times

nandpro usb: -r16 dummy.bin

^ Check what errors this give you, those errors are actual badblocks which you REALLY need to deal with...

Now you will need to build a clean nand, and remap it manually using NANDPro with the blocks mentioned by the dummy.bin read command above^

Once you've got the new, remapped image do this:

nandpro usb: -w16 updflash.bin

^ change the name to the remapped file

nandpro usb: -r16 flashdmp.bin

^ don't overwrite the remapped file here

next do:

fc /b flashdmp.bin updflash.bin

tell me if there are any differences between the files, if so, let me know which those are and i'll try to help you figure out which blocks they belong to so we can deal with them properly

NOTE: DO NOT boot the console until you've finished the last step!

Also, do you have the original KV that came with your console?

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figured it all out . basically........I stopped using J runner like swizzy suggested from the beginning. I used 360 flash tool for inserting KV's and i used Xebuild to patch the KV and build an updated image. and I wrote with nandpro in xebuild. everything works fine again!

 

Tried building clean nands in J runner 3 years ago and it didnt work , and same result 3 years later with the updated version. BYE Jrunner!

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