Andy Johnson 0 Posted June 9, 2015 Hi what is needed to run this program, I put a cover file in the program and it doesn't do anything??? Thanks Quote Share this post Link to post Share on other sites
ken 35 Posted June 9, 2015 Just press ftp to console and put title id when asked restart your xbox and bang missing cover is they worked great for me. :-) Quote Share this post Link to post Share on other sites
Swizzy 2083 Posted June 9, 2015 Hi what is needed to run this program, I put a cover file in the program and it doesn't do anything??? Thanks You need to have DirectX 9 and the C++ 2010 Redistributable Package: https://www.microsoft.com/en-us/download/details.aspx?id=5555 <--- C++ 2010 Redist https://www.microsoft.com/en-us/download/details.aspx?id=34429 <--- DirectX 9 Quote Share this post Link to post Share on other sites
Andy Johnson 0 Posted June 9, 2015 thx mate !!! 1 Quote Share this post Link to post Share on other sites
Nathan A. Miller 11 Posted June 10, 2015 Nice glade see its out good work. Quote Share this post Link to post Share on other sites
Swizzy 2083 Posted June 10, 2015 Nice glade see its out good work. There's even a v1.1 out Quote Share this post Link to post Share on other sites
oosterk 0 Posted November 7, 2015 bedankt ga het broberen Quote Share this post Link to post Share on other sites
Swizzy 2083 Posted November 7, 2015 bedankt ga het broberen English please Quote Share this post Link to post Share on other sites
lev 32 Posted July 4, 2016 https://mega.co.nz/#!uAAXHYqJ!qaG916VcBUwR1zNRQeEyL9Na6SfjFYppRPN5umPUtI8 there is some pre-compiled emu assets.. feel free to use em Your mega link is not available. Could you re-share please? 1 Quote Share this post Link to post Share on other sites
fulltimehustler 36 Posted May 29, 2017 I cant figure out how to get this working so I can change some xbox original covers that are not on unity but I get this error when trying to use ftp assests [5/29/2017 12:17:40 PM]: System.IO.FileNotFoundException: Could not load file or assembly 'System.Data.SQLite.dll' or one of its dependencies. The specified module could not be found. File name: 'System.Data.SQLite.dll' at AuroraAssetEditor.Classes.AuroraDbManager.GetDbTitles(String path) at AuroraAssetEditor.Controls.FtpAssetsControl.<GetAssetsClick>b__13(Object o, DoWorkEventArgs args) Quote Share this post Link to post Share on other sites
gavin_darkglider 1562 Posted May 30, 2017 8 hours ago, fulltimehustler said: I cant figure out how to get this working so I can change some xbox original covers that are not on unity but I get this error when trying to use ftp assests [5/29/2017 12:17:40 PM]: System.IO.FileNotFoundException: Could not load file or assembly 'System.Data.SQLite.dll' or one of its dependencies. The specified module could not be found. File name: 'System.Data.SQLite.dll' at AuroraAssetEditor.Classes.AuroraDbManager.GetDbTitles(String path) at AuroraAssetEditor.Controls.FtpAssetsControl.<GetAssetsClick>b__13(Object o, DoWorkEventArgs args) You are missing the SQLite.dll file. You can google it, and download it, then place it next to the app. Then the Sqlite stuff will work. Quote Share this post Link to post Share on other sites
fulltimehustler 36 Posted May 30, 2017 1 hour ago, gavin_darkglider said: You are missing the SQLite.dll file. You can google it, and download it, then place it next to the app. Then the Sqlite stuff will work. thanks, keep that in mind if it happens again. i tried a few hrs later and all of a sudden it downloaded my database and i was able to edit my covers. Quote Share this post Link to post Share on other sites
Lukemakes 1 Posted August 5, 2018 I just Discovered that FSD also uses .asset files but insted of 4 .assets fil in aurora FSD keeps it in one .asset file I just want to know can i also save the assets like that (in one file). coz everytime i try and save the assets it saves it in 4 files for aurora but i want to use them in FSD Quote Share this post Link to post Share on other sites
Swizzy 2083 Posted August 5, 2018 3 hours ago, Lukemakes said: I just Discovered that FSD also uses .asset files but insted of 4 .assets fil in aurora FSD keeps it in one .asset file I just want to know can i also save the assets like that (in one file). coz everytime i try and save the assets it saves it in 4 files for aurora but i want to use them in FSD Sorry, but this tool was made specifically for Aurora, FSD's asset files aren't the same format as the Aurora assets files. I have no plans of making this compatible with FSD as that is old and no longer updated, Aurora is in a way the replacement for FSD made by largely the same people that made FSD https://github.com/Swizzy/AuroraAssetEditor/blob/master/010 Editor Binary Template/FSDAssetTemplate.bt this is the FSD format https://github.com/Swizzy/AuroraAssetEditor/blob/master/010 Editor Binary Template/AuroraAssetTemplate.bt this is the Aurora format If you look at them, you'll notice they're very different Quote Share this post Link to post Share on other sites
Lukemakes 1 Posted August 5, 2018 1 hour ago, Swizzy said: Sorry, but this tool was made specifically for Aurora, FSD's asset files aren't the same format as the Aurora assets files. I have no plans of making this compatible with FSD as that is old and no longer updated, Aurora is in a way the replacement for FSD made by largely the same people that made FSD https://github.com/Swizzy/AuroraAssetEditor/blob/master/010 Editor Binary Template/FSDAssetTemplate.bt this is the FSD format https://github.com/Swizzy/AuroraAssetEditor/blob/master/010 Editor Binary Template/AuroraAssetTemplate.bt this is the Aurora format If you look at them, you'll notice they're very different Okay, I mainly use Aurora now-a-days. I was just playing around with fsd and came across that and I was wondering about it. Thanks for letting me know and keep up the good work. P.S will there be an update to your application? Quote Share this post Link to post Share on other sites
felida 1653 Posted August 5, 2018 9 hours ago, Lukemakes said: Okay, I mainly use Aurora now-a-days. I was just playing around with fsd and came across that and I was wondering about it. Thanks for letting me know and keep up the good work. P.S will there be an update to your application? An update to add what? Quote Share this post Link to post Share on other sites
Lukemakes 1 Posted August 6, 2018 4 hours ago, felida said: An update to add what? Maybe like add a section where you can add the meta data ( like add a description for the game, the publisher, the genre, the developer) Things like that maybe? Quote Share this post Link to post Share on other sites
Swizzy 2083 Posted August 15, 2018 On 8/6/2018 at 6:24 AM, Lukemakes said: Maybe like add a section where you can add the meta data ( like add a description for the game, the publisher, the genre, the developer) Things like that maybe? That information isn't part of the Assets, it's part of the Database, i started working on a tool to do that type of stuff, but didn't complete it... The code for the tool is available on github here: https://github.com/Swizzy/AuroraDbManager it's incomplete and i'm not currently working on it (not enough time anymore) Quote Share this post Link to post Share on other sites
Lukemakes 1 Posted August 15, 2018 10 hours ago, Swizzy said: That information isn't part of the Assets, it's part of the Database, i started working on a tool to do that type of stuff, but didn't complete it... The code for the tool is available on github here: https://github.com/Swizzy/AuroraDbManager it's incomplete and i'm not currently working on it (not enough time anymore) i understand. i have a program to open the database files. but thats all i can do is to look at them i cant edit them. I've looked at your program and its looks really cool. Quote Share this post Link to post Share on other sites
Swizzy 2083 Posted August 16, 2018 On 8/15/2018 at 7:09 PM, Lukemakes said: i understand. i have a program to open the database files. but thats all i can do is to look at them i cant edit them. I've looked at your program and its looks really cool. I'm assuming you don't know how to do SQL updates? It's fairly easy, i might write some code for my app to do that, just not sure how long it'll take before it's remotely ready for public usage Quote Share this post Link to post Share on other sites
ovaisghouri 0 Posted August 19, 2018 cuz of locale option issue i cant go on xbox site and i cant use ftp installed c++ and sqlite files too but still no luck Quote Share this post Link to post Share on other sites
felida 1653 Posted August 21, 2018 On 8/19/2018 at 2:39 PM, ovaisghouri said: cuz of locale option issue i cant go on xbox site and i cant use ftp installed c++ and sqlite files too but still no luck Can you ftp games and such?? Iirc, the Xbox and pc need to be on same network, not via bridge connection thru laptop.. more details are needed besides just saying "I cant".. Quote Share this post Link to post Share on other sites
ovaisghouri 0 Posted September 24, 2018 yups its done now with new version thx Quote Share this post Link to post Share on other sites
Gromber 33 Posted July 3, 2020 fixed, was my problem xD good tool! but maybe a option to save all assets of the console to jpg could be great. Quote Share this post Link to post Share on other sites
Legend 23 Posted July 13, 2020 excellent program that makes you change images quickly and easily thanks👍 Quote Share this post Link to post Share on other sites