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MKK hanzo

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Everything posted by MKK hanzo

  1. Thx! Mame 0.72 has been out for a while. https://mega.nz/#!ihYQSYwJ!_pvRJ3y2MFqx-9_PusHjBTZ9e-_PTUY-MtXyEEI0OF4 Im currently looking for the FBA one
  2. Hi everyone. Is there any hope for FBANext 360 and MAME 0.72 to have someday romlaunching features added to Aurora?
  3. Awesome and thanks for your time!
  4. Doooooooooont forget the MAME changes! =D EDIT: @cmkn_1983 any chance of it working on SD tvs soon?
  5. Just here reporting that I have been getting a BLAST out of the RA fixes! Also commenting that, in other threads here, there are requests for a Killer Instinct Emu ported for the 360, BUT, I am reading that Mame 2003 RA supports it? Im doing some tests and will come back with results (if any). Also, it seems like it was a backport fix (what Felida did), so be on the lookout!
  6. Working AWESOME dude! It does NOT creates any game .cfg anymore and there have been NO fatal crashes ATM. Still testing!! Thanks!!!
  7. There you go umk3.cfg retroarch-core-options.cfg retroarch.cfg default.xex.cfg EDIT: here is a video playthrough of the UMk3 game
  8. Encountered some issues and im reporting. After exiting the game correctly, it creates (in this case UMK3.cfg) a .cfg file for that game. Now if i load the rom again, it gives me a FATAL CRASH ERROR. Funnily, the buttons I assigned to MENU, COINS and RESET under the mame GENERAL CONFIG are saved and present NO issues at all. To correct this, I just delete umk3.cfg and the game loads again. I just have to exit the emu/game via the Xbox guide button, so it does NOT creates an .cfg for that game. ITS OK FOR ME, but for some it can be bothersome. I overcame the button assignment by re binding on the RA menu and save them.
  9. Downloading! I will post up ASAP! THANKS! HAPPIEST EDIT EVER: I just CANT believe it! Corrupted sound after 4 fights is FIXED!!!!!!!! YAY!!!!!!!!!! Recording a walkthrough in UMK3 just to celebrate and uploading to YT!!!! T H A N K S F E L I D A!!!!!!!!!! (This should be the default core on MAME now IMO)
  10. Really appreciated! I have always dreamt of building my custom multi Mortal Kombat arcade cabinet. I used to have all 4 boards but due to me moving to another country, I had to sell out my collections Including tghe full USA Castlevania games and a beefy MK collection. l I have also setup my classic Xbox with MANY MK games (Im a sick fan) but sadly, Old Xbox XANT cope with UMK3, MK4 (at least psx versions) and many more =( having them on Xbox 360 at least I would add MK vs DC and MK 2013!
  11. Awesome Felida! Thanks for the answer! I meant by Gamma corrections that the default configs have the games TOO bright! With your cfg, tjey look awesome. I also asked if this specific fix could be ported into the already sxisting Retroarch MAME 360 core: https://www.libretro.com/index.php/retroarch-1-6-4-released/ This is just the fix for the DCS using gaes (Mortal Kombat 3 is the most needed IMO). Thanks in advance!!!!! (I can test)
  12. Awesome Felida! Thanks for the answer! I also asked if this specific fix could be ported into the already sxisting Retroarch MAME 360 core: https://www.libretro.com/index.php/retroarch-1-6-4-released/ This is just the fix for the DCS using gaes (Mortal Kombat 3 is the most needed IMO). Thanks in advance!!!!! (I can test)
  13. Thx a lot Felida! Testing as we speak. BTW off topic: Would be too much effort to compile some of the fixes in newer Mame 2003 cores to xbox 360? Or are we tied to the Libretro guys and their releases? EDIT: YAY! It saves screen custom size and the gamma corrections look GREAT! It just doesnt save the button configs. Do I have to edit the .ini or the .cfg file?
  14. Thx! Where I can find it? BTW loading a Mame 2003 config crashes my xbox Edit: found the .cfg file!
  15. Quick question, I cant for the life of me, save the settings on the mame2003-libretro -> Mame 0.78 Core. Is there any trick to this? (I have been able to save on SNES ansd Genesis tho)
  16. Oh well IDK the details, just that the coder 8Gamezfan) didnt have an 360 XDK to even test the compiled builds.
  17. It may be because they dont know how it works tho. I requested that feature on the Aurora auto launch emus a LONG time ago
  18. Ahhhh Trace Im sorry! Fixing it now!! Thanks!!!
  19. All the authors in the credits!! (Download link at the end!) http://www117.zippyshare.com/v/40XM77sk/file.html
  20. Yay! https://www.libretro.com/index.php/retroarch-roadmap-for-v1-7-0-and-beyond/
  21. SORRY FOR DOUBLE POST: Has anybody tested this OTHER version of the KI emu on Xbox 360? I dont have how at the moment. http://www.theisozone.com/downloads/xbox/emulators/ki-emu-x-beta-2-play-killer-instinct-1-and-2-from-dvd/ EDIT: Source code for the original emu, just in case anyone wants to try http://caesar.logiqx.com/php/emulator.php?id=u64emu
  22. Sure thing and thanks for your time! Here is the emu + src! https://mega.nz/#!ihYQSYwJ!_pvRJ3y2MFqx-9_PusHjBTZ9e-_PTUY-MtXyEEI0OF4
  23. I think @SPPVSPPV refers to official xbox games going thru the 360 compatibility mode.
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