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devilhunter

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Posts posted by devilhunter


  1. On 3/27/2023 at 11:13 PM, EinTim said:

    A fully working version of freestyledash3 without any issues downloading covers(uses the cover api of xboxunity) or throwing random exceptions.

     

    Screenshots:

    screenshot.png

    screenshot.pngscreenshot.pngfirefox_QQDYomRxpf.png

    Known issues:
    - weather api isnt updated and therefore wont work

    - LiNK isnt working

    If you find any new issues or want to fix the weather api for some reason contact me and ill give you the updated source code or fix the issue. I can't just fully publish the source code for legal issues.

    fsd3.zip 67.27 MB · 336 downloads

    Greetings, 

     

    Does game preview or game screen shots & description available for download? 


  2. 3 hours ago, felida said:

    i will have to edit the files.. but you would need to install avatars via the xenonsetup file mate.. you cant just copy the files.. 

    whats the "xenonsetup" sorry for the novice question.


  3. 1 hour ago, felida said:

    If you are running this on an actual devkit, that's why the avatars don't work haha.. these files are made for rgh, not devkits

     

    Edit:

    If you want the devkit version, I also have that 😉

    Come on, please share it :C

     

    I found RGH2 patches are enough to run retail bootloaders (of course file system require additional patches) it is kinda stupid to have a devkit and to run a retail. I dont want to hook 2 consoles on Monitor. One more thing any idea on what additional patches required to run SMC_hack (jtag) on Devkit? Xebuild document ions show its possible however.


  4. On 6/3/2020 at 10:48 AM, felida said:

    to be honest.. its been a while since i've tinkered with this..

    but you CAN always just flash rgh 17489, install avatars there, the reflash with this mate.. the avatars will transfer 

    Ive successfully be able to run your files on Devkit with no shadowboot whats so ever (also big block nand!) I noticed  2 things that dont work.

     

    1- Xbox og backward compatibility.

    2- Avatars (yes I installed 17489 avatar from a retail unit into HDD).

    But non the less, every retail xex seems to work normally.

     

    Thanks a lot anyways.


  5. 11 hours ago, felida said:

    to be honest.. its been a while since i've tinkered with this..

    but you CAN always just flash rgh 17489, install avatars there, the reflash with this mate.. the avatars will transfer

    Hi, this is offtopic and  I hope you can share insight on this, I tried to build a custom Devkit image uinsg Xebuild. I found a shadowboot file and this has patched bootloaders so they can run "retail" to some extent.  I made the following in xebuild (note that CRC checksum I copied from xebuild output as it errors out and placed them in devkit.ini file)

    [jasperbl]
    SB_A.14352.bin, 4712224f
    SC.17489.bin,9e834d81
    SD.17489.bin, 99a1aeea
    SE.17489.bin,0d896fd1
    none,00000000
    none,00000000

    The [flashfs] section & [security] section are taken from the file you uploaded in this thread.

     

    The console Keeps RROD and I dont really know where it the booting is halting.

     

    Thanks a lot and sorry for this wall of text.


  6. 6 minutes ago, ianboy1987 said:

    Im not to sure how dev hardware works. There is this post here http://www.hackfaq.net/main/zero_cpu/ but im sure you have allready seen. 

    What motherboard do you have the 0 cpu on and what size is the nand. 

    I have BB Jasper, this is why I was trying to boot any Jtag image (any CB with LDV of jtagable with a 0 CPU) the only image I could boot is Xecuter Fusion with RGH2. If then I proceed with recovery disk (you can select option to setup CPU as devkit or as retail) if you select retail you get LDV8 since RGH2 CB is high and probably 8 and if you select dev, you get a devkit CPU with all 0s.

     

    and yes from that site I started this stupid quest, not to mention in his approach he gets a devkit CPU on a trinity but he could somehow flash it with a retail image and run RGH2 normally!!!

     

    btw, I tried adding files to Xebuild , JasperFFS doesnt show up :p


  7. Excellent post , Ive been looking for this to boot my 0 CPU into a devkernel. the stupid 0 CPU can boot xell through RGH2 and Jtag, if the fuse line is devkit (you cant run Xell through Jtag) but you can still with RGH 2

    Ive added 1748 into xebuild folder in "Files" folder in Xebuild GUI, 17489-Dev doesnt show up, I renamed it. I also replaced the content with one of the old dashes (9199) to see if the menu changes but doesnt. I can however use Xebuild through command promt. Sorry for the newbie questions.

    in the sample _devkit there is Jtag option and there is the following


    [jasperbl]
    cb_6723.bin,e9292b90
    cd_6723.bin,0fcff305
    ce_1888.bin,ff9b60df
    cf_4532.bin,d28ef722
    cg_4532.bin,2530f8ce
    cb_5771.bin,859140f0
    sd_14699.bin,68befcdb
    se_14699.bin,5d8a0f4f
    none,00000000

    and I compared it to another Jtag ini, the first CB CD CE CF doesnt need patches the remaining

    but CB SD SE needs to be patched correctly? or I can simply use the one in RGloader folder (patched cb sd se) ? 

    I tried to boot normal Xell with Jtag wiring with a Devkit CPU, but it wont boot no mater what even if LDV is 0. I believe since CB detects first fuse line and if its dev fuse, the boot process stops all together.

     

    However, with RGH2 CB is glitched and I can boot Xell normally with devkit CPU.

     

     

     


  8. 2 hours ago, felida said:

    to be honest.. its been a while since i've tinkered with this..

    but you CAN always just flash rgh 17489, install avatars there, the reflash with this mate.. the avatars will transfer

    Hello Felida, nice to see you alive and well!

    Im running RGl on a devkit (duh if you ask me) I do have a RGH2 retail console, Ive done the same of what you mentioned, but no avail. I noticed if the $Systemupdate folder is present in USB HDD, nothing will run and you get error message. as soon as I rename this folder, everything else work!

     

     


  9. On 5/21/2020 at 6:40 AM, BenMitnicK said:

    Why ?

    On 5/21/2020 at 6:40 AM, BenMitnicK said:

    Why ?

    Hi Ben,

     

    I had a personnel quest to boot a xbox 360 with a "new CPU" unprogrammed and have all 0 Pairs in it including all 0s CPU key.  and I have semi succeeded in making it to boot official Dev Kernel and even have first line blown as Devkit (i think the line ends in FF instead of 0F). Anyways, I would like to redo the same and try to boot retail Kernel, the cpu can enter Xell (jtag wiring - SMC hack) but as soon as I try to bot the kernel, its stuck in black screen and frozen.

     

    Also from Free60,

     

    https://free60project.github.io/wiki/SMC_Hack.html

     

    and to quote this

    " Now there is a special situation: If the 2BL pairing block is all-zero, the pairing block will not be checked. However, a bit is set so that the kernel doesn’t boot the dashboard binary, but a special binary called “MfgBootLauncher”, where “Mfg” probably stands for “Manufacturing”. So this is a leftover of the production process, where the flash image is used on all hardware, probably also before any CPU-key has been programmed. "

    I cant escape that :s

     

    one more dumb question, can you boot Dev Xbox (DEV Fuse CPU) into retail?

    looking forward for your answer.

     


  10. On 8/1/2019 at 5:15 PM, ianboy1987 said:

    That one pricey xenon. have you ever tried filling the empty ram spaces on some jasper and trinity ? 

    not a xenon, a jasper with blade dashes + running devkit with no tricks or glitch chip. 

     

    I have placed wiring for SMC hack "Jtag" and it worked only for xell, I couldnt run patched retail dashboard or "freeboot" since Xebuild needs additional patches and I myself dont know / have time for it. 

     

    :D 


  11. I actually managed to downgrade my own xbox 360 by swapping the CPU with unburnt "Xenon CPU with all Zeros" I ran dev 67xx firmware on it, and I actually J-tagged it and it hangs if you want to run a retail dashboard, I believe the reason is Xebuild doesnt patch the first CPU line if you select the J-tag option, However, you can run a retail RGH image using it. 

     

    I have to build my own patches if I want to run retail on it. 

     

    Long story short I can run 

    Dev dashboard ( any dashboard ) on a retail console WITH NO wires or RGH ; however requires you to swap the CPU 

    J-tag it if you want to run retail BUT you need to patch Xebuild to by pass CPU fuse line 01 (the line with F0F0F0F ) to pass DEV CPU check. 

    • Like 1

  12. 20 hours ago, felida said:

    Yeah.. Thats for rgl on rgh.. Not the devkit version.. But same thing needs to be hexedited for the devkit files.. Haha

     

     

    Edit:

    And if you actually look into those files.. You'll know what I mean.. But at the same time.. I released my version here.. Since everytime i posted the working version.. Someone there would delete my thread.. Lolol

    can you pm to say the least? 


  13. On 6/14/2019 at 6:35 PM, felida said:

    I mean.. There is a version of rgl 17489 floating around, that patches in the retail keys for dev consoles.. Lol.. 

    i itried that version, it doesnt read from USB and avatar isnt running I found this crazy post in demon forum but I couldnt understand the bold part, to quote

    "ok so i have tinkered with this.. and figured out why there is no avatars, and why there is a freeze upon going to stock dash..

    you need to use the minimal payload, the one that is 2kb, not the 4kb one(this will fix the hud problems and such)

    then you need to hexedit rglXam.rglp and modify 01 44 67 to 01 44 51..  
    ^^^^^^ this is the reason for the freeze/error on going to stock dash, as it is "spoofing" the stock dash to 17526, when in actuality it really is just dash 17489.. 

    i have pulled my OWN 17489 devkit files, and there is no actual 17526 anything in these "releases".. besides the "crappy" spoof"


  14. Greetings, 

     

    I found a way to turn these unprogrammed CPU from china into dev cpu, I tried to flash them as retail with low CB LDV counter but failed to do (story for another topic). 

     

    Anyways, Im trying to Run Xell on a dev unit but somewhere it fails and reboots till it gets RROD. However, glitch 2 ECC image works just fine which means it contains patches to ignore Fuse01 (dev fuse identification line). 

     

    If someone got a clue on how to make Xebuild Jtag image to ignore fuse line 01 ) it would be very grateful. 

     

    Thanks 

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