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StaticPulse

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Posts posted by StaticPulse


  1. the simplest way I know is for FSD skins they will need to be converted to XMA files and then just replace the existing XMA files in the skin that are labeled for each action(scroll,enter, etc). or edit and add the sounds where you want them to play in a given scenes timeline in that scenes XUR file.

     

    I have not even attempted to put sounds into Aurora skins (and In my testing it does not play video backgrounds in the skin either),,given that, and the fact it does not have action "sounds" by default I would have to assume the audio engine code(and xmv video code) is not implemented in the app as it is just excess "fat" that really adds nothing for functionality and of course uses valuable and limited resources that would be better utilized by adding something of actual function.

    Well, at least I have an answer.


  2. That looks fantastic!  Any chance this could run on retroarch 360?  Yeah, I didn't think so either...

    Might be able to run in DOSbox360 it's a hacked version of DoomII with quake4 files I think I used to play it on my old Ubuntu 12 box awhile ago so I think a port is possible but nothing I'm capable of doing. Would be totally awesome though!

     

     

    EDIT

    Need source port of gzdoom for it to work and the wad files from Doom I or Doom II or custom wad map packs.

    Source port for zdoom is here

    http://doom.wikia.com/wiki/GZDoom

    https://github.com/coelckers/gzdoom

    • Like 1

  3. yup i got it working and now playing duke nukem 3d... but iso's are still a problem i guess i need more practice for that. That's what I've done:

     

    copied the iso in "old games" folder in dosbox root directory

    mounted iso image using power iso

    wrote this command " imgmount e c:\images\testdrive.iso -t iso

    and it says image must be copied in root folder.

    Guess im doing something wrong but will work through it :)

    DOSbox doesnt play iso files to my knowledge, usually you have to mount the iso file as a virtual disc, then copy the disc contents to a folder. If its an old game that requires the disc then you need to find a nocd crack for the old game in order to run.

    making custom autoexec.bat files that have the old emm386 stuff for the upper memory games help also if they werent the DOS4gw games.


  4. Writing programs is basic logic. Usually. Once you learn the syntax as swizzy said. The problem with coding emulators is that you also have to have a really good knowledge of the hardware you are trying to emulate, and of the system you are trying to emulate it on, then you have to figure out how to get one to runs as the other. It is no small task, and is something no amateur programmer should attempt. 

    Pretty much reroute all the I/O calls an memory registers to valid locations on the hardware its being ported to right?


  5. It's never too late to learn programming ;)

    Once you wrap your head around the general syntax (C/C++ and many other languages share similar syntax) you'll be quite far on your way towards this task :)

    Everything else you'll need is most likely available by using google or reading the documentation for the Xbox 360 SDK :)

    I took intro to computer programming and logic, received a good dosage of pseudocode and flowchartting, then my professor gave us a shitty crash course on python.

    Since then I've had a stigma for it but I do know I need to learn the POSIX scripting languages for real system administration. I'll self-study it one day when all my pre-reqs are completed  and I complete my CCNP training, just not now.

    • Like 2

  6. Gamecube and ps2 are the limits. And i doubt they'll ever come

    Makes me wish my major was programming and not network engineering. I do think Gamecube and PS2 will eventually come to MESS but whether or not someone ports it to the 360 is my only question. It would be nice though only having to port one thing for support for that VAST amount of platforms.  ^_^


  7. Any idea if its even possible to port it? I was looking at their forum the other day and it seems like it would be a good universal console emulator for platforms that  no one is currently working on and if was doable, would it be able to retain it functionality for the 360?

     

    The reason I bring this up is that I see that many people want ps2 / GC emulation but the console itself doesn't have the resources to do it effectively using libxenon. I may be speaking out of naivete here but couldn't the local interpreters used in MESS itself make it more efficient and possibly make it happen? Or would it be emulating a console environment and translating it twice making it useless even if PS2 / GC support did eventually come to MESS?

    I did some research and found that they did port it over to PPC for Mac so maybe the souce could be adapted for a 360 port?

     

    http://www.macmess.org/


  8. You cannot package anything other then the launch.xex and lhelper.xex in the NAND, you only have a 16MB flash... something you should know if you're actually installing RGH/JTAG

    If you have launch.xex and lhelper.xex included in the nand at build time you don't have to install it later, and can use a launch.ini to launch whatever application you want...

    USBMU can hold Aurora/FSD aswell, you just cannot make it a XBLA package as those are readonly... XEXMenu comes with a XBLA package or standalone (the "LIVE" version is a XBLA package)

    I'll just have to put that stuff on the MU then, my best solution up until now was using FATxplorer and just copying the data directly over from the top-mounted SATA dock on my PC.


  9. Well, you can format a USB stick in your 360 to turn it into a USBMU, from there you can put a quicklaunch/quickboot link to the app you want, or you can make a XBLA package for some apps (Aurora won't work like that nor FSD as they have their DB in Game:\ which isn't writeable when in XBLA package) you can also use launch.ini to boot any application you want, this however requires that you install dashlaunch at build time (which i recommend doing anyways)

    My approach on it was to format the drive to USBMU like I do for XeXmenu and export the other homebrews via horizon if possible but I don't think its something thats a viable solution since you say Aurora and FSD won't be writable if they're in an XBLA package. Seems like it'd only work for read only packages which most of the stuff I want to copy over is stuff that needs to be configured after install. Looks like I'm stuck with doing it with two USB sticks for the time being.

    Now prepackaging the software with the NAND build sounds like a great idea, I'll google around for some TuT's on how to do it. About how much space in Flash do I have to work with for this though?

    Thanks for getting back to me man I appreciate it a lot!

     

    ****EDIT****

    Nevermind, I misunderstood you. Not likely to build the NAND with these apps as the flash is read-only... lol I do install dashlaunch right after copying XEXmenu and running backwards compatibility, then comes reboot then dashlaunch install, config, followed by fsd3 and aurora install.


  10. Does anyone know how (or if its possible) to convert programs such as dashlaunch, FSD, Aurora, backwards compatibility hack, etc...  into a horizon transferable format?

    I'd like to make one of my flash drives have all the system software for when I do a fresh RGH onto a new system instead of using one drive for XeX Menu and another drive for everything else.

    I know they must be converted into a compatible filesystem and was wondering if there are any tools available to do that like how XeX Menu is.

    • Like 2

  11. Wasn't too sure where to post this but I think this is the right place.

     

    So I combed through Google images the other day and stumbled across some really nice textures, fractals, and scanning electron microscopy pictures in HD quality! They're all in 1920x1080 resolutions and look wonderful in Aurora using the animate feature for the fractals and not using the animate feature for the other stuff.

    This pack has 56 wallpapers that work and look pretty neat (at least I think they look neat)

     

    I simply uploaded them via ftp into the Aurora/Backgrounds folder and they're readily available to use from the dash.

     

    Enjoy!

    backgrounds.rar

    • Like 6

  12. So when 5b is released will it be able to just upgrade through the update feature in Aurora? or will I have to just copy over the binaries? Also its a shame that more people that can code aren't onboard like a repo-based Stable / nightly build but totally understandable. If I knew C+ and Python well enough to do anything with I'd help out.


  13. GTA V have a install on one of the discs that you must extract from it (iirc disc 1) the other disc you can have in either format (XEX or GOD)

    Battlefield Hardline and Alien Isolation are the same way, I did a bunch as GOD and now as I go back to test run the game I'm realizing that most of the multidisc games I converted should've been extracted (At least the content folder of disc 1) Live and learn I guess....

    • Like 1

  14. What kernel does it have? without that info it's impossible to give you any good tips...

    If it's old enough, you can use JTAG, otherwise RGH/R-JTAG is the way you have to go unless you want to try and bruteforce the cpukey from your console...

    I thought as much... It has the current kernel 17150  =\  Looks like I'll just have to wait until I get the modding parts to fully fix the drive, I am happy that at least its reading discs again though. ^_^


  15. It sounds like your laser is dead.  I would just replace it.  They cost around $5-$8 on ebay. Pot tweaks don't always work and are generally a very temporary fix at best.

    Since replacing the laser the drive now reads discs however it won't play games. Its acting as though the DVD Keys don't match with the "Insert this game into an xbox 360" Message. Now I'm really confused since everywhere I've read on the TX forums Falcons did not ship with MS25 drives...... I'm going to RGH this console so I can at least dump the DVD key from the mobo NAND. Any ideas as to an alternative method of doing this other than glitching the board to run Xell?

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